distribution/docs/layerupload.go

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package registry
import (
"fmt"
"io"
"net/http"
"net/url"
"os"
"github.com/Sirupsen/logrus"
"github.com/docker/distribution/api/v2"
"github.com/docker/distribution/digest"
"github.com/docker/distribution/storage"
"github.com/gorilla/handlers"
)
// layerUploadDispatcher constructs and returns the layer upload handler for
// the given request context.
func layerUploadDispatcher(ctx *Context, r *http.Request) http.Handler {
luh := &layerUploadHandler{
Context: ctx,
UUID: ctx.vars["uuid"],
}
handler := http.Handler(handlers.MethodHandler{
"POST": http.HandlerFunc(luh.StartLayerUpload),
"GET": http.HandlerFunc(luh.GetUploadStatus),
"HEAD": http.HandlerFunc(luh.GetUploadStatus),
"PUT": http.HandlerFunc(luh.PutLayerChunk),
"DELETE": http.HandlerFunc(luh.CancelLayerUpload),
})
if luh.UUID != "" {
luh.log = luh.log.WithField("uuid", luh.UUID)
state, err := hmacKey(ctx.Config.HTTP.Secret).unpackUploadState(r.FormValue("_state"))
if err != nil {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
ctx.log.Infof("error resolving upload: %v", err)
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
})
}
luh.State = state
if state.UUID != luh.UUID {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
ctx.log.Infof("mismatched uuid in upload state: %q != %q", state.UUID, luh.UUID)
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
})
}
layers := ctx.services.Layers()
upload, err := layers.Resume(luh.Name, luh.UUID)
if err != nil && err != storage.ErrLayerUploadUnknown {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
ctx.log.Errorf("error resolving upload: %v", err)
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown, err)
})
}
luh.Upload = upload
if state.Offset > 0 {
// Seek the layer upload to the correct spot if it's non-zero.
// These error conditions should be rare and demonstrate really
// problems. We basically cancel the upload and tell the client to
// start over.
if nn, err := upload.Seek(luh.State.Offset, os.SEEK_SET); err != nil {
ctx.log.Infof("error seeking layer upload: %v", err)
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
upload.Cancel()
})
} else if nn != luh.State.Offset {
ctx.log.Infof("seek to wrong offest: %d != %d", nn, luh.State.Offset)
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeBlobUploadInvalid, err)
upload.Cancel()
})
}
}
handler = closeResources(handler, luh.Upload)
}
return handler
}
// layerUploadHandler handles the http layer upload process.
type layerUploadHandler struct {
*Context
// UUID identifies the upload instance for the current request.
UUID string
Upload storage.LayerUpload
State layerUploadState
}
// StartLayerUpload begins the layer upload process and allocates a server-
// side upload session.
func (luh *layerUploadHandler) StartLayerUpload(w http.ResponseWriter, r *http.Request) {
layers := luh.services.Layers()
upload, err := layers.Upload(luh.Name)
if err != nil {
w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
luh.Errors.Push(v2.ErrorCodeUnknown, err)
return
}
luh.Upload = upload
defer luh.Upload.Close()
if err := luh.layerUploadResponse(w, r); err != nil {
w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
luh.Errors.Push(v2.ErrorCodeUnknown, err)
return
}
w.WriteHeader(http.StatusAccepted)
}
// GetUploadStatus returns the status of a given upload, identified by uuid.
func (luh *layerUploadHandler) GetUploadStatus(w http.ResponseWriter, r *http.Request) {
if luh.Upload == nil {
w.WriteHeader(http.StatusNotFound)
luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
}
if err := luh.layerUploadResponse(w, r); err != nil {
w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
luh.Errors.Push(v2.ErrorCodeUnknown, err)
return
}
w.WriteHeader(http.StatusNoContent)
}
// PutLayerChunk receives a layer chunk during the layer upload process,
// possible completing the upload with a checksum and length.
func (luh *layerUploadHandler) PutLayerChunk(w http.ResponseWriter, r *http.Request) {
if luh.Upload == nil {
w.WriteHeader(http.StatusNotFound)
luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
}
var finished bool
// TODO(stevvooe): This is woefully incomplete. Missing stuff:
//
// 1. Extract information from range header, if present.
// 2. Check offset of current layer.
// 3. Emit correct error responses.
// Read in the chunk
io.Copy(luh.Upload, r.Body)
if err := luh.maybeCompleteUpload(w, r); err != nil {
if err != errNotReadyToComplete {
switch err := err.(type) {
case storage.ErrLayerInvalidSize:
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeSizeInvalid, err)
return
case storage.ErrLayerInvalidDigest:
w.WriteHeader(http.StatusBadRequest)
luh.Errors.Push(v2.ErrorCodeDigestInvalid, err)
return
default:
w.WriteHeader(http.StatusInternalServerError)
luh.Errors.Push(v2.ErrorCodeUnknown, err)
return
}
}
}
if err := luh.layerUploadResponse(w, r); err != nil {
w.WriteHeader(http.StatusInternalServerError) // Error conditions here?
luh.Errors.Push(v2.ErrorCodeUnknown, err)
return
}
if finished {
w.WriteHeader(http.StatusCreated)
} else {
w.WriteHeader(http.StatusAccepted)
}
}
// CancelLayerUpload cancels an in-progress upload of a layer.
func (luh *layerUploadHandler) CancelLayerUpload(w http.ResponseWriter, r *http.Request) {
if luh.Upload == nil {
w.WriteHeader(http.StatusNotFound)
luh.Errors.Push(v2.ErrorCodeBlobUploadUnknown)
}
}
// layerUploadResponse provides a standard request for uploading layers and
// chunk responses. This sets the correct headers but the response status is
// left to the caller.
func (luh *layerUploadHandler) layerUploadResponse(w http.ResponseWriter, r *http.Request) error {
offset, err := luh.Upload.Seek(0, os.SEEK_CUR)
if err != nil {
luh.log.Errorf("unable get current offset of layer upload: %v", err)
return err
}
// TODO(stevvooe): Need a better way to manage the upload state automatically.
luh.State.Name = luh.Name
luh.State.UUID = luh.Upload.UUID()
luh.State.Offset = offset
luh.State.StartedAt = luh.Upload.StartedAt()
token, err := hmacKey(luh.Config.HTTP.Secret).packUploadState(luh.State)
if err != nil {
logrus.Infof("error building upload state token: %s", err)
return err
}
uploadURL, err := luh.urlBuilder.BuildBlobUploadChunkURL(
luh.Upload.Name(), luh.Upload.UUID(),
url.Values{
"_state": []string{token},
})
if err != nil {
logrus.Infof("error building upload url: %s", err)
return err
}
w.Header().Set("Location", uploadURL)
w.Header().Set("Content-Length", "0")
w.Header().Set("Range", fmt.Sprintf("0-%d", luh.State.Offset))
return nil
}
var errNotReadyToComplete = fmt.Errorf("not ready to complete upload")
// maybeCompleteUpload tries to complete the upload if the correct parameters
// are available. Returns errNotReadyToComplete if not ready to complete.
func (luh *layerUploadHandler) maybeCompleteUpload(w http.ResponseWriter, r *http.Request) error {
// If we get a digest and length, we can finish the upload.
dgstStr := r.FormValue("digest") // TODO(stevvooe): Support multiple digest parameters!
if dgstStr == "" {
return errNotReadyToComplete
}
dgst, err := digest.ParseDigest(dgstStr)
if err != nil {
return err
}
luh.completeUpload(w, r, dgst)
return nil
}
// completeUpload finishes out the upload with the correct response.
func (luh *layerUploadHandler) completeUpload(w http.ResponseWriter, r *http.Request, dgst digest.Digest) {
layer, err := luh.Upload.Finish(dgst)
if err != nil {
luh.Errors.Push(v2.ErrorCodeUnknown, err)
w.WriteHeader(http.StatusInternalServerError)
return
}
layerURL, err := luh.urlBuilder.BuildBlobURL(layer.Name(), layer.Digest())
if err != nil {
luh.Errors.Push(v2.ErrorCodeUnknown, err)
w.WriteHeader(http.StatusInternalServerError)
return
}
w.Header().Set("Location", layerURL)
w.Header().Set("Content-Length", "0")
w.WriteHeader(http.StatusCreated)
}