neoneo-go/pkg/network/helper_test.go
Roman Khimov 76c7cff67f network: make node strictly follow handshake procedure
Don't accept other messages before handshake is completed, check handshake
message sequence.
2019-09-16 16:32:04 +03:00

178 lines
4.3 KiB
Go

package network
import (
"math/rand"
"net"
"testing"
"time"
"github.com/CityOfZion/neo-go/config"
"github.com/CityOfZion/neo-go/pkg/core"
"github.com/CityOfZion/neo-go/pkg/core/transaction"
"github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/CityOfZion/neo-go/pkg/util"
)
type testChain struct{}
func (chain testChain) GetConfig() config.ProtocolConfiguration {
panic("TODO")
}
func (chain testChain) References(t *transaction.Transaction) map[util.Uint256]*transaction.Output {
panic("TODO")
}
func (chain testChain) FeePerByte(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) SystemFee(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) NetworkFee(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) AddHeaders(...*core.Header) error {
panic("TODO")
}
func (chain testChain) AddBlock(*core.Block) error {
panic("TODO")
}
func (chain testChain) BlockHeight() uint32 {
return 0
}
func (chain testChain) HeaderHeight() uint32 {
return 0
}
func (chain testChain) GetBlock(hash util.Uint256) (*core.Block, error) {
panic("TODO")
}
func (chain testChain) GetHeaderHash(int) util.Uint256 {
return util.Uint256{}
}
func (chain testChain) GetHeader(hash util.Uint256) (*core.Header, error) {
panic("TODO")
}
func (chain testChain) GetAssetState(util.Uint256) *core.AssetState {
panic("TODO")
}
func (chain testChain) GetAccountState(util.Uint160) *core.AccountState {
panic("TODO")
}
func (chain testChain) CurrentHeaderHash() util.Uint256 {
return util.Uint256{}
}
func (chain testChain) CurrentBlockHash() util.Uint256 {
return util.Uint256{}
}
func (chain testChain) HasBlock(util.Uint256) bool {
return false
}
func (chain testChain) HasTransaction(util.Uint256) bool {
return false
}
func (chain testChain) GetTransaction(util.Uint256) (*transaction.Transaction, uint32, error) {
panic("TODO")
}
func (chain testChain) GetMemPool() core.MemPool {
panic("TODO")
}
func (chain testChain) IsLowPriority(*transaction.Transaction) bool {
panic("TODO")
}
func (chain testChain) Verify(*transaction.Transaction) error {
panic("TODO")
}
type testDiscovery struct{}
func (d testDiscovery) BackFill(addrs ...string) {}
func (d testDiscovery) PoolCount() int { return 0 }
func (d testDiscovery) RegisterBadAddr(string) {}
func (d testDiscovery) UnconnectedPeers() []string { return []string{} }
func (d testDiscovery) RequestRemote(n int) {}
func (d testDiscovery) BadPeers() []string { return []string{} }
type localTransport struct{}
func (t localTransport) Dial(addr string, timeout time.Duration) error {
return nil
}
func (t localTransport) Accept() {}
func (t localTransport) Proto() string { return "local" }
func (t localTransport) Close() {}
var defaultMessageHandler = func(t *testing.T, msg *Message) {}
type localPeer struct {
netaddr net.TCPAddr
version *payload.Version
handshaked bool
t *testing.T
messageHandler func(t *testing.T, msg *Message)
}
func newLocalPeer(t *testing.T) *localPeer {
naddr, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:0")
return &localPeer{
t: t,
netaddr: *naddr,
messageHandler: defaultMessageHandler,
}
}
func (p *localPeer) NetAddr() *net.TCPAddr {
return &p.netaddr
}
func (p *localPeer) Disconnect(err error) {}
func (p *localPeer) WriteMsg(msg *Message) error {
p.messageHandler(p.t, msg)
return nil
}
func (p *localPeer) Done() chan error {
done := make(chan error)
return done
}
func (p *localPeer) Version() *payload.Version {
return p.version
}
func (p *localPeer) HandleVersion(v *payload.Version) error {
p.version = v
return nil
}
func (p *localPeer) SendVersion(m *Message) error {
return p.WriteMsg(m)
}
func (p *localPeer) SendVersionAck(m *Message) error {
return p.WriteMsg(m)
}
func (p *localPeer) HandleVersionAck() error {
p.handshaked = true
return nil
}
func (p *localPeer) Handshaked() bool {
return p.handshaked
}
func newTestServer() *Server {
return &Server{
ServerConfig: ServerConfig{},
chain: testChain{},
transport: localTransport{},
discovery: testDiscovery{},
id: rand.Uint32(),
quit: make(chan struct{}),
register: make(chan Peer),
unregister: make(chan peerDrop),
peers: make(map[Peer]bool),
}
}