forked from TrueCloudLab/frostfs-node
b5dc28f79c
Call handler of the fractional block interval once between base interval ticks by default. Add option to call handler of fractional block interval multiple times (N times if fractional interval == BASE_INTERVAL / N). Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
171 lines
2.9 KiB
Go
171 lines
2.9 KiB
Go
package timers
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import (
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"sync"
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)
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// BlockMeter calculates block time interval dynamically.
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type BlockMeter func() (uint32, error)
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// BlockTickHandler is a callback of a certain block advance.
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type BlockTickHandler func()
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// BlockTimer represents block timer.
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//
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// It can tick the blocks and perform certain actions
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// on block time intervals.
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type BlockTimer struct {
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rolledBack bool
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mtx *sync.Mutex
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dur BlockMeter
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baseDur uint32
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mul, div uint32
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cur, tgt uint32
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h BlockTickHandler
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ps []BlockTimer
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deltaCfg
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}
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// DeltaOption is an option of delta-interval handler.
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type DeltaOption func(*deltaCfg)
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type deltaCfg struct {
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pulse bool
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}
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// WithPulse returns option to call delta-interval handler multiple
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// times
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func WithPulse() DeltaOption {
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return func(c *deltaCfg) {
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c.pulse = true
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}
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}
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// StaticBlockMeter returns BlockMeters that always returns (d, nil).
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func StaticBlockMeter(d uint32) BlockMeter {
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return func() (uint32, error) {
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return d, nil
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}
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}
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// NewBlockTimer creates a new BlockTimer.
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//
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// Reset should be called before timer ticking.
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func NewBlockTimer(dur BlockMeter, h BlockTickHandler) *BlockTimer {
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return &BlockTimer{
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mtx: new(sync.Mutex),
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dur: dur,
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mul: 1,
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div: 1,
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h: h,
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deltaCfg: deltaCfg{
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pulse: true,
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},
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}
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}
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// OnDelta registers handler which is executed on (mul / div * BlockMeter()) block
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// after basic interval reset.
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//
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// If WithPulse option is provided, handler is executed (mul / div * BlockMeter()) block
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// during base interval.
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func (t *BlockTimer) OnDelta(mul, div uint32, h BlockTickHandler, opts ...DeltaOption) {
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c := deltaCfg{
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pulse: false,
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}
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for i := range opts {
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opts[i](&c)
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}
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t.ps = append(t.ps, BlockTimer{
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mul: mul,
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div: div,
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h: h,
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deltaCfg: c,
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})
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}
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// Reset resets previous ticks of the BlockTimer.
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//
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// Returns BlockMeter's error upon occurrence.
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func (t *BlockTimer) Reset() error {
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d, err := t.dur()
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if err != nil {
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return err
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}
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t.mtx.Lock()
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t.resetWithBaseInterval(d)
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for i := range t.ps {
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t.ps[i].resetWithBaseInterval(d)
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}
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t.mtx.Unlock()
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return nil
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}
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func (t *BlockTimer) resetWithBaseInterval(d uint32) {
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t.rolledBack = false
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t.baseDur = d
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t.reset()
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}
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func (t *BlockTimer) reset() {
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mul, div := t.mul, t.div
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if !t.pulse && t.rolledBack && mul < div {
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mul, div = 1, 1
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}
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delta := mul * t.baseDur / div
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if delta == 0 {
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delta = 1
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}
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t.tgt = delta
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for i := range t.ps {
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t.ps[i].reset()
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}
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}
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// Tick ticks one block in the BlockTimer.
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//
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// Executes all callbacks which are awaiting execution at the new block.
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func (t *BlockTimer) Tick() {
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t.mtx.Lock()
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t.tick()
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t.mtx.Unlock()
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}
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func (t *BlockTimer) tick() {
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t.cur++
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if t.cur == t.tgt {
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// it would be advisable to optimize such execution, for example:
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// 1. push handler to worker pool t.wp.Submit(h);
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// 2. call t.tickH(h)
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t.h()
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t.cur = 0
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t.rolledBack = true
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t.reset()
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}
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for i := range t.ps {
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t.ps[i].tick()
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}
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}
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