[#1059] control: Add marshalling and setters to SetShardMode

Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
This commit is contained in:
Pavel Karpy 2021-12-27 19:07:12 +03:00 committed by Alex Vanin
parent 4533784e11
commit 25665cb0fd

View file

@ -748,3 +748,165 @@ func (x *ListShardsResponse) ReadSignedData(buf []byte) ([]byte, error) {
func (x *ListShardsResponse) SignedDataSize() int {
return x.GetBody().StableSize()
}
// SetShardID sets shard ID whose mode is requested to be set.
func (x *SetShardModeRequest_Body) SetShardID(v []byte) {
if v != nil {
x.Shard_ID = v
}
}
// SetMode sets mode of the shard.
func (x *SetShardModeRequest_Body) SetMode(v ShardMode) {
x.Mode = v
}
const (
_ = iota
setShardModeReqBodyShardIDFNum
setShardModeReqBodyModeFNum
)
// StableMarshal reads binary representation of list shards request body
// in protobuf binary format.
//
// If buffer length is less than x.StableSize(), new buffer is allocated.
//
// Returns any error encountered which did not allow writing the data completely.
// Otherwise, returns the buffer in which the data is written.
//
// Structures with the same field values have the same binary format.
func (x *SetShardModeRequest_Body) StableMarshal(buf []byte) ([]byte, error) {
if x == nil {
return []byte{}, nil
}
if sz := x.StableSize(); len(buf) < sz {
buf = make([]byte, sz)
}
var (
offset, n int
err error
)
n, err = proto.BytesMarshal(setShardModeReqBodyShardIDFNum, buf, x.Shard_ID)
if err != nil {
return nil, err
}
offset += n
_, err = proto.EnumMarshal(setShardModeReqBodyModeFNum, buf[offset:], int32(x.Mode))
if err != nil {
return nil, err
}
return buf, nil
}
// StableSize returns binary size of list shards response body
// in protobuf binary format.
//
// Structures with the same field values have the same binary size.
func (x *SetShardModeRequest_Body) StableSize() int {
if x == nil {
return 0
}
size := 0
size += proto.BytesSize(setShardModeReqBodyShardIDFNum, x.Shard_ID)
size += proto.EnumSize(setShardModeReqBodyModeFNum, int32(x.Mode))
return size
}
// SetBody sets request body.
func (x *SetShardModeRequest) SetBody(v *SetShardModeRequest_Body) {
if x != nil {
x.Body = v
}
}
// SetSignature sets signature of the request body.
func (x *SetShardModeRequest) SetSignature(v *Signature) {
if x != nil {
x.Signature = v
}
}
// ReadSignedData reads signed data of the set shard mode request to buf.
//
// If buffer length is less than x.SignedDataSize(), new buffer is allocated.
//
// Returns any error encountered which did not allow writing the data completely.
// Otherwise, returns the buffer in which the data is written.
//
// Structures with the same field values have the same signed data.
func (x *SetShardModeRequest) ReadSignedData(buf []byte) ([]byte, error) {
return x.GetBody().StableMarshal(buf)
}
// SignedDataSize returns binary size of the signed data
// of the set shard mode request.
//
// Structures with the same field values have the same signed data size.
func (x *SetShardModeRequest) SignedDataSize() int {
return x.GetBody().StableSize()
}
// StableMarshal reads binary representation of the set shard mode response body
// in protobuf binary format.
//
// If buffer length is less than x.StableSize(), new buffer is allocated.
//
// Returns any error encountered which did not allow writing the data completely.
// Otherwise, returns the buffer in which the data is written.
//
// Structures with the same field values have the same binary format.
func (x *SetShardModeResponse_Body) StableMarshal(buf []byte) ([]byte, error) {
return buf, nil
}
// StableSize returns binary size of the set shard mode response body
// in protobuf binary format.
//
// Structures with the same field values have the same binary size.
func (x *SetShardModeResponse_Body) StableSize() int {
return 0
}
// SetBody sets body of the set shard mode response.
func (x *SetShardModeResponse) SetBody(v *SetShardModeResponse_Body) {
if x != nil {
x.Body = v
}
}
// SetSignature sets signature of the set shard mode response body.
func (x *SetShardModeResponse) SetSignature(v *Signature) {
if x != nil {
x.Signature = v
}
}
// ReadSignedData reads signed data of the set shard mode response to buf.
//
// If buffer length is less than x.SignedDataSize(), new buffer is allocated.
//
// Returns any error encountered which did not allow writing the data completely.
// Otherwise, returns the buffer in which the data is written.
//
// Structures with the same field values have the same signed data.
func (x *SetShardModeResponse) ReadSignedData(buf []byte) ([]byte, error) {
return x.GetBody().StableMarshal(buf)
}
// SignedDataSize returns binary size of the signed data
// of the set shard mode response.
//
// Structures with the same field values have the same signed data size.
func (x *SetShardModeResponse) SignedDataSize() int {
return x.GetBody().StableSize()
}