forked from TrueCloudLab/neoneo-go
23f118a1a9
* treat connected/handshaked peers separately in the discoverer, save "original" address for connected ones, it can be a name instead of IP and it's important to keep it to avoid reconnections * store name->IP mapping for seeds if and when they're connected to avoid reconnections * block seed if it's detected to be our own node (which is often the case for small private networks) * add an event for handshaked peers in the server, connected but non-handshaked ones are not really helpful for MinPeers or GetAddr logic Fixes #2796.
215 lines
5.3 KiB
Go
215 lines
5.3 KiB
Go
package network
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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"github.com/nspcc-dev/neo-go/internal/fakechain"
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"github.com/nspcc-dev/neo-go/pkg/config"
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"github.com/nspcc-dev/neo-go/pkg/io"
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"github.com/nspcc-dev/neo-go/pkg/network/payload"
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"github.com/stretchr/testify/require"
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"go.uber.org/zap/zaptest"
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)
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type testDiscovery struct {
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sync.Mutex
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bad []string
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connected []string
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unregistered []string
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backfill []string
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}
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func newTestDiscovery([]string, time.Duration, Transporter) Discoverer { return new(testDiscovery) }
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func (d *testDiscovery) BackFill(addrs ...string) {
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d.Lock()
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defer d.Unlock()
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d.backfill = append(d.backfill, addrs...)
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}
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func (d *testDiscovery) PoolCount() int { return 0 }
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func (d *testDiscovery) RegisterSelf(p AddressablePeer) {
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d.Lock()
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defer d.Unlock()
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d.bad = append(d.bad, p.ConnectionAddr())
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}
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func (d *testDiscovery) GetFanOut() int {
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d.Lock()
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defer d.Unlock()
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return (len(d.connected) + len(d.backfill)) * 2 / 3
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}
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func (d *testDiscovery) NetworkSize() int {
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d.Lock()
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defer d.Unlock()
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return len(d.connected) + len(d.backfill)
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}
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func (d *testDiscovery) RegisterGood(AddressablePeer) {}
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func (d *testDiscovery) RegisterConnected(p AddressablePeer) {
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d.Lock()
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defer d.Unlock()
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d.connected = append(d.connected, p.ConnectionAddr())
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}
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func (d *testDiscovery) UnregisterConnected(p AddressablePeer, force bool) {
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d.Lock()
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defer d.Unlock()
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d.unregistered = append(d.unregistered, p.ConnectionAddr())
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}
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func (d *testDiscovery) UnconnectedPeers() []string {
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d.Lock()
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defer d.Unlock()
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return d.unregistered
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}
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func (d *testDiscovery) RequestRemote(n int) {}
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func (d *testDiscovery) BadPeers() []string {
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d.Lock()
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defer d.Unlock()
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return d.bad
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}
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func (d *testDiscovery) GoodPeers() []AddressWithCapabilities { return []AddressWithCapabilities{} }
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var defaultMessageHandler = func(t *testing.T, msg *Message) {}
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type localPeer struct {
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netaddr net.TCPAddr
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server *Server
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version *payload.Version
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lastBlockIndex uint32
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handshaked int32 // TODO: use atomic.Bool after #2626.
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isFullNode bool
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t *testing.T
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messageHandler func(t *testing.T, msg *Message)
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pingSent int
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getAddrSent int
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droppedWith atomic.Value
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}
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func newLocalPeer(t *testing.T, s *Server) *localPeer {
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naddr, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:0")
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return &localPeer{
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t: t,
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server: s,
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netaddr: *naddr,
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messageHandler: defaultMessageHandler,
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}
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}
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func (p *localPeer) ConnectionAddr() string {
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return p.netaddr.String()
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}
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func (p *localPeer) RemoteAddr() net.Addr {
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return &p.netaddr
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}
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func (p *localPeer) PeerAddr() net.Addr {
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return &p.netaddr
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}
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func (p *localPeer) StartProtocol() {}
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func (p *localPeer) Disconnect(err error) {
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if p.droppedWith.Load() == nil {
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p.droppedWith.Store(err)
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}
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fmt.Println("peer dropped:", err)
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p.server.unregister <- peerDrop{p, err}
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}
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func (p *localPeer) BroadcastPacket(_ context.Context, m []byte) error {
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if len(m) == 0 {
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return errors.New("empty msg")
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}
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msg := &Message{}
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r := io.NewBinReaderFromBuf(m)
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for r.Len() > 0 {
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err := msg.Decode(r)
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if err == nil {
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p.messageHandler(p.t, msg)
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}
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}
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return nil
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}
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func (p *localPeer) EnqueueP2PMessage(msg *Message) error {
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return p.EnqueueHPMessage(msg)
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}
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func (p *localPeer) EnqueueP2PPacket(m []byte) error {
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return p.BroadcastPacket(context.TODO(), m)
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}
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func (p *localPeer) BroadcastHPPacket(ctx context.Context, m []byte) error {
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return p.BroadcastPacket(ctx, m)
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}
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func (p *localPeer) EnqueueHPMessage(msg *Message) error {
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p.messageHandler(p.t, msg)
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return nil
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}
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func (p *localPeer) EnqueueHPPacket(m []byte) error {
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return p.BroadcastPacket(context.TODO(), m)
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}
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func (p *localPeer) Version() *payload.Version {
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return p.version
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}
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func (p *localPeer) LastBlockIndex() uint32 {
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return p.lastBlockIndex
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}
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func (p *localPeer) HandleVersion(v *payload.Version) error {
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p.version = v
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return nil
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}
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func (p *localPeer) SendVersion() error {
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m, err := p.server.getVersionMsg()
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if err != nil {
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return err
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}
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_ = p.EnqueueHPMessage(m)
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return nil
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}
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func (p *localPeer) SendVersionAck(m *Message) error {
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_ = p.EnqueueHPMessage(m)
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return nil
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}
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func (p *localPeer) HandleVersionAck() error {
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atomic.StoreInt32(&p.handshaked, 1)
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return nil
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}
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func (p *localPeer) SetPingTimer() {
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p.pingSent++
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}
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func (p *localPeer) HandlePing(ping *payload.Ping) error {
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p.lastBlockIndex = ping.LastBlockIndex
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return nil
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}
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func (p *localPeer) HandlePong(pong *payload.Ping) error {
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p.lastBlockIndex = pong.LastBlockIndex
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p.pingSent--
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return nil
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}
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func (p *localPeer) Handshaked() bool {
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return atomic.LoadInt32(&p.handshaked) != 0
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}
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func (p *localPeer) IsFullNode() bool {
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return p.isFullNode
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}
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func (p *localPeer) AddGetAddrSent() {
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p.getAddrSent++
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}
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func (p *localPeer) CanProcessAddr() bool {
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p.getAddrSent--
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return p.getAddrSent >= 0
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}
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func newTestServer(t *testing.T, serverConfig ServerConfig) *Server {
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return newTestServerWithCustomCfg(t, serverConfig, nil)
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}
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func newTestServerWithCustomCfg(t *testing.T, serverConfig ServerConfig, protocolCfg func(*config.ProtocolConfiguration)) *Server {
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s, err := newServerFromConstructors(serverConfig, fakechain.NewFakeChainWithCustomCfg(protocolCfg), new(fakechain.FakeStateSync), zaptest.NewLogger(t),
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newFakeTransp, newTestDiscovery)
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require.NoError(t, err)
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return s
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}
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