[#1523] blobstor: Rename compression.CConfig to Config

Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
This commit is contained in:
Evgenii Stratonikov 2022-08-19 17:29:53 +03:00 committed by fyrchik
parent 0042c1d4a6
commit e8c6dce466
12 changed files with 34 additions and 34 deletions

View file

@ -8,8 +8,8 @@ import (
objectSDK "github.com/nspcc-dev/neofs-sdk-go/object"
)
// CConfig represents common compression-related configuration.
type CConfig struct {
// Config represents common compression-related configuration.
type Config struct {
Enabled bool
UncompressableContentTypes []string
@ -22,7 +22,7 @@ type CConfig struct {
var zstdFrameMagic = []byte{0x28, 0xb5, 0x2f, 0xfd}
// Init initializes compression routines.
func (c *CConfig) Init() error {
func (c *Config) Init() error {
var err error
if c.Enabled {
@ -44,7 +44,7 @@ func (c *CConfig) Init() error {
// For an object to be compressed 2 conditions must hold:
// 1. Compression is enabled in settings.
// 2. Object MIME Content-Type is allowed for compression.
func (c *CConfig) NeedsCompression(obj *objectSDK.Object) bool {
func (c *Config) NeedsCompression(obj *objectSDK.Object) bool {
if !c.Enabled || len(c.UncompressableContentTypes) == 0 {
return c.Enabled
}
@ -73,7 +73,7 @@ func (c *CConfig) NeedsCompression(obj *objectSDK.Object) bool {
// Decompress decompresses data if it starts with the magic
// and returns data untouched otherwise.
func (c *CConfig) Decompress(data []byte) ([]byte, error) {
func (c *Config) Decompress(data []byte) ([]byte, error) {
if len(data) < 4 || !bytes.Equal(data[:4], zstdFrameMagic) {
return data, nil
}
@ -82,7 +82,7 @@ func (c *CConfig) Decompress(data []byte) ([]byte, error) {
// Compress compresses data if compression is enabled
// and returns data untouched otherwise.
func (c *CConfig) Compress(data []byte) []byte {
func (c *Config) Compress(data []byte) []byte {
if c == nil || !c.Enabled {
return data
}
@ -90,7 +90,7 @@ func (c *CConfig) Compress(data []byte) []byte {
}
// Close closes encoder and decoder, returns any error occured.
func (c *CConfig) Close() error {
func (c *Config) Close() error {
var err error
if c.encoder != nil {
err = c.encoder.Close()