forked from TrueCloudLab/frostfs-node
[#271] placement: Add BuildObjectPlacement function
This function allows to shuffle prepared container nodes according to HRW weights from network map. Signed-off-by: Alex Vanin <alexey@nspcc.ru>
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1 changed files with 9 additions and 7 deletions
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@ -37,19 +37,21 @@ func (b *netMapBuilder) BuildPlacement(a *object.Address, p *netmapSDK.Placement
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return nil, errors.Wrap(err, "could not get network map")
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}
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aV2 := a.ToV2()
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cn, err := nm.GetContainerNodes(p, aV2.GetContainerID().GetValue())
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cn, err := nm.GetContainerNodes(p, a.ContainerID().ToV2().GetValue())
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if err != nil {
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return nil, errors.Wrap(err, "could not get container nodes")
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}
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oid := aV2.GetObjectID()
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if oid == nil {
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return cn.Replicas(), nil
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return BuildObjectPlacement(nm, cn, a.ObjectID())
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}
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on, err := nm.GetPlacementVectors(cn, oid.GetValue())
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func BuildObjectPlacement(nm *netmapSDK.Netmap, cnrNodes netmapSDK.ContainerNodes, id *object.ID) ([]netmapSDK.Nodes, error) {
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objectID := id.ToV2()
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if objectID == nil {
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return cnrNodes.Replicas(), nil
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}
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on, err := nm.GetPlacementVectors(cnrNodes, objectID.GetValue())
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if err != nil {
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return nil, errors.Wrap(err, "could not get placement vectors for object")
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}
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