forked from TrueCloudLab/frostfs-node
1e786233bf
We should be able to reopen storage in readonly in runtime. Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
178 lines
4.1 KiB
Go
178 lines
4.1 KiB
Go
package pilorama
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import (
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"sort"
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cidSDK "github.com/nspcc-dev/neofs-sdk-go/container/id"
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)
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// memoryForest represents multiple replicating trees sharing a single storage.
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type memoryForest struct {
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// treeMap maps tree identifier (container ID + name) to the replicated log.
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treeMap map[string]*state
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}
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var _ Forest = (*memoryForest)(nil)
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// NewMemoryForest creates new empty forest.
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// TODO: this function will eventually be removed and is here for debugging.
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func NewMemoryForest() ForestStorage {
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return &memoryForest{
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treeMap: make(map[string]*state),
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}
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}
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// TreeMove implements the Forest interface.
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func (f *memoryForest) TreeMove(d CIDDescriptor, treeID string, op *Move) (*LogMove, error) {
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if !d.checkValid() {
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return nil, ErrInvalidCIDDescriptor
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}
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fullID := d.CID.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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s = newState()
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f.treeMap[fullID] = s
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}
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op.Time = s.timestamp(d.Position, d.Size)
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if op.Child == RootID {
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op.Child = s.findSpareID()
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}
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lm := s.do(op)
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s.operations = append(s.operations, lm)
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return &lm, nil
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}
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// TreeAddByPath implements the Forest interface.
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func (f *memoryForest) TreeAddByPath(d CIDDescriptor, treeID string, attr string, path []string, m []KeyValue) ([]LogMove, error) {
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if !d.checkValid() {
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return nil, ErrInvalidCIDDescriptor
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}
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if !isAttributeInternal(attr) {
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return nil, ErrNotPathAttribute
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}
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fullID := d.CID.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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s = newState()
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f.treeMap[fullID] = s
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}
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i, node := s.getPathPrefix(attr, path)
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lm := make([]LogMove, len(path)-i+1)
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for j := i; j < len(path); j++ {
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lm[j-i] = s.do(&Move{
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Parent: node,
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Meta: Meta{
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Time: s.timestamp(d.Position, d.Size),
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Items: []KeyValue{{Key: attr, Value: []byte(path[j])}}},
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Child: s.findSpareID(),
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})
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node = lm[j-i].Child
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s.operations = append(s.operations, lm[j-i])
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}
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mCopy := make([]KeyValue, len(m))
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copy(mCopy, m)
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lm[len(lm)-1] = s.do(&Move{
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Parent: node,
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Meta: Meta{
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Time: s.timestamp(d.Position, d.Size),
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Items: mCopy,
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},
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Child: s.findSpareID(),
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})
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return lm, nil
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}
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// TreeApply implements the Forest interface.
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func (f *memoryForest) TreeApply(d CIDDescriptor, treeID string, op *Move) error {
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if !d.checkValid() {
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return ErrInvalidCIDDescriptor
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}
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fullID := d.CID.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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s = newState()
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f.treeMap[fullID] = s
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}
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return s.Apply(op)
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}
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func (f *memoryForest) Init() error {
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return nil
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}
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func (f *memoryForest) Open(bool) error {
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return nil
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}
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func (f *memoryForest) Close() error {
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return nil
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}
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// TreeGetByPath implements the Forest interface.
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func (f *memoryForest) TreeGetByPath(cid cidSDK.ID, treeID string, attr string, path []string, latest bool) ([]Node, error) {
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if !isAttributeInternal(attr) {
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return nil, ErrNotPathAttribute
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}
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fullID := cid.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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return nil, ErrTreeNotFound
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}
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return s.get(attr, path, latest), nil
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}
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// TreeGetMeta implements the Forest interface.
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func (f *memoryForest) TreeGetMeta(cid cidSDK.ID, treeID string, nodeID Node) (Meta, Node, error) {
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fullID := cid.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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return Meta{}, 0, ErrTreeNotFound
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}
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return s.getMeta(nodeID), s.infoMap[nodeID].Parent, nil
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}
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// TreeGetChildren implements the Forest interface.
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func (f *memoryForest) TreeGetChildren(cid cidSDK.ID, treeID string, nodeID Node) ([]uint64, error) {
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fullID := cid.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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return nil, ErrTreeNotFound
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}
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children, ok := s.childMap[nodeID]
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if !ok {
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return nil, nil
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}
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res := make([]Node, len(children))
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copy(res, children)
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return res, nil
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}
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// TreeGetOpLog implements the pilorama.Forest interface.
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func (f *memoryForest) TreeGetOpLog(cid cidSDK.ID, treeID string, height uint64) (Move, error) {
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fullID := cid.String() + "/" + treeID
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s, ok := f.treeMap[fullID]
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if !ok {
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return Move{}, ErrTreeNotFound
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}
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n := sort.Search(len(s.operations), func(i int) bool {
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return s.operations[i].Time >= height
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})
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if n == len(s.operations) {
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return Move{}, nil
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}
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return s.operations[n].Move, nil
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}
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