This change (closely related to the neo-project/neo#1321 proposal) speeds up
1.4M mainnet blocks import by 30%. Basically, we're eliminating key decoding
for block's multisignature that has the same keys most of the time.
Things I don't like about this patch:
* yet another parameter for verifyHashAgainstScript()
* vm keys are not copied in/out
But it's rather simple and solves the problem for this particular case, so I
think it's worth it.
It can't be really solved in many cases (it's used in P2P protocol and we have
to follow the usual conventions there) and in most of the cases we don't care
about the difference between nil slice and zero-length slice.
It makes very little sense having pointers here, these structures MUST have
some kind of key and this key is not gonna be wandering somewhere on its
own. Fixes a part of #519.
It reduces heap pressure a little for these elements as we don't have to
allocate/free them individually. And they're directly tied to transactions or
block, not being shared or anything like that, so it makes little sense for
them to be pointer-based. It only makes building transactions a little easier,
but that's obviously a minor usecase.
reflect.MethodByName is a rather expensive function especially when
called on hot path. This became obvious during profiling of db restore.
This commit replaces reflection with a cast to an interface.
Before this patch on block import we could easily be spending more than 6
seconds out of 30 in Uint256 encoding for UnspentBalance, now it's completely
off the radar.
Which speeds it up at least twofold for a typical 32-bytes write (and that's
for a very naïve test that allocates new BufBinWriter on every iteration):
pkg: github.com/CityOfZion/neo-go/pkg/io
BenchmarkWriteBytes-8 10000000 124 ns/op
BenchmarkWriteBytesOld-8 5000000 251 ns/op
When 74590551 introduced this code we had no proper caching layer, so there
were these strange fallbacks in the code. fc0031e5 should'd removed them, but
failed to do so, so do it now and fix processing of transactions that touch
storage for the same key (address) in the same block.
To use opcode definitions you have to import whole vm package that you might
not care about at all. So this moves opcodes to their own package under vm, fixes
and deduplicate related code and moves compiler package up one level.
Drop wif.GetVerificationScript(), drop
smartcontract.CreateSignatureRedeemScript(), add GetVerificationScript()
directly to the PublicKey and use it everywhere.
This allows easier reuse of opcodes and in some cases allows to eliminate
dependencies on the whole vm package, like in compiler that only needs opcodes
and doesn't care about VM for any other purpose.
And yes, they're opcodes because an instruction is a whole thing with
operands, that's what context.Next() returns.
Only request headers from the other peer if his height is bigger than
ours. Otherwise we routinely ask 0-height newcomers for some random headers
that they know nothing about.
This one is essential for the consensus nodes as otherwise they won't give out
the blocks they generate making their generation almost useless. It also makes
our networking part more complete.
We have a race between reader and writer goroutines for the same connection
that leads to handshake failures when reader is faster to read the incoming
version (and try to reply to it) than writer is to write our own Version:
WARN[0000] peer disconnected addr="172.200.0.4:20334" peerCount=5 reason="invalid handshake: tried to send VersionAck, but didn't send Version yet
Fix it by moving Version sending before the reader loop starts.
Commit c80ee952a1 removed temporary store used
to contain changes of the block being processed. It's wrong in that the block
changes should be applied to the database in a single transaction so that
there wouldn't be any intermediate state observed from the outside (which is
possible now). Also, this made changes commiting persist them to the
underlying store effectively making our persist loop a no-op (and not
producing `persist completed` log lines that we love so much).
Param getters were redone to return errors because otherwise bad FuncParam
values could lead to panic. FuncParam itself might be not the most elegant
solution, but it works good enough for now.
This PR does 3 things:
adds array parameter unmarshalling
extend Param with convenient methods
refactor tests into using tables to make it easier add new tests
(part of #347 solution)
add processing of validators while block persist;
add validator structure with decoding/encoding;
add validator get from store;
add EnrollmentTX and StateTX processing;
add pubkey decode bytes, unique and contains functions;
Fixes failure to process transaction from the block when it was relayed
initially:
WARN[0788] blockQueue: failed adding block into the blockchain blockHeight=7270 error="transaction 35088916403e5cf2152e16c3bc6e0fba20c955fba38543b9fa5c50a3d3a4ace5 failed to verify: invalid transaction due to conflicts with the memory pool" nextIndex=7271
WARN[0790] blockQueue: failed adding block into the blockchain blockHeight=7270 error="transaction 35088916403e5cf2152e16c3bc6e0fba20c955fba38543b9fa5c50a3d3a4ace5 failed to verify: invalid transaction due to conflicts with the memory pool" nextIndex=7271
WARN[0790] blockQueue: failed adding block into the blockchain blockHeight=7270 error="transaction 35088916403e5cf2152e16c3bc6e0fba20c955fba38543b9fa5c50a3d3a4ace5 failed to verify: invalid transaction due to conflicts with the memory pool" nextIndex=7271
Right now message can be written in several Write's so
concurrent calls of writeMsg() can in theory interleave.
This commit fixes it.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
When encountering already seen stack item we should fail
only if it is a collection. Duplicate Integers or ByteArrays are ok
because they can't lead to recursion.
If we're to receive some 500 headers (less than `headerBatchCount`) and quit
before receiving more of them we end up with clean `bc.headerList` that will
be inited going backwards to the `targetHash`, but code path doesn't add add
the `targetHash` itself which it should do in this particular case, otherwise
we end with no genesis block hash in the list.
Otherwise the node might crash in `startProtocol` because of missing Version
field in the peer. And it also keeps the sequence correct, Version MUST be
sent first and ACKs can only follow it.
Missing it the following line could fail on subsequent restarts:
currHeaderHeight, currHeaderHash, err := storage.CurrentHeaderHeight(bc.store)
if the node was stopped before any headers had been received.
VM: Use JSON-based tests from neoVM
After the implementation of stack limits nothing is needed for us to pass reference JSON tests :)
The only thing that differs --- we do not compare stack in case of FAULT (which matches NEO 3 behavior).
Also two commits were reverted to match 2.x VM behavior.
Our node didn't respect the MaxPeers setting, fix it with a drop of random
connection when this limit is reached (to give a chance for newcomers to
communicate), but also introduce AttemptConnPeers setting to tune the number
of attempted connections.
This also raises the default MaxPeers for testnet/mainnet to 100, because
neo-go nodes love making friends.
This allows to start handshaking from both client and server (mainnet/testnet
nodes were seen to not care about string ordering for it), but still maintains
some sane checks in the process. It also makes functions thread-safe because
we have two goroutines servicing read and write side of the Peer connection,
so they can clash on access to the struct fields.
Add a test for it also.
There is a difference in interpretation of what a block count is. neo-go nodes
currently respond to this request with the latest block number which is the
same number that neoscan.io shows. However, C# nodes deliberately do add one
to this number when answering to the getblockcount request to account for the
genesis block number 0.
This patch makes us consistent with C# nodes wrt to getblockcount behaviour.
This one enables our RPC to be called from the browser if there is a
need. It's insecure and not standards-compliant, thus this behaviour is
configurable is not enabled by default. It makes our node with this workaround
enabled compatible with neo-mon monitoring.
Originally debugged by @anatoly-bogatyrev in #464.
Extend Blockchainer with one more method to spawn a VM for test runs and use
it to run scripts. Gas consumption is not counted or limited in any way at the
moment (see #424).
Make inspect work with avms by default and with go files if told so. In the
end this makes our CLI interface more consistent and usable. Drop useless
CompileAndInspect() compiler method along the way.
Keeping run() as the owner of all maps would mean adding at least three more
channels to keep address getters with thread-safety. But then there also is a
race between requestToWork() and run() which is way harder to solve with
channels because there are lots of possibilities for deadlocks. So rework all
of this with good old mutexes.
While at it, fix `requestCh` handling in the inner select of run, it will waste
one loop to handle it, so we should add one to the `requested`.
Fixes#445.
Wrong bits were used to represent flags which is important for contracts
created via interop. Fixes contracts failing to store things:
WARN[16278] contract invocation failed block=3773025 err="error encountered at instruction 3435 (SYSCALL): failed to invoke syscall: contract c9d870d7857e956d82290d5df19de3133c107815 can't have storage" tx=fa695eea240b7b4dbb6f42ea6335447a764d8b629c40b7812ea3bca16b1f098d
WARN[16278] contract invocation failed block=3773025 err="error encountered at instruction 1279 (SYSCALL): failed to invoke syscall: contract 97210e7c98582151ceb37f9748c9a1d27d9ae6fd can't have storage" tx=0144d84038149fa0cf1f7912f7d5854fa5f3670f5b4217789c1441f9fd52d27b