Currently there is a possibility for modifying operations to fail
because of I/O errors and a new tree to be created on another shard.
This commit adds existence check for modifying operations.
Read operations remain as they are, not to slow things.
`TreeDrop` is an exception, because this is a tree removal and trying
multiple shards is not an unwanted behaviour.
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
Current implementation prevents invalid operations to become valid at
some later point (consider adding a child to the non-existent parent and
then adding the parent). This seems to diverge from the paper algorithm
and complicates implementation. Make it simpler.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Currently to find a node by path we iterate over all the children on
each level. This is far from optimal and scales badly with the number of
nodes on a single level. Thus we introduce "indexed attributes" for
which an additional information is stored and which can be use in
`*ByPath` operations. Currently this set only includes `FileName`
attribute but this may change in future.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Consider a node `{FileName: "dir", Attribute: "xxx"}`. In case we add
a new node by path `["dir", "file.txt"]`, create a new intermediate node
with a single attribute.
`GetByPath` now also considers only nodes with a single attribute while building a path.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
In this commit we implement algorithm for CRDT trees from
https://martin.klepmann.com/papers/move-op.pdf
Each tree is identified by the ID of a container it belongs to
and the tree name itself. Essentially, it is a sequence of operations
which should be applied in chronological order to get a usual tree
representation.
There are 2 backends for now: bbolt database and in-memory.
In-memory backend is here for debugging and will eventually act
as a memory-cache for the on-disk database.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>