It's not needed, we're either creating a new one and assigning it 6 lines
above or we're changing already existing big.Int via a pointer, so no update
is needed.
There is nothing requiring us to do so. It also is bad because it allows for
new transaction to replace some already existing one with the same fee
parameters just because it has "better" hash.
But the other thing is that for transactions with equal fees it's always
better for us to append them to the end of the list, instead of inserting them
in the middle, so this change allows to reduce slice item movements and gain
some 6-7% increase for single-node TPS.
Time is not really relevant for us here and we don't use this timestamp in any
way. Yet it occupies 24 bytes and we do two clock_gettime calls to get it.
Replace it with blockStamp which is going to be used in the future for
transaction retransmissions.
It allows to improve single-node TPS by another 3%.
We're constantly checking for transactions there and most of the time this
check is not successful (meaning that the transaction in question is
new). Bloom filter easily reduces the need to search over the DB in 99% of
these cases and gives some 13% increase in single-node TPS.
Now we have VerifyTx() and PoolTx() APIs that either verify transaction in
isolation or verify it against the mempool (either the primary one or the one
given) and then add it there. There is no possibility to check against the
mempool, but not add a transaction to it, but I doubt we really need it.
It allows to remove some duplication between old PoolTx and verifyTx where
they both tried to check transaction against mempool (verifying first and then
adding it). It also saves us utility token balance check because it's done by
the mempool anyway and we no longer need to do that explicitly in verifyTx.
It makes AddBlock() and verifyBlock() transaction's checks more correct,
because previously they could miss that even though sender S has enough
balance to pay for A, B or C, he can't pay for all of them.
Caveats:
* consensus is running concurrently to other processes, so things could
change while verifyBlock() is iterating over transactions, this will be
mitigated in subsequent commits
Improves TPS value for single node by at least 11%.
Fixes#667, fixes#668.
New transactions are added to the chain with blocks. If there is no
transaction X at height N in DAO, it could only be added with block N+1, so
it has to be present there. Therefore we can replace `dao.HasTransaction()`
check with a search through in-block transactions. HasTransaction() is nasty
in that it may add useless load the DB and this code is being run with a big
Blockchain lock held, so we don't want to be delayed here at all.
Improves single-node TPS by ~2%.
The end effect is almost as if `VerifyTransactions: false` was set in the
config, but without actually compromising the guarantees provided by it.
It almost doubles performance for single-mode benchmarks and makes block
processing smoother (more smaller blocks are being produced).
According to manifest, OnPersist.ReturnType is void, so we shouldn't
return anything from it. It's not so important, as we drop this value at
the end of OnPersist invocation.
C# node is quite picky as it expects there to be exactly one value returned,
but our testchain actually adds 4 signatures for multisig cases instead of 3
which makes it technically incompatible with C# node.