network: fix compression handling functions

Turns out, Neo uses block compression and not a streaming lz4 format. And it
doesn't contain uncompressed payload size which makes guessing it somewhat
suboptimal.
This commit is contained in:
Roman Khimov 2020-06-18 11:32:38 +03:00
parent 8388e509df
commit dde0763840

View file

@ -1,33 +1,29 @@
package network
import (
"bytes"
"io"
"github.com/pierrec/lz4"
)
// compress compresses bytes using lz4.
func compress(source []byte) ([]byte, error) {
dest := new(bytes.Buffer)
w := lz4.NewWriter(dest)
_, err := io.Copy(w, bytes.NewReader(source))
dest := make([]byte, lz4.CompressBlockBound(len(source)))
size, err := lz4.CompressBlock(source, dest, nil)
if err != nil {
return nil, err
}
if w.Close() != nil {
return nil, err
}
return dest.Bytes(), nil
return dest[:size], nil
}
// decompress decompresses bytes using lz4.
func decompress(source []byte) ([]byte, error) {
dest := new(bytes.Buffer)
r := lz4.NewReader(bytes.NewReader(source))
_, err := io.Copy(dest, r)
maxSize := len(source) * 255
if maxSize > PayloadMaxSize {
maxSize = PayloadMaxSize
}
dest := make([]byte, maxSize)
size, err := lz4.UncompressBlock(source, dest)
if err != nil {
return nil, err
}
return dest.Bytes(), nil
return dest[:size], nil
}