2022-05-04 18:54:58 +00:00
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package resolver defines APIs for name resolution in gRPC.
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// All APIs in this package are experimental.
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package resolver
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import (
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"context"
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"fmt"
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"net"
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"net/url"
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"strings"
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"google.golang.org/grpc/attributes"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/serviceconfig"
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)
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var (
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// m is a map from scheme to resolver builder.
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m = make(map[string]Builder)
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// defaultScheme is the default scheme to use.
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defaultScheme = "passthrough"
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)
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// TODO(bar) install dns resolver in init(){}.
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// Register registers the resolver builder to the resolver map. b.Scheme will
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// be used as the scheme registered with this builder. The registry is case
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// sensitive, and schemes should not contain any uppercase characters.
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. If multiple Resolvers are
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// registered with the same name, the one registered last will take effect.
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func Register(b Builder) {
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m[b.Scheme()] = b
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}
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// Get returns the resolver builder registered with the given scheme.
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//
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// If no builder is register with the scheme, nil will be returned.
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func Get(scheme string) Builder {
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if b, ok := m[scheme]; ok {
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return b
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}
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return nil
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}
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// SetDefaultScheme sets the default scheme that will be used. The default
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// default scheme is "passthrough".
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. The scheme set last overrides
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// previously set values.
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func SetDefaultScheme(scheme string) {
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defaultScheme = scheme
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}
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// GetDefaultScheme gets the default scheme that will be used.
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func GetDefaultScheme() string {
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return defaultScheme
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}
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// Address represents a server the client connects to.
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//
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// # Experimental
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//
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// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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// later release.
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type Address struct {
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// Addr is the server address on which a connection will be established.
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Addr string
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// ServerName is the name of this address.
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// If non-empty, the ServerName is used as the transport certification authority for
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// the address, instead of the hostname from the Dial target string. In most cases,
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// this should not be set.
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//
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// WARNING: ServerName must only be populated with trusted values. It
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// is insecure to populate it with data from untrusted inputs since untrusted
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// values could be used to bypass the authority checks performed by TLS.
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ServerName string
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// Attributes contains arbitrary data about this address intended for
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// consumption by the SubConn.
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Attributes *attributes.Attributes
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// BalancerAttributes contains arbitrary data about this address intended
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// for consumption by the LB policy. These attributes do not affect SubConn
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// creation, connection establishment, handshaking, etc.
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//
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// Deprecated: when an Address is inside an Endpoint, this field should not
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// be used, and it will eventually be removed entirely.
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BalancerAttributes *attributes.Attributes
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// Metadata is the information associated with Addr, which may be used
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// to make load balancing decision.
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//
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// Deprecated: use Attributes instead.
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Metadata any
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}
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// Equal returns whether a and o are identical. Metadata is compared directly,
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// not with any recursive introspection.
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//
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// This method compares all fields of the address. When used to tell apart
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// addresses during subchannel creation or connection establishment, it might be
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// more appropriate for the caller to implement custom equality logic.
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func (a Address) Equal(o Address) bool {
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return a.Addr == o.Addr && a.ServerName == o.ServerName &&
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a.Attributes.Equal(o.Attributes) &&
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a.BalancerAttributes.Equal(o.BalancerAttributes) &&
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a.Metadata == o.Metadata
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}
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// String returns JSON formatted string representation of the address.
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func (a Address) String() string {
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var sb strings.Builder
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sb.WriteString(fmt.Sprintf("{Addr: %q, ", a.Addr))
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sb.WriteString(fmt.Sprintf("ServerName: %q, ", a.ServerName))
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if a.Attributes != nil {
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sb.WriteString(fmt.Sprintf("Attributes: %v, ", a.Attributes.String()))
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}
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if a.BalancerAttributes != nil {
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sb.WriteString(fmt.Sprintf("BalancerAttributes: %v", a.BalancerAttributes.String()))
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}
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sb.WriteString("}")
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return sb.String()
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}
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// BuildOptions includes additional information for the builder to create
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// the resolver.
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type BuildOptions struct {
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// DisableServiceConfig indicates whether a resolver implementation should
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// fetch service config data.
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DisableServiceConfig bool
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// DialCreds is the transport credentials used by the ClientConn for
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// communicating with the target gRPC service (set via
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// WithTransportCredentials). In cases where a name resolution service
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// requires the same credentials, the resolver may use this field. In most
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// cases though, it is not appropriate, and this field may be ignored.
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DialCreds credentials.TransportCredentials
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// CredsBundle is the credentials bundle used by the ClientConn for
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// communicating with the target gRPC service (set via
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// WithCredentialsBundle). In cases where a name resolution service
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// requires the same credentials, the resolver may use this field. In most
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// cases though, it is not appropriate, and this field may be ignored.
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CredsBundle credentials.Bundle
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// Dialer is the custom dialer used by the ClientConn for dialling the
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// target gRPC service (set via WithDialer). In cases where a name
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// resolution service requires the same dialer, the resolver may use this
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// field. In most cases though, it is not appropriate, and this field may
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// be ignored.
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Dialer func(context.Context, string) (net.Conn, error)
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}
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// An Endpoint is one network endpoint, or server, which may have multiple
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// addresses with which it can be accessed.
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type Endpoint struct {
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// Addresses contains a list of addresses used to access this endpoint.
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Addresses []Address
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// Attributes contains arbitrary data about this endpoint intended for
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// consumption by the LB policy.
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Attributes *attributes.Attributes
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}
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// State contains the current Resolver state relevant to the ClientConn.
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type State struct {
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// Addresses is the latest set of resolved addresses for the target.
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//
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// If a resolver sets Addresses but does not set Endpoints, one Endpoint
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// will be created for each Address before the State is passed to the LB
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// policy. The BalancerAttributes of each entry in Addresses will be set
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// in Endpoints.Attributes, and be cleared in the Endpoint's Address's
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// BalancerAttributes.
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//
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// Soon, Addresses will be deprecated and replaced fully by Endpoints.
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Addresses []Address
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// Endpoints is the latest set of resolved endpoints for the target.
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//
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// If a resolver produces a State containing Endpoints but not Addresses,
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// it must take care to ensure the LB policies it selects will support
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// Endpoints.
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Endpoints []Endpoint
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// ServiceConfig contains the result from parsing the latest service
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// config. If it is nil, it indicates no service config is present or the
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// resolver does not provide service configs.
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ServiceConfig *serviceconfig.ParseResult
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// Attributes contains arbitrary data about the resolver intended for
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// consumption by the load balancing policy.
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Attributes *attributes.Attributes
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}
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// ClientConn contains the callbacks for resolver to notify any updates
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// to the gRPC ClientConn.
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//
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// This interface is to be implemented by gRPC. Users should not need a
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// brand new implementation of this interface. For the situations like
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// testing, the new implementation should embed this interface. This allows
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// gRPC to add new methods to this interface.
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type ClientConn interface {
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// UpdateState updates the state of the ClientConn appropriately.
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//
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// If an error is returned, the resolver should try to resolve the
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// target again. The resolver should use a backoff timer to prevent
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// overloading the server with requests. If a resolver is certain that
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// reresolving will not change the result, e.g. because it is
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// a watch-based resolver, returned errors can be ignored.
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//
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// If the resolved State is the same as the last reported one, calling
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// UpdateState can be omitted.
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UpdateState(State) error
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// ReportError notifies the ClientConn that the Resolver encountered an
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// error. The ClientConn will notify the load balancer and begin calling
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// ResolveNow on the Resolver with exponential backoff.
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ReportError(error)
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// NewAddress is called by resolver to notify ClientConn a new list
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// of resolved addresses.
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// The address list should be the complete list of resolved addresses.
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//
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// Deprecated: Use UpdateState instead.
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NewAddress(addresses []Address)
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// NewServiceConfig is called by resolver to notify ClientConn a new
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// service config. The service config should be provided as a json string.
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//
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// Deprecated: Use UpdateState instead.
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NewServiceConfig(serviceConfig string)
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// ParseServiceConfig parses the provided service config and returns an
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// object that provides the parsed config.
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ParseServiceConfig(serviceConfigJSON string) *serviceconfig.ParseResult
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}
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// Target represents a target for gRPC, as specified in:
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// https://github.com/grpc/grpc/blob/master/doc/naming.md.
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// It is parsed from the target string that gets passed into Dial or DialContext
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// by the user. And gRPC passes it to the resolver and the balancer.
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//
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// If the target follows the naming spec, and the parsed scheme is registered
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// with gRPC, we will parse the target string according to the spec. If the
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// target does not contain a scheme or if the parsed scheme is not registered
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// (i.e. no corresponding resolver available to resolve the endpoint), we will
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// apply the default scheme, and will attempt to reparse it.
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type Target struct {
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// URL contains the parsed dial target with an optional default scheme added
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// to it if the original dial target contained no scheme or contained an
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// unregistered scheme. Any query params specified in the original dial
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// target can be accessed from here.
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URL url.URL
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}
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// Endpoint retrieves endpoint without leading "/" from either `URL.Path`
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// or `URL.Opaque`. The latter is used when the former is empty.
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func (t Target) Endpoint() string {
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endpoint := t.URL.Path
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if endpoint == "" {
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endpoint = t.URL.Opaque
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}
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// For targets of the form "[scheme]://[authority]/endpoint, the endpoint
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// value returned from url.Parse() contains a leading "/". Although this is
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// in accordance with RFC 3986, we do not want to break existing resolver
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// implementations which expect the endpoint without the leading "/". So, we
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// end up stripping the leading "/" here. But this will result in an
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// incorrect parsing for something like "unix:///path/to/socket". Since we
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// own the "unix" resolver, we can workaround in the unix resolver by using
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// the `URL` field.
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return strings.TrimPrefix(endpoint, "/")
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}
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// Builder creates a resolver that will be used to watch name resolution updates.
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type Builder interface {
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// Build creates a new resolver for the given target.
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//
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// gRPC dial calls Build synchronously, and fails if the returned error is
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// not nil.
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Build(target Target, cc ClientConn, opts BuildOptions) (Resolver, error)
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// Scheme returns the scheme supported by this resolver. Scheme is defined
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// at https://github.com/grpc/grpc/blob/master/doc/naming.md. The returned
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// string should not contain uppercase characters, as they will not match
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// the parsed target's scheme as defined in RFC 3986.
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Scheme() string
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}
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// ResolveNowOptions includes additional information for ResolveNow.
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type ResolveNowOptions struct{}
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// Resolver watches for the updates on the specified target.
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// Updates include address updates and service config updates.
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type Resolver interface {
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// ResolveNow will be called by gRPC to try to resolve the target name
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// again. It's just a hint, resolver can ignore this if it's not necessary.
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//
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// It could be called multiple times concurrently.
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ResolveNow(ResolveNowOptions)
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// Close closes the resolver.
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Close()
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}
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