forked from TrueCloudLab/neoneo-go
network: tune waiting limits in tests
Some tests are failing on Windows due to slow runners with errors like the following: ``` 2022-02-09T17:11:20.3127016Z --- FAIL: TestGetData/transaction (1.82s) 2022-02-09T17:11:20.3127385Z server_test.go:500: 2022-02-09T17:11:20.3127878Z Error Trace: server_test.go:500 2022-02-09T17:11:20.3128533Z server_test.go:520 2022-02-09T17:11:20.3128978Z Error: Condition never satisfied 2022-02-09T17:11:20.3129479Z Test: TestGetData/transaction ```
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1 changed files with 3 additions and 3 deletions
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@ -404,7 +404,7 @@ func TestBlock(t *testing.T) {
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b := block.New(false)
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b.Index = 12345
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s.testHandleMessage(t, nil, CMDBlock, b)
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require.Eventually(t, func() bool { return s.chain.BlockHeight() == 12345 }, time.Second, time.Millisecond*500)
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require.Eventually(t, func() bool { return s.chain.BlockHeight() == 12345 }, 2*time.Second, time.Millisecond*500)
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}
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func TestConsensus(t *testing.T) {
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@ -497,8 +497,8 @@ func (s *Server) testHandleGetData(t *testing.T, invType payload.InventoryType,
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s.testHandleMessage(t, p, CMDGetData, payload.NewInventory(invType, hs))
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require.Eventually(t, func() bool { return recvResponse.Load() }, time.Second, time.Millisecond)
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require.Eventually(t, func() bool { return recvNotFound.Load() }, time.Second, time.Millisecond)
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require.Eventually(t, func() bool { return recvResponse.Load() }, 2*time.Second, time.Millisecond)
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require.Eventually(t, func() bool { return recvNotFound.Load() }, 2*time.Second, time.Millisecond)
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}
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func TestGetData(t *testing.T) {
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