Vsevolod Brekelov
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03ff2976ed
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io: refactoring for using WriteVarBytes instead of WriteLE
goal is to be consistent with C# implementation.
For writing []byte WriteBytes used and for byte - WriteVarByte.
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2019-12-03 13:49:33 +03:00 |
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Evgenii Stratonikov
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fdd5276d3e
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network: plug in dBFT library
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2019-11-27 10:57:22 +03:00 |
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Evgenii Stratonikov
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2be18f91df
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util: implement io.Serializable for Uint256
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2019-11-14 14:20:38 +03:00 |
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Evgenii Stratonikov
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b16e56a47b
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io: refactor BinReader.ReadArray()
Make it accept arbitrary slice pointer.
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2019-11-14 14:19:58 +03:00 |
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Evgenii Stratonikov
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085ca7b770
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network: implement Consensus payloads
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2019-11-13 17:27:25 +03:00 |
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