neoneo-go/pkg/network/tcp.go
Anthony De Meulemeester 6e3f1ec43e
Refactor tcp transport (#11)
* refactored tcp transport

* return errors on outgoing messages

* TCP transport should report its error after reading from connection

* handle error returned from peer transport

* bump version

* cleaned up error
2018-02-02 11:02:25 +01:00

272 lines
5.8 KiB
Go

package network
import (
"bytes"
"errors"
"fmt"
"io"
"net"
"github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/CityOfZion/neo-go/pkg/util"
)
func listenTCP(s *Server, port int) error {
ln, err := net.Listen("tcp", fmt.Sprintf(":%d", port))
if err != nil {
return err
}
s.listener = ln
for {
conn, err := ln.Accept()
if err != nil {
return err
}
go handleConnection(s, conn)
}
}
func connectToRemoteNode(s *Server, address string) {
conn, err := net.Dial("tcp", address)
if err != nil {
s.logger.Printf("failed to connect to remote node %s", address)
if conn != nil {
conn.Close()
}
return
}
go handleConnection(s, conn)
}
func connectToSeeds(s *Server, addrs []string) {
for _, addr := range addrs {
go connectToRemoteNode(s, addr)
}
}
func handleConnection(s *Server, conn net.Conn) {
peer := NewTCPPeer(conn, s)
s.register <- peer
// remove the peer from connected peers and cleanup the connection.
defer func() {
peer.disconnect()
}()
// Start a goroutine that will handle all outgoing messages.
go peer.writeLoop()
// Start a goroutine that will handle all incomming messages.
go handleMessage(s, peer)
// Read from the connection and decode it into a Message ready for processing.
buf := make([]byte, 1024)
for {
_, err := conn.Read(buf)
if err == io.EOF {
return
}
if err != nil {
s.logger.Printf("conn read error: %s", err)
return
}
msg := &Message{}
if err := msg.decode(bytes.NewReader(buf)); err != nil {
s.logger.Printf("decode error %s", err)
return
}
peer.receive <- msg
}
}
// handleMessage hands the message received from a TCP connection over to the server.
func handleMessage(s *Server, p *TCPPeer) {
var err error
// Disconnect the peer when we break out of the loop.
defer func() {
p.disconnect()
}()
for {
msg := <-p.receive
command := msg.commandType()
s.logger.Printf("IN :: %d :: %s :: %v", p.id(), command, msg)
switch command {
case cmdVersion:
if err = s.handleVersionCmd(msg, p); err != nil {
return
}
p.nonce = msg.Payload.(*payload.Version).Nonce
// When a node receives a connection request, it declares its version immediately.
// There will be no other communication until both sides are getting versions of each other.
// When a node receives the version message, it replies to a verack as a response immediately.
// NOTE: The current official NEO nodes dont mimic this behaviour. There is small chance that the
// official nodes will not respond directly with a verack after we sended our version.
// is this a bug? - anthdm 02/02/2018
msgVerack := <-p.receive
if msgVerack.commandType() != cmdVerack {
s.logger.Printf("expected verack after sended out version")
return
}
// start the protocol
go s.sendLoop(p)
case cmdAddr:
err = s.handleAddrCmd(msg, p)
case cmdGetAddr:
err = s.handleGetaddrCmd(msg, p)
case cmdInv:
err = s.handleInvCmd(msg, p)
case cmdBlock:
err = s.handleBlockCmd(msg, p)
case cmdConsensus:
case cmdTX:
case cmdVerack:
// If we receive a verack here we disconnect. We already handled the verack
// when we sended our version.
err = errors.New("received verack twice")
case cmdGetHeaders:
case cmdGetBlocks:
case cmdGetData:
case cmdHeaders:
}
// catch all errors here and disconnect.
if err != nil {
s.logger.Printf("processing message failed: %s", err)
return
}
}
}
type sendTuple struct {
msg *Message
err chan error
}
// TCPPeer represents a remote node, backed by TCP transport.
type TCPPeer struct {
s *Server
// nonce (id) of the peer.
nonce uint32
// underlying TCP connection
conn net.Conn
// host and port information about this peer.
endpoint util.Endpoint
// channel to coordinate messages writen back to the connection.
send chan sendTuple
// channel to receive from underlying connection.
receive chan *Message
}
// NewTCPPeer returns a pointer to a TCP Peer.
func NewTCPPeer(conn net.Conn, s *Server) *TCPPeer {
e, _ := util.EndpointFromString(conn.RemoteAddr().String())
return &TCPPeer{
conn: conn,
send: make(chan sendTuple),
receive: make(chan *Message),
endpoint: e,
s: s,
}
}
func (p *TCPPeer) callVersion(msg *Message) error {
t := sendTuple{
msg: msg,
err: make(chan error),
}
p.send <- t
return <-t.err
}
// id implements the peer interface
func (p *TCPPeer) id() uint32 {
return p.nonce
}
// endpoint implements the peer interface
func (p *TCPPeer) addr() util.Endpoint {
return p.endpoint
}
// callGetaddr will send the "getaddr" command to the remote.
func (p *TCPPeer) callGetaddr(msg *Message) error {
t := sendTuple{
msg: msg,
err: make(chan error),
}
p.send <- t
return <-t.err
}
func (p *TCPPeer) callVerack(msg *Message) error {
t := sendTuple{
msg: msg,
err: make(chan error),
}
p.send <- t
return <-t.err
}
func (p *TCPPeer) callGetdata(msg *Message) error {
t := sendTuple{
msg: msg,
err: make(chan error),
}
p.send <- t
return <-t.err
}
// disconnect disconnects the peer, cleaning up all its resources.
// 3 goroutines needs to be cleanup (writeLoop, handleConnection and handleMessage)
func (p *TCPPeer) disconnect() {
select {
case <-p.send:
case <-p.receive:
default:
close(p.send)
close(p.receive)
p.s.unregister <- p
p.conn.Close()
}
}
// writeLoop writes messages to the underlying TCP connection.
// A goroutine writeLoop is started for each connection.
// There should be at most one writer to a connection executing
// all writes from this goroutine.
func (p *TCPPeer) writeLoop() {
// clean up the connection.
defer func() {
p.disconnect()
}()
for {
t := <-p.send
if t.msg == nil {
return
}
p.s.logger.Printf("OUT :: %s :: %+v", t.msg.commandType(), t.msg.Payload)
t.err <- t.msg.encode(p.conn)
}
}