forked from TrueCloudLab/frostfs-node
206 lines
3.9 KiB
Go
206 lines
3.9 KiB
Go
package engine
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import (
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"context"
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"fmt"
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"sync"
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"time"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
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"golang.org/x/sync/errgroup"
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)
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type EvacuateProcessState int
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const (
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EvacuateProcessStateUndefined EvacuateProcessState = iota
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EvacuateProcessStateRunning
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EvacuateProcessStateCompleted
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)
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type EvacuationState struct {
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shardIDs []string
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processState EvacuateProcessState
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startedAt time.Time
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finishedAt time.Time
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result *EvacuateShardRes
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errMessage string
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}
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func (s *EvacuationState) ShardIDs() []string {
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if s == nil {
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return nil
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}
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return s.shardIDs
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}
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func (s *EvacuationState) ObjectsEvacuated() uint64 {
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if s == nil {
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return 0
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}
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return s.result.ObjectsEvacuated()
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}
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func (s *EvacuationState) ObjectsTotal() uint64 {
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if s == nil {
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return 0
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}
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return s.result.ObjectsTotal()
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}
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func (s *EvacuationState) ObjectsFailed() uint64 {
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if s == nil {
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return 0
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}
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return s.result.ObjectsFailed()
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}
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func (s *EvacuationState) ObjectsSkipped() uint64 {
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if s == nil {
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return 0
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}
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return s.result.ObjectsSkipped()
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}
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func (s *EvacuationState) TreesEvacuated() uint64 {
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if s == nil {
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return 0
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}
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return s.result.TreesEvacuated()
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}
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func (s *EvacuationState) TreesTotal() uint64 {
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if s == nil {
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return 0
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}
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return s.result.TreesTotal()
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}
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func (s *EvacuationState) TreesFailed() uint64 {
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if s == nil {
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return 0
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}
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return s.result.TreesFailed()
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}
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func (s *EvacuationState) ProcessingStatus() EvacuateProcessState {
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if s == nil {
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return EvacuateProcessStateUndefined
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}
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return s.processState
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}
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func (s *EvacuationState) StartedAt() *time.Time {
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if s == nil {
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return nil
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}
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defaultTime := time.Time{}
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if s.startedAt == defaultTime {
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return nil
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}
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return &s.startedAt
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}
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func (s *EvacuationState) FinishedAt() *time.Time {
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if s == nil {
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return nil
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}
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defaultTime := time.Time{}
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if s.finishedAt == defaultTime {
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return nil
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}
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return &s.finishedAt
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}
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func (s *EvacuationState) ErrorMessage() string {
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if s == nil {
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return ""
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}
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return s.errMessage
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}
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func (s *EvacuationState) DeepCopy() *EvacuationState {
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if s == nil {
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return nil
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}
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shardIDs := make([]string, len(s.shardIDs))
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copy(shardIDs, s.shardIDs)
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return &EvacuationState{
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shardIDs: shardIDs,
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processState: s.processState,
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startedAt: s.startedAt,
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finishedAt: s.finishedAt,
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errMessage: s.errMessage,
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result: s.result.DeepCopy(),
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}
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}
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type evacuationLimiter struct {
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state EvacuationState
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eg *errgroup.Group
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cancel context.CancelFunc
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guard sync.RWMutex
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}
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func (l *evacuationLimiter) TryStart(ctx context.Context, shardIDs []string, result *EvacuateShardRes) (*errgroup.Group, context.Context, error) {
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l.guard.Lock()
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defer l.guard.Unlock()
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select {
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case <-ctx.Done():
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return nil, nil, ctx.Err()
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default:
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}
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if l.state.processState == EvacuateProcessStateRunning {
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return nil, nil, logicerr.New(fmt.Sprintf("evacuate is already running for shard ids %v", l.state.shardIDs))
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}
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var egCtx context.Context
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egCtx, l.cancel = context.WithCancel(ctx)
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l.eg, egCtx = errgroup.WithContext(egCtx)
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l.state = EvacuationState{
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shardIDs: shardIDs,
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processState: EvacuateProcessStateRunning,
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startedAt: time.Now().UTC(),
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result: result,
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}
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return l.eg, egCtx, nil
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}
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func (l *evacuationLimiter) Complete(err error) {
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l.guard.Lock()
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defer l.guard.Unlock()
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errMsq := ""
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if err != nil {
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errMsq = err.Error()
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}
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l.state.processState = EvacuateProcessStateCompleted
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l.state.errMessage = errMsq
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l.state.finishedAt = time.Now().UTC()
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l.eg = nil
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}
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func (l *evacuationLimiter) GetState() *EvacuationState {
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l.guard.RLock()
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defer l.guard.RUnlock()
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return l.state.DeepCopy()
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}
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func (l *evacuationLimiter) CancelIfRunning() error {
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l.guard.Lock()
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defer l.guard.Unlock()
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if l.state.processState != EvacuateProcessStateRunning {
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return logicerr.New("there is no running evacuation task")
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}
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l.cancel()
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return nil
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}
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