neoneo-go/pkg/network/blockqueue_test.go
Roman Khimov 8bb1ecb45a network: remove priority queue from block queue
Use circular buffer which is a bit more appropriate. The problem is that
priority queue accepts and stores equal items which wastes memory even in
normal usage scenario, but it's especially dangerous if the node is stuck for
some reason. In this case it'll accept from peers and put into queue the same
blocks again and again leaking memory up to OOM condition.

Notice that queue length calculation might be wrong in case circular buffer
wraps, but it's not very likely to happen (usually blocks not coming from the
queue are added by consensus and it's not very fast in doing so).
2021-11-01 11:49:01 +03:00

83 lines
2.6 KiB
Go

package network
import (
"testing"
"time"
"github.com/nspcc-dev/neo-go/internal/fakechain"
"github.com/nspcc-dev/neo-go/pkg/core/block"
"github.com/stretchr/testify/assert"
"go.uber.org/zap/zaptest"
)
func TestBlockQueue(t *testing.T) {
chain := fakechain.NewFakeChain()
// notice, it's not yet running
bq := newBlockQueue(0, chain, zaptest.NewLogger(t), nil)
blocks := make([]*block.Block, 11)
for i := 1; i < 11; i++ {
blocks[i] = &block.Block{Header: block.Header{Index: uint32(i)}}
}
// not the ones expected currently
for i := 3; i < 5; i++ {
assert.NoError(t, bq.putBlock(blocks[i]))
}
// nothing should be put into the blockchain
assert.Equal(t, uint32(0), chain.BlockHeight())
assert.Equal(t, 2, bq.length())
// now added expected ones (with duplicates)
for i := 1; i < 5; i++ {
assert.NoError(t, bq.putBlock(blocks[i]))
}
// but they're still not put into the blockchain, because bq isn't running
assert.Equal(t, uint32(0), chain.BlockHeight())
assert.Equal(t, 4, bq.length())
// block with too big index is dropped
assert.NoError(t, bq.putBlock(&block.Block{Header: block.Header{Index: bq.chain.BlockHeight() + blockCacheSize + 1}}))
assert.Equal(t, 4, bq.length())
go bq.run()
// run() is asynchronous, so we need some kind of timeout anyway and this is the simplest one
for i := 0; i < 5; i++ {
if chain.BlockHeight() != 4 {
time.Sleep(time.Second)
}
}
assert.Equal(t, 0, bq.length())
assert.Equal(t, uint32(4), chain.BlockHeight())
// put some old blocks
for i := 1; i < 5; i++ {
assert.NoError(t, bq.putBlock(blocks[i]))
}
assert.Equal(t, 0, bq.length())
assert.Equal(t, uint32(4), chain.BlockHeight())
// unexpected blocks with run() active
assert.NoError(t, bq.putBlock(blocks[8]))
assert.Equal(t, 1, bq.length())
assert.Equal(t, uint32(4), chain.BlockHeight())
assert.NoError(t, bq.putBlock(blocks[7]))
assert.Equal(t, 2, bq.length())
assert.Equal(t, uint32(4), chain.BlockHeight())
// sparse put
assert.NoError(t, bq.putBlock(blocks[10]))
assert.Equal(t, 3, bq.length())
assert.Equal(t, uint32(4), chain.BlockHeight())
assert.NoError(t, bq.putBlock(blocks[6]))
assert.NoError(t, bq.putBlock(blocks[5]))
// run() is asynchronous, so we need some kind of timeout anyway and this is the simplest one
for i := 0; i < 5; i++ {
if chain.BlockHeight() != 8 {
time.Sleep(time.Second)
}
}
assert.Equal(t, 1, bq.length())
assert.Equal(t, uint32(8), chain.BlockHeight())
bq.discard()
assert.Equal(t, 0, bq.length())
}
// length wraps len access for tests to make them thread-safe.
func (bq *blockQueue) length() int {
bq.queueLock.Lock()
defer bq.queueLock.Unlock()
return bq.len
}