neoneo-go/pkg/vm/vm_ops_stackmani.go

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package vm
import (
"github.com/CityOfZion/neo-go/pkg/vm/stack"
)
// Stack Manipulation Opcodes
// PushNBytes will Read N Bytes from the script and push it onto the stack
func PushNBytes(op stack.Instruction, ctx *stack.Context, istack *stack.Invocation, rstack *stack.RandomAccess) (Vmstate, error) {
val, err := ctx.ReadBytes(int(op))
if err != nil {
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return FAULT, err
}
ba := stack.NewByteArray(val)
ctx.Estack.Push(ba)
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return NONE, nil
}
// ROLL pops an integer n off of the stack and
// moves the n-item starting from
// the top of the stack onto the top stack item.
// Returns an error if the top stack item is not an
// integer or n-item does not exist.
func ROLL(op stack.Instruction, ctx *stack.Context, istack *stack.Invocation, rstack *stack.RandomAccess) (Vmstate, error) {
n, err := ctx.Estack.PopInt()
if err != nil {
return FAULT, err
}
nItem, err := ctx.Estack.Remove(uint16(n.Value().Int64()))
if err != nil {
return FAULT, err
}
ctx.Estack.Push(nItem)
return NONE, nil
}
// ROT moves the third top stack item
// onto the top stack item.
// Returns an error if the third top stack item
// does not exist.
func ROT(op stack.Instruction, ctx *stack.Context, istack *stack.Invocation, rstack *stack.RandomAccess) (Vmstate, error) {
item, err := ctx.Estack.Remove(2)
if err != nil {
return FAULT, err
}
ctx.Estack.Push(item)
return NONE, nil
}
// SWAP swaps the second top stack item with
// the top stack item.
// Returns an error if the second top stack item
// does not exist.
func SWAP(op stack.Instruction, ctx *stack.Context, istack *stack.Invocation, rstack *stack.RandomAccess) (Vmstate, error) {
item, err := ctx.Estack.Remove(1)
if err != nil {
return FAULT, err
}
ctx.Estack.Push(item)
return NONE, nil
}
// TUCK copies the top stack item and
// inserts it before the second top stack item.
// Returns an error if the stack is empty or
// len(stack) is less or equal 2.
func TUCK(op stack.Instruction, ctx *stack.Context, istack *stack.Invocation, rstack *stack.RandomAccess) (Vmstate, error) {
item, err := ctx.Estack.Peek(0)
if err != nil {
return FAULT, err
}
ras, err := ctx.Estack.Insert(2, item)
if err != nil {
return FAULT, err
}
ctx.Estack = *ras
return NONE, nil
}