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syntax = "proto3";
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2020-08-04 21:10:51 +00:00
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2020-08-12 21:43:51 +00:00
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package neo.fs.v2.object;
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option go_package = "github.com/nspcc-dev/neofs-api-go/v2/object/grpc;object";
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option csharp_namespace = "Neo.FileStorage.API.Object";
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import "refs/types.proto";
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import "session/types.proto";
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// Type of the object payload content. Only `REGULAR` type objects can be split,
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// hence `TOMBSTONE` and `STORAGEGROUP` payload is limited by maximal object
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// size.
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//
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// String presentation of object type is PascalCased `ObjectType` enumeration
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// item name:
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// * Regular
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// * Tombstone
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// * StorageGroup
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enum ObjectType {
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// Just a normal object
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REGULAR = 0;
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// Used internally to identify deleted objects
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TOMBSTONE = 1;
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// StorageGroup information
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STORAGE_GROUP = 2;
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}
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// Type of match expression
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enum MatchType {
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// Unknown. Not used
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MATCH_TYPE_UNSPECIFIED = 0;
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// Full string match
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STRING_EQUAL = 1;
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// Full string mismatch
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STRING_NOT_EQUAL = 2;
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// Lack of key
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NOT_PRESENT = 3;
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// String prefix match
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COMMON_PREFIX = 4;
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}
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// Short header fields
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message ShortHeader {
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// Object format version. Effectively the version of API library used to
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// create particular object.
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neo.fs.v2.refs.Version version = 1 [json_name = "version"];
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// Epoch when the object was created
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uint64 creation_epoch = 2 [json_name = "creationEpoch"];
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// Object's owner
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neo.fs.v2.refs.OwnerID owner_id = 3 [json_name = "ownerID"];
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// Type of the object payload content
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ObjectType object_type = 4 [json_name = "objectType"];
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// Size of payload in bytes.
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// `0xFFFFFFFFFFFFFFFF` means `payload_length` is unknown
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uint64 payload_length = 5 [json_name = "payloadLength"];
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// Hash of payload bytes
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neo.fs.v2.refs.Checksum payload_hash = 6 [json_name = "payloadHash"];
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// Homomorphic hash of the object payload
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neo.fs.v2.refs.Checksum homomorphic_hash = 7 [json_name = "homomorphicHash"];
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}
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// Object Header
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message Header {
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// Object format version. Effectively the version of API library used to
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// create particular object
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neo.fs.v2.refs.Version version = 1 [json_name = "version"];
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// Object's container
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neo.fs.v2.refs.ContainerID container_id = 2 [json_name = "containerID"];
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// Object's owner
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neo.fs.v2.refs.OwnerID owner_id = 3 [json_name = "ownerID"];
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// Object creation Epoch
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uint64 creation_epoch = 4 [json_name = "creationEpoch"];
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// Size of payload in bytes.
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// `0xFFFFFFFFFFFFFFFF` means `payload_length` is unknown.
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uint64 payload_length = 5 [json_name = "payloadLength"];
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// Hash of payload bytes
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neo.fs.v2.refs.Checksum payload_hash = 6 [json_name = "payloadHash"];
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// Type of the object payload content
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ObjectType object_type = 7 [json_name = "objectType"];
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// Homomorphic hash of the object payload
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neo.fs.v2.refs.Checksum homomorphic_hash = 8 [json_name = "homomorphicHash"];
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// Session token, if it was used during Object creation. Need it to verify
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// integrity and authenticity out of Request scope.
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neo.fs.v2.session.SessionToken session_token = 9 [json_name = "sessionToken"];
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// `Attribute` is a user-defined Key-Value metadata pair attached to the
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// object.
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//
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// Key name must be a object-unique valid UTF-8 string. Value can't be empty.
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// Objects with duplicated attribute names or attributes with empty values
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// will be considered invalid.
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//
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// There are some "well-known" attributes starting with `__NEOFS__` prefix
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// that affect system behaviour:
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//
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// * __NEOFS__UPLOAD_ID \
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// Marks smaller parts of a split bigger object
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// * __NEOFS__EXPIRATION_EPOCH \
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// Tells GC to delete object after that epoch
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//
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// And some well-known attributes used by applications only:
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//
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// * Name \
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// Human-friendly name
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// * FileName \
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// File name to be associated with the object on saving
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// * Timestamp \
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// User-defined local time of object creation in Unix Timestamp format
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// * Content-Type \
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// MIME Content Type of object's payload
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//
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// For detailed description of each well-known attribute please see the
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// corresponding section in NeoFS Technical specification.
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message Attribute {
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// string key to the object attribute
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string key = 1 [json_name = "key"];
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// string value of the object attribute
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string value = 2 [json_name = "value"];
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}
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// User-defined object attributes
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repeated Attribute attributes = 10 [json_name = "attributes"];
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// Bigger objects can be split into a chain of smaller objects. Information
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// about inter-dependencies between spawned objects and how to re-construct
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// the original one is in the `Split` headers. Parent and children objects
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// must be within the same container.
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message Split {
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// Identifier of the origin object. Known only to the minor child.
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neo.fs.v2.refs.ObjectID parent = 1 [json_name = "parent"];
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// Identifier of the left split neighbor
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neo.fs.v2.refs.ObjectID previous = 2 [json_name = "previous"];
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// `signature` field of the parent object. Used to reconstruct parent.
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neo.fs.v2.refs.Signature parent_signature = 3 [json_name = "parentSignature"];
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// `header` field of the parent object. Used to reconstruct parent.
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Header parent_header = 4 [json_name = "parentHeader"];
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// List of identifiers of the objects generated by splitting current one.
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repeated neo.fs.v2.refs.ObjectID children = 5 [json_name = "children"];
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// 16 byte UUIDv4 used to identify the split object hierarchy parts. Must be
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// unique inside container. All objects participating in the split must have
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// the same `split_id` value.
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bytes split_id = 6 [json_name = "splitID"];
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}
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// Position of the object in the split hierarchy
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Split split = 11 [json_name = "split"];
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}
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// Object structure. Object is immutable and content-addressed. It means
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// `ObjectID` will change if header or payload changes. It's calculated as a
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// hash of header field, which contains hash of object's payload.
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message Object {
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// Object's unique identifier.
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neo.fs.v2.refs.ObjectID object_id = 1 [json_name = "objectID"];
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// Signed object_id
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neo.fs.v2.refs.Signature signature = 2 [json_name = "signature"];
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// Object metadata headers
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Header header = 3 [json_name = "header"];
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// Payload bytes
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bytes payload = 4 [json_name = "payload"];
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}
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// Meta information of split hierarchy for object assembly. With last part
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// one can traverse linked list of split hierarchy back to first part and
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// assemble original object. With linking object one can assembly object
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// straight away from the object parts.
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message SplitInfo {
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// 16 byte UUID used to identify the split object hierarchy parts.
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bytes split_id = 1;
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// Identifier of the last object in split hierarchy parts. It contains
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// split header with original object header.
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neo.fs.v2.refs.ObjectID last_part = 2;
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// Identifier of linking object for split hierarchy parts. It contains
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// split header with original object header and sorted list of
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// object parts.
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neo.fs.v2.refs.ObjectID link = 3;
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}
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