forked from TrueCloudLab/frostfs-node
[#2035] engine: Allow moving to degraded from background workers
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
This commit is contained in:
parent
c85bea15ef
commit
f2d7e65e39
5 changed files with 126 additions and 44 deletions
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@ -7,6 +7,7 @@ Changelog for NeoFS Node
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- `morph list-containers` in `neofs-adm` (#1689)
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- `--binary` flag in `neofs-cli object put/get/delete` commands (#1338)
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- `session` flag support to `neofs-cli object hash` (#2029)
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- Shard can now change mode when encountering background disk errors (#2035)
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### Changed
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- `object lock` command reads CID and OID the same way other commands do (#1971)
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@ -92,6 +92,9 @@ func (e *StorageEngine) Init() error {
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return errors.New("failed initialization on all shards")
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}
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e.wg.Add(1)
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go e.setModeLoop()
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return nil
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}
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@ -100,8 +103,10 @@ var errClosed = errors.New("storage engine is closed")
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// Close releases all StorageEngine's components. Waits for all data-related operations to complete.
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// After the call, all the next ones will fail.
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//
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// The method is supposed to be called when the application exits.
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// The method MUST only be called when the application exits.
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func (e *StorageEngine) Close() error {
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close(e.closeCh)
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defer e.wg.Wait()
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return e.setBlockExecErr(errClosed)
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}
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@ -20,7 +20,6 @@ import (
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func TestExecBlocks(t *testing.T) {
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e := testNewEngineWithShardNum(t, 2) // number doesn't matter in this test, 2 is several but not many
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t.Cleanup(func() {
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e.Close()
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os.RemoveAll(t.Name())
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})
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@ -23,6 +23,10 @@ type StorageEngine struct {
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shardPools map[string]util.WorkerPool
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closeCh chan struct{}
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setModeCh chan setModeRequest
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wg sync.WaitGroup
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blockExec struct {
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mtx sync.RWMutex
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@ -35,52 +39,51 @@ type shardWrapper struct {
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*shard.Shard
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}
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// reportShardErrorBackground increases shard error counter and logs an error.
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// It is intended to be used from background workers and
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// doesn't change shard mode because of possible deadlocks.
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func (e *StorageEngine) reportShardErrorBackground(id string, msg string, err error) {
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e.mtx.RLock()
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sh, ok := e.shards[id]
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e.mtx.RUnlock()
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type setModeRequest struct {
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sh *shard.Shard
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errorCount uint32
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}
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// setModeLoop listens setModeCh to perform degraded mode transition of a single shard.
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// Instead of creating a worker per single shard we use a single goroutine.
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func (e *StorageEngine) setModeLoop() {
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defer e.wg.Done()
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var (
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mtx sync.RWMutex // protects inProgress map
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inProgress = make(map[string]struct{})
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)
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for {
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select {
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case <-e.closeCh:
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return
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case r := <-e.setModeCh:
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sid := r.sh.ID().String()
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mtx.Lock()
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_, ok := inProgress[sid]
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if !ok {
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return
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inProgress[sid] = struct{}{}
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go func() {
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e.moveToDegraded(r.sh, r.errorCount)
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mtx.Lock()
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delete(inProgress, sid)
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mtx.Unlock()
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}()
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}
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mtx.Unlock()
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}
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}
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}
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errCount := sh.errorCount.Inc()
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e.log.Warn(msg,
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zap.String("shard_id", id),
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zap.Uint32("error count", errCount),
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zap.String("error", err.Error()))
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}
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// reportShardError checks that the amount of errors doesn't exceed the configured threshold.
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// If it does, shard is set to read-only mode.
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func (e *StorageEngine) reportShardError(
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sh hashedShard,
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msg string,
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err error,
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fields ...zap.Field) {
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if isLogical(err) {
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e.log.Warn(msg,
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zap.Stringer("shard_id", sh.ID()),
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zap.String("error", err.Error()))
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return
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}
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func (e *StorageEngine) moveToDegraded(sh *shard.Shard, errCount uint32) {
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e.mtx.RLock()
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defer e.mtx.RUnlock()
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sid := sh.ID()
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errCount := sh.errorCount.Inc()
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e.log.Warn(msg, append([]zap.Field{
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zap.Stringer("shard_id", sid),
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zap.Uint32("error count", errCount),
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zap.String("error", err.Error()),
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}, fields...)...)
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if e.errorsThreshold == 0 || errCount < e.errorsThreshold {
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return
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}
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err = sh.SetMode(mode.DegradedReadOnly)
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err := sh.SetMode(mode.DegradedReadOnly)
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if err != nil {
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e.log.Error("failed to move shard in degraded-read-only mode, moving to read-only",
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zap.Stringer("shard_id", sid),
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@ -105,6 +108,78 @@ func (e *StorageEngine) reportShardError(
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}
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}
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// reportShardErrorBackground increases shard error counter and logs an error.
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// It is intended to be used from background workers and
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// doesn't change shard mode because of possible deadlocks.
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func (e *StorageEngine) reportShardErrorBackground(id string, msg string, err error) {
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e.mtx.RLock()
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sh, ok := e.shards[id]
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e.mtx.RUnlock()
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if !ok {
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return
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}
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errCount := sh.errorCount.Inc()
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e.reportShardErrorWithFlags(sh.Shard, errCount, false, msg, err)
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}
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// reportShardError checks that the amount of errors doesn't exceed the configured threshold.
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// If it does, shard is set to read-only mode.
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func (e *StorageEngine) reportShardError(
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sh hashedShard,
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msg string,
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err error,
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fields ...zap.Field) {
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if isLogical(err) {
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e.log.Warn(msg,
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zap.Stringer("shard_id", sh.ID()),
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zap.String("error", err.Error()))
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return
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}
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errCount := sh.errorCount.Inc()
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e.reportShardErrorWithFlags(sh.Shard, errCount, true, msg, err, fields...)
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}
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func (e *StorageEngine) reportShardErrorWithFlags(
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sh *shard.Shard,
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errCount uint32,
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block bool,
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msg string,
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err error,
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fields ...zap.Field) {
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sid := sh.ID()
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e.log.Warn(msg, append([]zap.Field{
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zap.Stringer("shard_id", sid),
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zap.Uint32("error count", errCount),
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zap.String("error", err.Error()),
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}, fields...)...)
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if e.errorsThreshold == 0 || errCount < e.errorsThreshold {
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return
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}
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if block {
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e.moveToDegraded(sh, errCount)
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} else {
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req := setModeRequest{
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errorCount: errCount,
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sh: sh,
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}
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select {
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case e.setModeCh <- req:
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default:
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// For background workers we can have a lot of such errors,
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// thus logging is done with DEBUG level.
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e.log.Debug("mode change is in progress, ignoring set-mode request",
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zap.Stringer("shard_id", sid),
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zap.Uint32("error_count", errCount))
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}
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}
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}
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func isLogical(err error) bool {
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return errors.As(err, &logicerr.Logical{})
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}
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@ -143,6 +218,8 @@ func New(opts ...Option) *StorageEngine {
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mtx: new(sync.RWMutex),
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shards: make(map[string]shardWrapper),
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shardPools: make(map[string]util.WorkerPool),
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closeCh: make(chan struct{}),
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setModeCh: make(chan setModeRequest),
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}
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}
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@ -200,8 +200,8 @@ func checkShardState(t *testing.T, e *StorageEngine, id *shard.ID, errCount uint
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sh := e.shards[id.String()]
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e.mtx.RUnlock()
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require.Equal(t, mode, sh.GetMode())
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require.Equal(t, errCount, sh.errorCount.Load())
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require.Equal(t, mode, sh.GetMode())
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}
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// corruptSubDir makes random directory except "blobovnicza" in blobstor FSTree unreadable.
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