[#516] node: Send bootstrap request if attributes were updated

Consider following situation:
1. Epoch tick.
2. Update node attributes in the config.
3. Restart node.

Because we already sent bootstrap query after (1) and we are still
online, new bootstrap query won't be sent. This leads to the node
attributes being updated after another epoch.

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
This commit is contained in:
Evgenii Stratonikov 2023-08-04 11:58:25 +03:00 committed by Evgenii Stratonikov
parent 0e697266c3
commit d3a52ec73a
2 changed files with 14 additions and 7 deletions

View file

@ -344,7 +344,7 @@ type internals struct {
healthStatus *atomic.Int32 healthStatus *atomic.Int32
// is node under maintenance // is node under maintenance
isMaintenance atomic.Bool isMaintenance atomic.Bool
isOnlineCandidate bool alreadyBootstraped bool
} }
// starts node's maintenance. // starts node's maintenance.

View file

@ -227,7 +227,7 @@ func bootstrapNode(c *cfg) {
c.log.Info(logs.FrostFSNodeNodeIsUnderMaintenanceSkipInitialBootstrap) c.log.Info(logs.FrostFSNodeNodeIsUnderMaintenanceSkipInitialBootstrap)
return return
} }
if c.isOnlineCandidate { if c.alreadyBootstraped {
c.log.Info(logs.NetmapNodeAlreadyInCandidateListOnlineSkipInitialBootstrap) c.log.Info(logs.NetmapNodeAlreadyInCandidateListOnlineSkipInitialBootstrap)
return return
} }
@ -263,7 +263,7 @@ func initNetmapState(c *cfg) {
fatalOnErrDetails("could not initialize current epoch number", err) fatalOnErrDetails("could not initialize current epoch number", err)
var ni *netmapSDK.NodeInfo var ni *netmapSDK.NodeInfo
ni, c.isOnlineCandidate, err = c.netmapInitLocalNodeState(epoch) ni, c.alreadyBootstraped, err = c.netmapInitLocalNodeState(epoch)
fatalOnErrDetails("could not init network state", err) fatalOnErrDetails("could not init network state", err)
stateWord := nodeState(ni) stateWord := nodeState(ni)
@ -282,6 +282,13 @@ func initNetmapState(c *cfg) {
c.handleLocalNodeInfo(ni) c.handleLocalNodeInfo(ni)
} }
func sameNodeInfo(a, b *netmapSDK.NodeInfo) bool {
// Suboptimal, but we do this once on the node startup.
rawA := a.Marshal()
rawB := b.Marshal()
return bytes.Equal(rawA, rawB)
}
func nodeState(ni *netmapSDK.NodeInfo) string { func nodeState(ni *netmapSDK.NodeInfo) string {
if ni != nil { if ni != nil {
switch { switch {
@ -303,11 +310,11 @@ func (c *cfg) netmapInitLocalNodeState(epoch uint64) (*netmapSDK.NodeInfo, bool,
} }
var candidate *netmapSDK.NodeInfo var candidate *netmapSDK.NodeInfo
isOnlineCandidate := false alreadyBootstraped := false
for i := range nmNodes { for i := range nmNodes {
if bytes.Equal(nmNodes[i].PublicKey(), c.binPublicKey) { if bytes.Equal(nmNodes[i].PublicKey(), c.binPublicKey) {
candidate = &nmNodes[i] candidate = &nmNodes[i]
isOnlineCandidate = candidate.IsOnline() alreadyBootstraped = candidate.IsOnline() && sameNodeInfo(&c.cfgNodeInfo.localInfo, candidate)
break break
} }
} }
@ -330,7 +337,7 @@ func (c *cfg) netmapInitLocalNodeState(epoch uint64) (*netmapSDK.NodeInfo, bool,
zap.String("netmap", nmState), zap.String("netmap", nmState),
zap.String("candidate", candidateState)) zap.String("candidate", candidateState))
} }
return candidate, isOnlineCandidate, nil return candidate, alreadyBootstraped, nil
} }
func (c *cfg) netmapLocalNodeState(epoch uint64) (*netmapSDK.NodeInfo, error) { func (c *cfg) netmapLocalNodeState(epoch uint64) (*netmapSDK.NodeInfo, error) {