neoneo-go/pkg/network/tcp_transport.go
Roman Khimov 23f118a1a9 network: rework discoverer/server interaction
* treat connected/handshaked peers separately in the discoverer, save
   "original" address for connected ones, it can be a name instead of IP and
   it's important to keep it to avoid reconnections
 * store name->IP mapping for seeds if and when they're connected to avoid
   reconnections
 * block seed if it's detected to be our own node (which is often the case for
   small private networks)
 * add an event for handshaked peers in the server, connected but
   non-handshaked ones are not really helpful for MinPeers or GetAddr logic

Fixes #2796.
2022-11-17 17:07:19 +03:00

100 lines
1.9 KiB
Go

package network
import (
"errors"
"net"
"sync"
"time"
"go.uber.org/zap"
)
// TCPTransport allows network communication over TCP.
type TCPTransport struct {
log *zap.Logger
server *Server
listener net.Listener
bindAddr string
lock sync.RWMutex
quit bool
}
// NewTCPTransport returns a new TCPTransport that will listen for
// new incoming peer connections.
func NewTCPTransport(s *Server, bindAddr string, log *zap.Logger) *TCPTransport {
return &TCPTransport{
log: log,
server: s,
bindAddr: bindAddr,
}
}
// Dial implements the Transporter interface.
func (t *TCPTransport) Dial(addr string, timeout time.Duration) (AddressablePeer, error) {
conn, err := net.DialTimeout("tcp", addr, timeout)
if err != nil {
return nil, err
}
p := NewTCPPeer(conn, addr, t.server)
go p.handleConn()
return p, nil
}
// Accept implements the Transporter interface.
func (t *TCPTransport) Accept() {
l, err := net.Listen("tcp", t.bindAddr)
if err != nil {
t.log.Panic("TCP listen error", zap.Error(err))
return
}
t.lock.Lock()
if t.quit {
t.lock.Unlock()
l.Close()
return
}
t.listener = l
t.lock.Unlock()
for {
conn, err := l.Accept()
if err != nil {
t.lock.Lock()
quit := t.quit
t.lock.Unlock()
if errors.Is(err, net.ErrClosed) && quit {
break
}
t.log.Warn("TCP accept error", zap.Error(err))
continue
}
p := NewTCPPeer(conn, "", t.server)
go p.handleConn()
}
}
// Close implements the Transporter interface.
func (t *TCPTransport) Close() {
t.lock.Lock()
if t.listener != nil {
t.listener.Close()
}
t.quit = true
t.lock.Unlock()
}
// Proto implements the Transporter interface.
func (t *TCPTransport) Proto() string {
return "tcp"
}
// Address implements the Transporter interface.
func (t *TCPTransport) Address() string {
t.lock.RLock()
defer t.lock.RUnlock()
if t.listener != nil {
return t.listener.Addr().String()
}
return ""
}