frostfs-api-go/netmap/types.go
Alex Vanin f69d2ad83c Rename package name
Due to source code relocation from GitHub.

Signed-off-by: Alex Vanin <a.vanin@yadro.com>
2023-03-07 13:42:36 +03:00

747 lines
12 KiB
Go

package netmap
import (
"git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/refs"
"git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/session"
)
type LocalNodeInfoRequest struct {
body *LocalNodeInfoRequestBody
session.RequestHeaders
}
type LocalNodeInfoResponse struct {
body *LocalNodeInfoResponseBody
session.ResponseHeaders
}
// NetworkInfoRequest is a structure of NetworkInfo request.
type NetworkInfoRequest struct {
body *NetworkInfoRequestBody
session.RequestHeaders
}
// NetworkInfoResponse is a structure of NetworkInfo response.
type NetworkInfoResponse struct {
body *NetworkInfoResponseBody
session.ResponseHeaders
}
type Filter struct {
name string
key string
op Operation
value string
filters []Filter
}
type Selector struct {
name string
count uint32
clause Clause
attribute string
filter string
}
type Replica struct {
count uint32
selector string
}
type Operation uint32
type PlacementPolicy struct {
replicas []Replica
backupFactor uint32
selectors []Selector
filters []Filter
subnetID *refs.SubnetID
}
// Attribute of storage node.
type Attribute struct {
key string
value string
parents []string
}
// NodeInfo of storage node.
type NodeInfo struct {
publicKey []byte
addresses []string
attributes []Attribute
state NodeState
}
// NodeState of storage node.
type NodeState uint32
// Clause of placement selector.
type Clause uint32
type LocalNodeInfoRequestBody struct{}
type LocalNodeInfoResponseBody struct {
version *refs.Version
nodeInfo *NodeInfo
}
const (
UnspecifiedState NodeState = iota
Online
Offline
Maintenance
)
const (
UnspecifiedOperation Operation = iota
EQ
NE
GT
GE
LT
LE
OR
AND
)
const (
UnspecifiedClause Clause = iota
Same
Distinct
)
func (f *Filter) GetFilters() []Filter {
if f != nil {
return f.filters
}
return nil
}
func (f *Filter) SetFilters(filters []Filter) {
f.filters = filters
}
func (f *Filter) GetValue() string {
if f != nil {
return f.value
}
return ""
}
func (f *Filter) SetValue(value string) {
f.value = value
}
func (f *Filter) GetOp() Operation {
if f != nil {
return f.op
}
return UnspecifiedOperation
}
func (f *Filter) SetOp(op Operation) {
f.op = op
}
func (f *Filter) GetKey() string {
if f != nil {
return f.key
}
return ""
}
func (f *Filter) SetKey(key string) {
f.key = key
}
func (f *Filter) GetName() string {
if f != nil {
return f.name
}
return ""
}
func (f *Filter) SetName(name string) {
f.name = name
}
func (s *Selector) GetFilter() string {
if s != nil {
return s.filter
}
return ""
}
func (s *Selector) SetFilter(filter string) {
s.filter = filter
}
func (s *Selector) GetAttribute() string {
if s != nil {
return s.attribute
}
return ""
}
func (s *Selector) SetAttribute(attribute string) {
s.attribute = attribute
}
func (s *Selector) GetClause() Clause {
if s != nil {
return s.clause
}
return UnspecifiedClause
}
func (s *Selector) SetClause(clause Clause) {
s.clause = clause
}
func (s *Selector) GetCount() uint32 {
if s != nil {
return s.count
}
return 0
}
func (s *Selector) SetCount(count uint32) {
s.count = count
}
func (s *Selector) GetName() string {
if s != nil {
return s.name
}
return ""
}
func (s *Selector) SetName(name string) {
s.name = name
}
func (r *Replica) GetSelector() string {
if r != nil {
return r.selector
}
return ""
}
func (r *Replica) SetSelector(selector string) {
r.selector = selector
}
func (r *Replica) GetCount() uint32 {
if r != nil {
return r.count
}
return 0
}
func (r *Replica) SetCount(count uint32) {
r.count = count
}
func (p *PlacementPolicy) GetFilters() []Filter {
if p != nil {
return p.filters
}
return nil
}
func (p *PlacementPolicy) SetFilters(filters []Filter) {
p.filters = filters
}
func (p *PlacementPolicy) GetSelectors() []Selector {
if p != nil {
return p.selectors
}
return nil
}
func (p *PlacementPolicy) SetSelectors(selectors []Selector) {
p.selectors = selectors
}
func (p *PlacementPolicy) GetContainerBackupFactor() uint32 {
if p != nil {
return p.backupFactor
}
return 0
}
func (p *PlacementPolicy) SetContainerBackupFactor(backupFactor uint32) {
p.backupFactor = backupFactor
}
func (p *PlacementPolicy) GetReplicas() []Replica {
return p.replicas
}
func (p *PlacementPolicy) SetReplicas(replicas []Replica) {
p.replicas = replicas
}
func (p *PlacementPolicy) GetSubnetID() *refs.SubnetID {
return p.subnetID
}
func (p *PlacementPolicy) SetSubnetID(id *refs.SubnetID) {
p.subnetID = id
}
func (a *Attribute) GetKey() string {
if a != nil {
return a.key
}
return ""
}
func (a *Attribute) SetKey(v string) {
a.key = v
}
func (a *Attribute) GetValue() string {
if a != nil {
return a.value
}
return ""
}
func (a *Attribute) SetValue(v string) {
a.value = v
}
func (a *Attribute) GetParents() []string {
if a != nil {
return a.parents
}
return nil
}
func (a *Attribute) SetParents(parent []string) {
a.parents = parent
}
func (ni *NodeInfo) GetPublicKey() []byte {
if ni != nil {
return ni.publicKey
}
return nil
}
func (ni *NodeInfo) SetPublicKey(v []byte) {
ni.publicKey = v
}
// GetAddress returns node's network address.
//
// Deprecated: use IterateAddresses.
func (ni *NodeInfo) GetAddress() (addr string) {
ni.IterateAddresses(func(s string) bool {
addr = s
return true
})
return
}
// SetAddress sets node's network address.
//
// Deprecated: use SetAddresses.
func (ni *NodeInfo) SetAddress(v string) {
ni.SetAddresses(v)
}
// SetAddresses sets list of network addresses of the node.
func (ni *NodeInfo) SetAddresses(v ...string) {
ni.addresses = v
}
// NumberOfAddresses returns number of network addresses of the node.
func (ni *NodeInfo) NumberOfAddresses() int {
if ni != nil {
return len(ni.addresses)
}
return 0
}
// IterateAddresses iterates over network addresses of the node.
// Breaks iteration on f's true return.
//
// Handler should not be nil.
func (ni *NodeInfo) IterateAddresses(f func(string) bool) {
if ni != nil {
for i := range ni.addresses {
if f(ni.addresses[i]) {
break
}
}
}
}
func (ni *NodeInfo) GetAttributes() []Attribute {
if ni != nil {
return ni.attributes
}
return nil
}
func (ni *NodeInfo) SetAttributes(v []Attribute) {
ni.attributes = v
}
func (ni *NodeInfo) GetState() NodeState {
if ni != nil {
return ni.state
}
return UnspecifiedState
}
func (ni *NodeInfo) SetState(state NodeState) {
ni.state = state
}
func (l *LocalNodeInfoResponseBody) GetVersion() *refs.Version {
if l != nil {
return l.version
}
return nil
}
func (l *LocalNodeInfoResponseBody) SetVersion(version *refs.Version) {
l.version = version
}
func (l *LocalNodeInfoResponseBody) GetNodeInfo() *NodeInfo {
if l != nil {
return l.nodeInfo
}
return nil
}
func (l *LocalNodeInfoResponseBody) SetNodeInfo(nodeInfo *NodeInfo) {
l.nodeInfo = nodeInfo
}
func (l *LocalNodeInfoRequest) GetBody() *LocalNodeInfoRequestBody {
if l != nil {
return l.body
}
return nil
}
func (l *LocalNodeInfoRequest) SetBody(body *LocalNodeInfoRequestBody) {
l.body = body
}
func (l *LocalNodeInfoResponse) GetBody() *LocalNodeInfoResponseBody {
if l != nil {
return l.body
}
return nil
}
func (l *LocalNodeInfoResponse) SetBody(body *LocalNodeInfoResponseBody) {
l.body = body
}
// NetworkParameter represents NeoFS network parameter.
type NetworkParameter struct {
k, v []byte
}
// GetKey returns parameter key.
func (x *NetworkParameter) GetKey() []byte {
if x != nil {
return x.k
}
return nil
}
// SetKey sets parameter key.
func (x *NetworkParameter) SetKey(k []byte) {
x.k = k
}
// GetValue returns parameter value.
func (x *NetworkParameter) GetValue() []byte {
if x != nil {
return x.v
}
return nil
}
// SetValue sets parameter value.
func (x *NetworkParameter) SetValue(v []byte) {
x.v = v
}
// NetworkConfig represents NeoFS network configuration.
type NetworkConfig struct {
ps []NetworkParameter
}
// NumberOfParameters returns number of network parameters.
func (x *NetworkConfig) NumberOfParameters() int {
if x != nil {
return len(x.ps)
}
return 0
}
// IterateParameters iterates over network parameters.
// Breaks iteration on f's true return.
//
// Handler must not be nil.
func (x *NetworkConfig) IterateParameters(f func(*NetworkParameter) bool) {
if x != nil {
for i := range x.ps {
if f(&x.ps[i]) {
break
}
}
}
}
// SetParameters sets list of network parameters.
func (x *NetworkConfig) SetParameters(v ...NetworkParameter) {
x.ps = v
}
// NetworkInfo groups information about
// NeoFS network.
type NetworkInfo struct {
curEpoch, magicNum uint64
msPerBlock int64
netCfg *NetworkConfig
}
// GetCurrentEpoch returns number of the current epoch.
func (i *NetworkInfo) GetCurrentEpoch() uint64 {
if i != nil {
return i.curEpoch
}
return 0
}
// SetCurrentEpoch sets number of the current epoch.
func (i *NetworkInfo) SetCurrentEpoch(epoch uint64) {
i.curEpoch = epoch
}
// GetMagicNumber returns magic number of the sidechain.
func (i *NetworkInfo) GetMagicNumber() uint64 {
if i != nil {
return i.magicNum
}
return 0
}
// SetMagicNumber sets magic number of the sidechain.
func (i *NetworkInfo) SetMagicNumber(magic uint64) {
i.magicNum = magic
}
// GetMsPerBlock returns MillisecondsPerBlock network parameter.
func (i *NetworkInfo) GetMsPerBlock() int64 {
if i != nil {
return i.msPerBlock
}
return 0
}
// SetMsPerBlock sets MillisecondsPerBlock network parameter.
func (i *NetworkInfo) SetMsPerBlock(v int64) {
i.msPerBlock = v
}
// GetNetworkConfig returns NeoFS network configuration.
func (i *NetworkInfo) GetNetworkConfig() *NetworkConfig {
if i != nil {
return i.netCfg
}
return nil
}
// SetNetworkConfig sets NeoFS network configuration.
func (i *NetworkInfo) SetNetworkConfig(v *NetworkConfig) {
i.netCfg = v
}
// NetworkInfoRequestBody is a structure of NetworkInfo request body.
type NetworkInfoRequestBody struct{}
// NetworkInfoResponseBody is a structure of NetworkInfo response body.
type NetworkInfoResponseBody struct {
netInfo *NetworkInfo
}
// GetNetworkInfo returns information about the NeoFS network.
func (i *NetworkInfoResponseBody) GetNetworkInfo() *NetworkInfo {
if i != nil {
return i.netInfo
}
return nil
}
// SetNetworkInfo sets information about the NeoFS network.
func (i *NetworkInfoResponseBody) SetNetworkInfo(netInfo *NetworkInfo) {
i.netInfo = netInfo
}
func (l *NetworkInfoRequest) GetBody() *NetworkInfoRequestBody {
if l != nil {
return l.body
}
return nil
}
func (l *NetworkInfoRequest) SetBody(body *NetworkInfoRequestBody) {
l.body = body
}
func (l *NetworkInfoResponse) GetBody() *NetworkInfoResponseBody {
if l != nil {
return l.body
}
return nil
}
func (l *NetworkInfoResponse) SetBody(body *NetworkInfoResponseBody) {
l.body = body
}
// NetMap represents structure of NeoFS network map.
type NetMap struct {
epoch uint64
nodes []NodeInfo
}
// Epoch returns revision number of the NetMap.
func (x *NetMap) Epoch() uint64 {
if x != nil {
return x.epoch
}
return 0
}
// SetEpoch sets revision number of the NetMap.
func (x *NetMap) SetEpoch(v uint64) {
x.epoch = v
}
// Nodes returns nodes presented in the NetMap.
func (x *NetMap) Nodes() []NodeInfo {
if x != nil {
return x.nodes
}
return nil
}
// SetNodes sets nodes presented in the NetMap.
func (x *NetMap) SetNodes(v []NodeInfo) {
x.nodes = v
}
// SnapshotRequestBody represents structure of Snapshot request body.
type SnapshotRequestBody struct{}
// SnapshotRequest represents structure of Snapshot request.
type SnapshotRequest struct {
body *SnapshotRequestBody
session.RequestHeaders
}
func (x *SnapshotRequest) GetBody() *SnapshotRequestBody {
if x != nil {
return x.body
}
return nil
}
func (x *SnapshotRequest) SetBody(body *SnapshotRequestBody) {
x.body = body
}
// SnapshotResponseBody represents structure of Snapshot response body.
type SnapshotResponseBody struct {
netMap *NetMap
}
// NetMap returns current NetMap.
func (x *SnapshotResponseBody) NetMap() *NetMap {
if x != nil {
return x.netMap
}
return nil
}
// SetNetMap sets current NetMap.
func (x *SnapshotResponseBody) SetNetMap(netMap *NetMap) {
x.netMap = netMap
}
// SnapshotResponse represents structure of Snapshot response.
type SnapshotResponse struct {
body *SnapshotResponseBody
session.ResponseHeaders
}
func (x *SnapshotResponse) GetBody() *SnapshotResponseBody {
if x != nil {
return x.body
}
return nil
}
func (x *SnapshotResponse) SetBody(body *SnapshotResponseBody) {
x.body = body
}