With exist check we should index parent first, because
as soon as child will be added to metabase, exist on
parent will return true even if it was not indexed yet.
Also this commit makes one db.Update instead of two for
parent and child.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Place the root of blobovnicza tree in a subdirectory of BlobStor with same
permissions. Abolish WithBlobovniczaRootPath and WithBlobovniczaPersmissions
options.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Blobovnicza ID parameter provides the ability to specify particular
blobovnicza to delete object from. In this case only specified blobovnicza
is processed.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation objects were classified by size according to
payload size. From now they are classified by the size of their binary
representation.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement "big or small" property classifier (only the size of the payload
is temporarily considered). Save "big" objects in shallow dir. Save "small"
objects in shallow dir until the moment of implementation of blobovnicza.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement Put/Get/GetRange/Select/SelectAll functions over storage
engine. These functions are going to be used by Object service.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation Shard accessed the BlobStor to get the
object header. However, the shard must take headers from the metabase.
From now zero length of the requested payload range seens as object
header request. In this case shard calls metabase to get the header.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation WithCompressObjects returned Option
than could panic if zstd (de)compressor creation failed with error.
From now errors with (de)compressor creation result in an option
without using data compression. In this case, the error is written
to the log passed to the option constructor.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation each operation on local storage
locked engine mutex. This was done under the assumption that
the weights of the shards change as a result of write operations.
With the transition to static weights of shards, it is no longer
necessary to lock the global mutex during the execution of operations.
However, since the set of engine shards is dynamic, there is still a
need to control multiple access to this set. The same mutex is used
for synchronization.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation each shard operation locked
RW shard mutex. With this approach RW operations were executed
one-by-one and blocked the execution of RO operations.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>