neoneo-go/pkg/network/payload/headers.go
Roman Khimov 5bf00db2c9 io: move BinReader/BinWriter there, redo Serializable with it
The logic here is that we'll have all binary encoding/decoding done via our io
package, which simplifies error handling. This functionality doesn't belong to
util, so it's moved.

This also expands BufBinWriter with Reset() method to fit the needs of core
package.
2019-09-16 23:39:51 +03:00

57 lines
1.1 KiB
Go

package payload
import (
"github.com/CityOfZion/neo-go/pkg/core"
"github.com/CityOfZion/neo-go/pkg/io"
log "github.com/sirupsen/logrus"
)
// Headers payload
type Headers struct {
Hdrs []*core.Header
}
// Users can at most request 2k header
const (
maxHeadersAllowed = 2000
)
// DecodeBinary implements the Payload interface.
func (p *Headers) DecodeBinary(br *io.BinReader) error {
lenHeaders := br.ReadVarUint()
if br.Err != nil {
return br.Err
}
// C# node does it silently
if lenHeaders > maxHeadersAllowed {
log.Warnf("received %d headers, capping to %d", lenHeaders, maxHeadersAllowed)
lenHeaders = maxHeadersAllowed
}
p.Hdrs = make([]*core.Header, lenHeaders)
for i := 0; i < int(lenHeaders); i++ {
header := &core.Header{}
if err := header.DecodeBinary(br); err != nil {
return err
}
p.Hdrs[i] = header
}
return nil
}
// EncodeBinary implements the Payload interface.
func (p *Headers) EncodeBinary(bw *io.BinWriter) error {
bw.WriteVarUint(uint64(len(p.Hdrs)))
if bw.Err != nil {
return bw.Err
}
for _, header := range p.Hdrs {
if err := header.EncodeBinary(bw); err != nil {
return err
}
}
return nil
}