forked from TrueCloudLab/lego
45 lines
1.1 KiB
Go
45 lines
1.1 KiB
Go
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package lib
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import "sort"
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// Region on Vultr
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type Region struct {
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ID int `json:"DCID,string"`
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Name string `json:"name"`
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Country string `json:"country"`
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Continent string `json:"continent"`
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State string `json:"state"`
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Ddos bool `json:"ddos_protection"`
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BlockStorage bool `json:"block_storage"`
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Code string `json:"regioncode"`
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}
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type regions []Region
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func (s regions) Len() int { return len(s) }
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func (s regions) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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func (s regions) Less(i, j int) bool {
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// sort order: continent, name
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if s[i].Continent < s[j].Continent {
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return true
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} else if s[i].Continent > s[j].Continent {
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return false
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}
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return s[i].Name < s[j].Name
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}
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// GetRegions returns a list of all available Vultr regions
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func (c *Client) GetRegions() ([]Region, error) {
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var regionMap map[string]Region
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if err := c.get(`regions/list`, ®ionMap); err != nil {
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return nil, err
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}
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var regionList []Region
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for _, os := range regionMap {
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regionList = append(regionList, os)
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}
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sort.Sort(regions(regionList))
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return regionList, nil
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}
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