neoneo-go/pkg/core/mempool/mem_pool.go
Evgenii Stratonikov 5354352d63 core: remove transaction priority
There is no such thing as high/low priority transactions, as there are
no free transactions anymore and they are ordered by fees contained
in transaction itself.

Closes #1063.
2020-06-18 22:44:10 +03:00

284 lines
8.4 KiB
Go

package mempool
import (
"errors"
"sort"
"sync"
"time"
"github.com/nspcc-dev/neo-go/pkg/core/transaction"
"github.com/nspcc-dev/neo-go/pkg/util"
)
var (
// ErrConflict is returned when transaction being added is incompatible
// with the contents of the memory pool (Sender doesn't have enough GAS
// to pay for all transactions in the pool).
ErrConflict = errors.New("conflicts with the memory pool")
// ErrDup is returned when transaction being added is already present
// in the memory pool.
ErrDup = errors.New("already in the memory pool")
// ErrOOM is returned when transaction just doesn't fit in the memory
// pool because of its capacity constraints.
ErrOOM = errors.New("out of memory")
)
// item represents a transaction in the the Memory pool.
type item struct {
txn *transaction.Transaction
timeStamp time.Time
}
// items is a slice of item.
type items []*item
// utilityBalanceAndFees stores sender's balance and overall fees of
// sender's transactions which are currently in mempool
type utilityBalanceAndFees struct {
balance util.Fixed8
feeSum util.Fixed8
}
// Pool stores the unconfirms transactions.
type Pool struct {
lock sync.RWMutex
verifiedMap map[util.Uint256]*item
verifiedTxes items
fees map[util.Uint160]utilityBalanceAndFees
capacity int
}
func (p items) Len() int { return len(p) }
func (p items) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p items) Less(i, j int) bool { return p[i].CompareTo(p[j]) < 0 }
// CompareTo returns the difference between two items.
// difference < 0 implies p < otherP.
// difference = 0 implies p = otherP.
// difference > 0 implies p > otherP.
func (p *item) CompareTo(otherP *item) int {
if otherP == nil {
return 1
}
// Fees sorted ascending.
if ret := p.txn.FeePerByte().CompareTo(otherP.txn.FeePerByte()); ret != 0 {
return ret
}
if ret := p.txn.NetworkFee.CompareTo(otherP.txn.NetworkFee); ret != 0 {
return ret
}
// Transaction hash sorted descending.
return otherP.txn.Hash().CompareTo(p.txn.Hash())
}
// Count returns the total number of uncofirm transactions.
func (mp *Pool) Count() int {
mp.lock.RLock()
defer mp.lock.RUnlock()
return mp.count()
}
// count is an internal unlocked version of Count.
func (mp *Pool) count() int {
return len(mp.verifiedTxes)
}
// ContainsKey checks if a transactions hash is in the Pool.
func (mp *Pool) ContainsKey(hash util.Uint256) bool {
mp.lock.RLock()
defer mp.lock.RUnlock()
return mp.containsKey(hash)
}
// containsKey is an internal unlocked version of ContainsKey.
func (mp *Pool) containsKey(hash util.Uint256) bool {
if _, ok := mp.verifiedMap[hash]; ok {
return true
}
return false
}
// tryAddSendersFee tries to add system fee and network fee to the total sender`s fee in mempool
// and returns false if sender has not enough GAS to pay
func (mp *Pool) tryAddSendersFee(tx *transaction.Transaction, feer Feer) bool {
if !mp.checkBalanceAndUpdate(tx, feer) {
return false
}
mp.addSendersFee(tx)
return true
}
// checkBalanceAndUpdate returns true in case when sender has enough GAS to pay for
// the transaction and sets sender's balance value in mempool in case if it was not set
func (mp *Pool) checkBalanceAndUpdate(tx *transaction.Transaction, feer Feer) bool {
senderFee, ok := mp.fees[tx.Sender]
if !ok {
senderFee.balance = feer.GetUtilityTokenBalance(tx.Sender)
mp.fees[tx.Sender] = senderFee
}
needFee := senderFee.feeSum + tx.SystemFee + tx.NetworkFee
if senderFee.balance < needFee {
return false
}
return true
}
// addSendersFee adds system fee and network fee to the total sender`s fee in mempool
func (mp *Pool) addSendersFee(tx *transaction.Transaction) {
senderFee := mp.fees[tx.Sender]
senderFee.feeSum += tx.SystemFee + tx.NetworkFee
mp.fees[tx.Sender] = senderFee
}
// Add tries to add given transaction to the Pool.
func (mp *Pool) Add(t *transaction.Transaction, fee Feer) error {
var pItem = &item{
txn: t,
timeStamp: time.Now().UTC(),
}
mp.lock.Lock()
if !mp.checkTxConflicts(t, fee) {
mp.lock.Unlock()
return ErrConflict
}
if mp.containsKey(t.Hash()) {
mp.lock.Unlock()
return ErrDup
}
mp.verifiedMap[t.Hash()] = pItem
// Insert into sorted array (from max to min, that could also be done
// using sort.Sort(sort.Reverse()), but it incurs more overhead. Notice
// also that we're searching for position that is strictly more
// prioritized than our new item because we do expect a lot of
// transactions with the same priority and appending to the end of the
// slice is always more efficient.
n := sort.Search(len(mp.verifiedTxes), func(n int) bool {
return pItem.CompareTo(mp.verifiedTxes[n]) > 0
})
// We've reached our capacity already.
if len(mp.verifiedTxes) == mp.capacity {
// Less prioritized than the least prioritized we already have, won't fit.
if n == len(mp.verifiedTxes) {
mp.lock.Unlock()
return ErrOOM
}
// Ditch the last one.
unlucky := mp.verifiedTxes[len(mp.verifiedTxes)-1]
delete(mp.verifiedMap, unlucky.txn.Hash())
mp.verifiedTxes[len(mp.verifiedTxes)-1] = pItem
} else {
mp.verifiedTxes = append(mp.verifiedTxes, pItem)
}
if n != len(mp.verifiedTxes)-1 {
copy(mp.verifiedTxes[n+1:], mp.verifiedTxes[n:])
mp.verifiedTxes[n] = pItem
}
mp.addSendersFee(pItem.txn)
updateMempoolMetrics(len(mp.verifiedTxes))
mp.lock.Unlock()
return nil
}
// Remove removes an item from the mempool, if it exists there (and does
// nothing if it doesn't).
func (mp *Pool) Remove(hash util.Uint256) {
mp.lock.Lock()
if it, ok := mp.verifiedMap[hash]; ok {
var num int
delete(mp.verifiedMap, hash)
for num = range mp.verifiedTxes {
if hash.Equals(mp.verifiedTxes[num].txn.Hash()) {
break
}
}
if num < len(mp.verifiedTxes)-1 {
mp.verifiedTxes = append(mp.verifiedTxes[:num], mp.verifiedTxes[num+1:]...)
} else if num == len(mp.verifiedTxes)-1 {
mp.verifiedTxes = mp.verifiedTxes[:num]
}
senderFee := mp.fees[it.txn.Sender]
senderFee.feeSum -= it.txn.SystemFee + it.txn.NetworkFee
mp.fees[it.txn.Sender] = senderFee
}
updateMempoolMetrics(len(mp.verifiedTxes))
mp.lock.Unlock()
}
// RemoveStale filters verified transactions through the given function keeping
// only the transactions for which it returns a true result. It's used to quickly
// drop part of the mempool that is now invalid after the block acceptance.
func (mp *Pool) RemoveStale(isOK func(*transaction.Transaction) bool, feer Feer) {
mp.lock.Lock()
// We can reuse already allocated slice
// because items are iterated one-by-one in increasing order.
newVerifiedTxes := mp.verifiedTxes[:0]
mp.fees = make(map[util.Uint160]utilityBalanceAndFees) // it'd be nice to reuse existing map, but we can't easily clear it
for _, itm := range mp.verifiedTxes {
if isOK(itm.txn) && mp.tryAddSendersFee(itm.txn, feer) {
newVerifiedTxes = append(newVerifiedTxes, itm)
} else {
delete(mp.verifiedMap, itm.txn.Hash())
}
}
mp.verifiedTxes = newVerifiedTxes
mp.lock.Unlock()
}
// NewMemPool returns a new Pool struct.
func NewMemPool(capacity int) Pool {
return Pool{
verifiedMap: make(map[util.Uint256]*item),
verifiedTxes: make([]*item, 0, capacity),
capacity: capacity,
fees: make(map[util.Uint160]utilityBalanceAndFees),
}
}
// TryGetValue returns a transaction and its fee if it exists in the memory pool.
func (mp *Pool) TryGetValue(hash util.Uint256) (*transaction.Transaction, bool) {
mp.lock.RLock()
defer mp.lock.RUnlock()
if pItem, ok := mp.verifiedMap[hash]; ok {
return pItem.txn, ok
}
return nil, false
}
// GetVerifiedTransactions returns a slice of transactions with their fees.
func (mp *Pool) GetVerifiedTransactions() []*transaction.Transaction {
mp.lock.RLock()
defer mp.lock.RUnlock()
var t = make([]*transaction.Transaction, len(mp.verifiedTxes))
for i := range mp.verifiedTxes {
t[i] = mp.verifiedTxes[i].txn
}
return t
}
// checkTxConflicts is an internal unprotected version of Verify.
func (mp *Pool) checkTxConflicts(tx *transaction.Transaction, fee Feer) bool {
return mp.checkBalanceAndUpdate(tx, fee)
}
// Verify checks if a Sender of tx is able to pay for it (and all the other
// transactions in the pool). If yes, the transaction tx is a valid
// transaction and the function returns true. If no, the transaction tx is
// considered to be invalid the function returns false.
func (mp *Pool) Verify(tx *transaction.Transaction, feer Feer) bool {
mp.lock.RLock()
defer mp.lock.RUnlock()
return mp.checkTxConflicts(tx, feer)
}