forked from TrueCloudLab/neoneo-go
095653af23
* Added new config attributes: 'SecondsPerBlock','LowPriorityThreshold' * Added new files: * Added new method: CompareTo * Fixed empty Slice case * Added new methods: LessThan, GreaterThan, Equal, CompareTo * Added new method: InputIntersection * Added MaxTransactionSize, GroupOutputByAssetID * Added ned method: ScriptHash * Added new method: IsDoubleSpend * Refactor blockchainer, Added Feer interface, Verify and GetMemPool method * 1) Added MemPool 2) Added new methods to satisfy the blockchainer interface: IsLowPriority, Verify, GetMemPool * Added new methods: RelayTxn, RelayDirectly * Fixed tests * Implemented RPC server method sendrawtransaction * Refactor getrawtransaction, sendrawtransaction in separate methods * Moved 'secondsPerBlock' to config file * Implemented Kim suggestions: 1) Fixed data race issues 2) refactor Verify method 3) Get rid of unused InputIntersection method due to refactoring Verify method 4) Fixed bug in https://github.com/CityOfZion/neo-go/pull/174#discussion_r264108135 5) minor simplications of the code * Fixed minor issues related to 1) space 2) getter methods do not need pointer on the receiver 3) error message 4) refactoring CompareTo method in uint256.go * Fixed small issues * Use sync.RWMutex instead of sync.Mutex * Refined (R)Lock/(R)Unlock * return error instead of bool in Verify methods
123 lines
3.1 KiB
Go
123 lines
3.1 KiB
Go
package core
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"io"
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"github.com/CityOfZion/neo-go/pkg/core/storage"
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"github.com/CityOfZion/neo-go/pkg/core/transaction"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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// UnspentCoins is mapping between transactions and their unspent
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// coin state.
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type UnspentCoins map[util.Uint256]*UnspentCoinState
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func (u UnspentCoins) getAndUpdate(s storage.Store, hash util.Uint256) (*UnspentCoinState, error) {
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if unspent, ok := u[hash]; ok {
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return unspent, nil
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}
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unspent := &UnspentCoinState{}
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key := storage.AppendPrefix(storage.STCoin, hash.BytesReverse())
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if b, err := s.Get(key); err == nil {
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if err := unspent.DecodeBinary(bytes.NewReader(b)); err != nil {
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return nil, fmt.Errorf("failed to decode (UnspentCoinState): %s", err)
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}
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} else {
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unspent = &UnspentCoinState{
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states: []CoinState{},
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}
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}
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u[hash] = unspent
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return unspent, nil
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}
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// UnspentCoinState hold the state of a unspent coin.
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type UnspentCoinState struct {
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states []CoinState
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}
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// NewUnspentCoinState returns a new unspent coin state with N confirmed states.
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func NewUnspentCoinState(n int) *UnspentCoinState {
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u := &UnspentCoinState{
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states: make([]CoinState, n),
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}
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for i := 0; i < n; i++ {
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u.states[i] = CoinStateConfirmed
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}
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return u
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}
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// commit writes all unspent coin states to the given Batch.
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func (u UnspentCoins) commit(b storage.Batch) error {
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buf := new(bytes.Buffer)
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for hash, state := range u {
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if err := state.EncodeBinary(buf); err != nil {
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return err
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}
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key := storage.AppendPrefix(storage.STCoin, hash.BytesReverse())
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b.Put(key, buf.Bytes())
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buf.Reset()
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}
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return nil
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}
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// EncodeBinary encodes UnspentCoinState to the given io.Writer.
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func (s *UnspentCoinState) EncodeBinary(w io.Writer) error {
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if err := util.WriteVarUint(w, uint64(len(s.states))); err != nil {
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return err
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}
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for _, state := range s.states {
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if err := binary.Write(w, binary.LittleEndian, byte(state)); err != nil {
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return err
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}
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}
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return nil
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}
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// DecodeBinary decodes UnspentCoinState from the given io.Reader.
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func (s *UnspentCoinState) DecodeBinary(r io.Reader) error {
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lenStates := util.ReadVarUint(r)
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s.states = make([]CoinState, lenStates)
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for i := 0; i < int(lenStates); i++ {
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var state uint8
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if err := binary.Read(r, binary.LittleEndian, &state); err != nil {
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return err
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}
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s.states[i] = CoinState(state)
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}
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return nil
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}
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// IsDoubleSpend verifies that the input transactions are not double spent.
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func IsDoubleSpend(s storage.Store, tx *transaction.Transaction) bool {
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if len(tx.Inputs) == 0 {
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return false
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}
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for prevHash, inputs := range tx.GroupInputsByPrevHash() {
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unspent := &UnspentCoinState{}
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key := storage.AppendPrefix(storage.STCoin, prevHash.BytesReverse())
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if b, err := s.Get(key); err == nil {
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if err := unspent.DecodeBinary(bytes.NewReader(b)); err != nil {
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return false
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}
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if unspent == nil {
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return true
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}
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for _, input := range inputs {
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if int(input.PrevIndex) >= len(unspent.states) || unspent.states[input.PrevIndex] == CoinStateSpent {
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return true
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}
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}
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}
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}
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return false
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}
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