forked from TrueCloudLab/neoneo-go
163d90c866
1) It duplicates registration in `version` message handler and no valid connection can work without version exchange. 2) On public networks we have seed nodes defined by names, so we register connections to them using these names, but then if connection is dropped we delist them by IP:PORT combinations which can lead to zero PeerCount() with all seeds still being registered as connected in the discovery subsystem and thus no reconnection attempts being made.
267 lines
6.7 KiB
Go
267 lines
6.7 KiB
Go
package network
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import (
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"sync"
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"time"
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"github.com/nspcc-dev/neo-go/pkg/network/capability"
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)
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const (
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maxPoolSize = 200
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connRetries = 3
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)
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// Discoverer is an interface that is responsible for maintaining
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// a healthy connection pool.
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type Discoverer interface {
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BackFill(...string)
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Close()
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PoolCount() int
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RequestRemote(int)
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RegisterBadAddr(string)
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RegisterGoodAddr(string, capability.Capabilities)
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RegisterConnectedAddr(string)
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UnregisterConnectedAddr(string)
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UnconnectedPeers() []string
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BadPeers() []string
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GoodPeers() []AddressWithCapabilities
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}
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// AddressWithCapabilities represents node address with its capabilities
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type AddressWithCapabilities struct {
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Address string
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Capabilities capability.Capabilities
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}
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// DefaultDiscovery default implementation of the Discoverer interface.
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type DefaultDiscovery struct {
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seeds []string
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transport Transporter
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lock sync.RWMutex
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closeMtx sync.RWMutex
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dialTimeout time.Duration
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badAddrs map[string]bool
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connectedAddrs map[string]bool
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goodAddrs map[string]capability.Capabilities
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unconnectedAddrs map[string]int
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isDead bool
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requestCh chan int
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pool chan string
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}
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// NewDefaultDiscovery returns a new DefaultDiscovery.
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func NewDefaultDiscovery(addrs []string, dt time.Duration, ts Transporter) *DefaultDiscovery {
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d := &DefaultDiscovery{
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seeds: addrs,
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transport: ts,
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dialTimeout: dt,
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badAddrs: make(map[string]bool),
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connectedAddrs: make(map[string]bool),
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goodAddrs: make(map[string]capability.Capabilities),
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unconnectedAddrs: make(map[string]int),
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requestCh: make(chan int),
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pool: make(chan string, maxPoolSize),
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}
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go d.run()
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return d
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}
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func newDefaultDiscovery(addrs []string, dt time.Duration, ts Transporter) Discoverer {
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return NewDefaultDiscovery(addrs, dt, ts)
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}
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// BackFill implements the Discoverer interface and will backfill the
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// the pool with the given addresses.
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func (d *DefaultDiscovery) BackFill(addrs ...string) {
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d.lock.Lock()
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for _, addr := range addrs {
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if d.badAddrs[addr] || d.connectedAddrs[addr] ||
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d.unconnectedAddrs[addr] > 0 {
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continue
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}
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d.unconnectedAddrs[addr] = connRetries
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d.pushToPoolOrDrop(addr)
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}
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d.lock.Unlock()
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}
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// PoolCount returns the number of available node addresses.
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func (d *DefaultDiscovery) PoolCount() int {
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return len(d.pool)
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}
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// pushToPoolOrDrop tries to push address given into the pool, but if the pool
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// is already full, it just drops it
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func (d *DefaultDiscovery) pushToPoolOrDrop(addr string) {
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select {
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case d.pool <- addr:
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updatePoolCountMetric(d.PoolCount())
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// ok, queued
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default:
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// whatever
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}
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}
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// RequestRemote tries to establish a connection with n nodes.
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func (d *DefaultDiscovery) RequestRemote(n int) {
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d.closeMtx.RLock()
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if !d.isDead {
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d.requestCh <- n
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}
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d.closeMtx.RUnlock()
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}
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// RegisterBadAddr registers the given address as a bad address.
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func (d *DefaultDiscovery) RegisterBadAddr(addr string) {
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d.lock.Lock()
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d.unconnectedAddrs[addr]--
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if d.unconnectedAddrs[addr] > 0 {
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d.pushToPoolOrDrop(addr)
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} else {
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d.badAddrs[addr] = true
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delete(d.unconnectedAddrs, addr)
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delete(d.goodAddrs, addr)
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}
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d.lock.Unlock()
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}
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// UnconnectedPeers returns all addresses of unconnected addrs.
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func (d *DefaultDiscovery) UnconnectedPeers() []string {
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d.lock.RLock()
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addrs := make([]string, 0, len(d.unconnectedAddrs))
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for addr := range d.unconnectedAddrs {
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addrs = append(addrs, addr)
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}
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d.lock.RUnlock()
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return addrs
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}
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// BadPeers returns all addresses of bad addrs.
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func (d *DefaultDiscovery) BadPeers() []string {
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d.lock.RLock()
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addrs := make([]string, 0, len(d.badAddrs))
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for addr := range d.badAddrs {
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addrs = append(addrs, addr)
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}
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d.lock.RUnlock()
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return addrs
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}
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// GoodPeers returns all addresses of known good peers (that at least once
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// succeeded handshaking with us).
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func (d *DefaultDiscovery) GoodPeers() []AddressWithCapabilities {
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d.lock.RLock()
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addrs := make([]AddressWithCapabilities, 0, len(d.goodAddrs))
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for addr, cap := range d.goodAddrs {
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addrs = append(addrs, AddressWithCapabilities{
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Address: addr,
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Capabilities: cap,
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})
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}
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d.lock.RUnlock()
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return addrs
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}
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// RegisterGoodAddr registers good known connected address that passed
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// handshake successfully.
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func (d *DefaultDiscovery) RegisterGoodAddr(s string, c capability.Capabilities) {
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d.lock.Lock()
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d.goodAddrs[s] = c
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delete(d.badAddrs, s)
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d.lock.Unlock()
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}
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// UnregisterConnectedAddr tells discoverer that this address is no longer
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// connected, but it still is considered as good one.
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func (d *DefaultDiscovery) UnregisterConnectedAddr(s string) {
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d.lock.Lock()
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delete(d.connectedAddrs, s)
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d.lock.Unlock()
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}
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// RegisterConnectedAddr tells discoverer that given address is now connected.
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func (d *DefaultDiscovery) RegisterConnectedAddr(addr string) {
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d.lock.Lock()
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delete(d.unconnectedAddrs, addr)
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d.connectedAddrs[addr] = true
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d.lock.Unlock()
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}
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func (d *DefaultDiscovery) tryAddress(addr string) {
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if err := d.transport.Dial(addr, d.dialTimeout); err != nil {
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d.RegisterBadAddr(addr)
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d.RequestRemote(1)
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}
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}
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// Close stops discoverer pool processing making discoverer almost useless.
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func (d *DefaultDiscovery) Close() {
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d.closeMtx.Lock()
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d.isDead = true
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d.closeMtx.Unlock()
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select {
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case <-d.requestCh: // Drain the channel if there is anything there.
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default:
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}
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close(d.requestCh)
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}
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// run is a goroutine that makes DefaultDiscovery process its queue to connect
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// to other nodes.
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func (d *DefaultDiscovery) run() {
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var requested, oldRequest, r int
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var ok bool
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for {
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if requested == 0 {
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requested, ok = <-d.requestCh
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}
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oldRequest = requested
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for ok && requested > 0 {
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select {
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case r, ok = <-d.requestCh:
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if requested <= r {
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requested = r
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}
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case addr := <-d.pool:
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d.lock.RLock()
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addrIsConnected := d.connectedAddrs[addr]
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d.lock.RUnlock()
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updatePoolCountMetric(d.PoolCount())
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if !addrIsConnected {
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go d.tryAddress(addr)
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requested--
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}
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default: // Empty pool
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var added int
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d.lock.Lock()
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for _, addr := range d.seeds {
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if !d.connectedAddrs[addr] {
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delete(d.badAddrs, addr)
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d.unconnectedAddrs[addr] = connRetries
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d.pushToPoolOrDrop(addr)
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added++
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}
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}
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d.lock.Unlock()
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// The pool is empty, but all seed nodes are already connected,
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// we can end up in an infinite loop here, so drop the request.
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if added == 0 {
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requested = 0
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}
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}
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}
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if !ok {
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return
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}
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// Special case, no connections after all attempts.
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d.lock.RLock()
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connected := len(d.connectedAddrs)
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d.lock.RUnlock()
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if connected == 0 {
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time.Sleep(d.dialTimeout)
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requested = oldRequest
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}
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}
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}
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