package blobstor import ( "encoding/hex" "os" "sync" "github.com/nspcc-dev/neofs-node/pkg/util/logger" "go.uber.org/zap" ) // BlobStor represents NeoFS local BLOB storage. type BlobStor struct { *cfg mtx *sync.RWMutex } // Option represents BlobStor's constructor option. type Option func(*cfg) type cfg struct { fsTree fsTree compressor func([]byte) []byte decompressor func([]byte) ([]byte, error) } const ( defaultShallowDepth = 4 defaultPerm = 0700 ) func defaultCfg() *cfg { return &cfg{ fsTree: fsTree{ depth: defaultShallowDepth, dirNameLen: hex.EncodedLen(dirNameLen), Info: Info{ Permissions: defaultPerm, RootPath: "./", }, }, compressor: noOpCompressor, decompressor: noOpDecompressor, } } // New creates, initializes and returns new BlobStor instance. func New(opts ...Option) *BlobStor { c := defaultCfg() for i := range opts { opts[i](c) } return &BlobStor{ cfg: c, mtx: new(sync.RWMutex), } } // WithShallowDepth returns option to set the // depth of the object file subdirectory tree. // // Depth is reduced to maximum value in case of overflow. func WithShallowDepth(depth int) Option { return func(c *cfg) { if depth > maxDepth { depth = maxDepth } c.fsTree.depth = depth } } // WithCompressObjects returns option to toggle // compression of the stored objects. // // If true, Zstandard algorithm is used for data compression. // // If compressor (decompressor) creation failed, // the uncompressed option will be used, and the error // is recorded in the provided log. func WithCompressObjects(comp bool, log *logger.Logger) Option { return func(c *cfg) { if comp { var err error if c.compressor, err = zstdCompressor(); err != nil { log.Error("could not create zstd compressor", zap.String("error", err.Error()), ) } else if c.decompressor, err = zstdDecompressor(); err != nil { log.Error("could not create zstd decompressor", zap.String("error", err.Error()), ) } else { return } } c.compressor = noOpCompressor c.decompressor = noOpDecompressor } } // WithTreeRootPath returns option to set path to root directory // of the fs tree to write the objects. func WithTreeRootPath(rootDir string) Option { return func(c *cfg) { c.fsTree.RootPath = rootDir } } // WithTreeRootPerm returns option to set permission // bits of the fs tree. func WithTreeRootPerm(perm os.FileMode) Option { return func(c *cfg) { c.fsTree.Permissions = perm } }