forked from TrueCloudLab/frostfs-node
[#851] util/rand: use single random source
It is much more convenient to skip source creation. Also fix some bugs: 1. `cryptoSource.Int63()` now returns number in [0, 1<<63) as required by `rand.Source` interface. 2. Replace `cryptoSource.Uint63()` with `cryptoSource.Uint64` to allow generate uint64 numbers directly (see rand.Source64 docs). Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
This commit is contained in:
parent
c35cdb3684
commit
5828f43e52
8 changed files with 56 additions and 66 deletions
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@ -4,7 +4,6 @@ import (
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"encoding/hex"
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"encoding/hex"
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"errors"
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"errors"
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"fmt"
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"fmt"
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"math"
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"github.com/nspcc-dev/neo-go/cli/flags"
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"github.com/nspcc-dev/neo-go/cli/flags"
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"github.com/nspcc-dev/neo-go/cli/input"
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"github.com/nspcc-dev/neo-go/cli/input"
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@ -206,7 +205,7 @@ var cmdSubnetCreate = &cobra.Command{
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)
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)
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for {
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for {
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num = uint32(rand.Uint64(rand.New(), math.MaxUint32))
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num = rand.Uint32()
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id.SetNumber(num)
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id.SetNumber(num)
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@ -40,8 +40,7 @@ func initMorphComponents(c *cfg) {
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fatalOnErr(errors.New("missing Neo RPC endpoints"))
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fatalOnErr(errors.New("missing Neo RPC endpoints"))
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}
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}
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crand := rand.New() // math/rand with cryptographic source
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rand.Shuffle(len(addresses), func(i, j int) {
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crand.Shuffle(len(addresses), func(i, j int) {
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addresses[i], addresses[j] = addresses[j], addresses[i]
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addresses[i], addresses[j] = addresses[j], addresses[i]
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})
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})
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@ -185,8 +184,7 @@ func listenMorphNotifications(c *cfg) {
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endpoints := morphconfig.NotificationEndpoint(c.appCfg)
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endpoints := morphconfig.NotificationEndpoint(c.appCfg)
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timeout := morphconfig.DialTimeout(c.appCfg)
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timeout := morphconfig.DialTimeout(c.appCfg)
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crand := rand.New() // math/rand with cryptographic source
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rand.Shuffle(len(endpoints), func(i, j int) {
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crand.Shuffle(len(endpoints), func(i, j int) {
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endpoints[i], endpoints[j] = endpoints[j], endpoints[i]
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endpoints[i], endpoints[j] = endpoints[j], endpoints[i]
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})
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})
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@ -69,10 +69,9 @@ func (ap *Processor) processStartAudit(epoch uint64) {
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}
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}
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n := nodes.Flatten()
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n := nodes.Flatten()
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crand := rand.New() // math/rand with cryptographic source
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// shuffle nodes to ask a random one
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// shuffle nodes to ask a random one
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crand.Shuffle(len(n), func(i, j int) {
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rand.Shuffle(len(n), func(i, j int) {
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n[i], n[j] = n[j], n[i]
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n[i], n[j] = n[j], n[i]
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})
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})
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@ -361,9 +361,6 @@ func (c *Client) NotaryInvoke(contract util.Uint160, fee fixedn.Fixed8, nonce ui
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return c.notaryInvoke(false, true, contract, nonce, vub, method, args...)
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return c.notaryInvoke(false, true, contract, nonce, vub, method, args...)
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}
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}
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// randSource is a source of random numbers.
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var randSource = rand.New()
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// NotaryInvokeNotAlpha does the same as NotaryInvoke but does not use client's
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// NotaryInvokeNotAlpha does the same as NotaryInvoke but does not use client's
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// private key in Invocation script. It means that main TX of notary request is
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// private key in Invocation script. It means that main TX of notary request is
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// not expected to be signed by the current node.
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// not expected to be signed by the current node.
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@ -380,7 +377,7 @@ func (c *Client) NotaryInvokeNotAlpha(contract util.Uint160, fee fixedn.Fixed8,
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return c.Invoke(contract, fee, method, args...)
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return c.Invoke(contract, fee, method, args...)
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}
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}
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return c.notaryInvoke(false, false, contract, randSource.Uint32(), nil, method, args...)
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return c.notaryInvoke(false, false, contract, rand.Uint32(), nil, method, args...)
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}
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}
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// NotarySignAndInvokeTX signs and sends notary request that was received from
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// NotarySignAndInvokeTX signs and sends notary request that was received from
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@ -6,6 +6,7 @@ import (
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"sync"
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"sync"
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"time"
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"time"
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"github.com/nspcc-dev/neofs-node/pkg/util/rand"
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"github.com/nspcc-dev/neofs-sdk-go/netmap"
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"github.com/nspcc-dev/neofs-sdk-go/netmap"
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"github.com/nspcc-dev/neofs-sdk-go/object"
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"github.com/nspcc-dev/neofs-sdk-go/object"
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"github.com/nspcc-dev/tzhash/tz"
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"github.com/nspcc-dev/tzhash/tz"
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@ -88,16 +89,18 @@ func (c *Context) splitPayload(id *object.ID) []uint64 {
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)
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)
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for i := uint64(0); i < hashRangeNumber; i++ {
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for i := uint64(0); i < hashRangeNumber; i++ {
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var nextLn uint64
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if i < hashRangeNumber-1 {
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if i < hashRangeNumber-1 {
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nextLn = randUint64(size-prev-(hashRangeNumber-i)) + 1
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max := size - prev - (hashRangeNumber - i)
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if max == 0 {
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prev++
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} else {
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} else {
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nextLn = size - prev
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prev += rand.Uint64()%max + 1
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}
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} else {
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prev = size
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}
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}
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notches = append(notches, prev+nextLn)
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notches = append(notches, prev)
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prev += nextLn
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}
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}
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return notches
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return notches
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@ -107,13 +110,16 @@ func (c *Context) collectHashes(p *gamePair) {
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fn := func(n *netmap.Node, rngs []*object.Range, hashWriter func([]byte)) {
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fn := func(n *netmap.Node, rngs []*object.Range, hashWriter func([]byte)) {
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// TODO: add order randomization
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// TODO: add order randomization
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for i := range rngs {
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for i := range rngs {
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sleepDur := time.Duration(randUint64(c.maxPDPSleep))
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var sleepDur time.Duration
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if c.maxPDPSleep > 0 {
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sleepDur = time.Duration(rand.Uint64() % c.maxPDPSleep)
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}
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c.log.Debug("sleep before get range hash",
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c.log.Debug("sleep before get range hash",
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zap.Stringer("interval", sleepDur),
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zap.Stringer("interval", sleepDur),
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)
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)
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time.Sleep(time.Duration(sleepDur))
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time.Sleep(sleepDur)
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h, err := c.cnrCom.GetRangeHash(c.task, n, p.id, rngs[i])
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h, err := c.cnrCom.GetRangeHash(c.task, n, p.id, rngs[i])
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if err != nil {
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if err != nil {
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@ -68,8 +68,7 @@ func (c *Context) checkStorageGroupPoR(ind int, sg *object.ID) {
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flat := placement.FlattenNodes(objectPlacement)
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flat := placement.FlattenNodes(objectPlacement)
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crand := rand.New() // math/rand with cryptographic source
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rand.Shuffle(len(flat), func(i, j int) {
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crand.Shuffle(len(flat), func(i, j int) {
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flat[i], flat[j] = flat[j], flat[i]
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flat[i], flat[j] = flat[j], flat[i]
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})
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})
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@ -4,12 +4,11 @@ import (
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"github.com/nspcc-dev/neofs-node/pkg/util/rand"
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"github.com/nspcc-dev/neofs-node/pkg/util/rand"
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)
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)
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// returns random uint64 number [0; n) outside exclude map.
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// nextRandUint64 returns random uint64 number [0; n) outside exclude map.
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// exclude must contain no more than n-1 elements [0; n)
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// Panics if len(exclude) >= n.
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func nextRandUint64(n uint64, exclude map[uint64]struct{}) uint64 {
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func nextRandUint64(n uint64, exclude map[uint64]struct{}) uint64 {
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ln := uint64(len(exclude))
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ln := uint64(len(exclude))
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ind := rand.Uint64() % (n - ln)
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ind := randUint64(n - ln)
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for i := ind; ; i++ {
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for i := ind; ; i++ {
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if _, ok := exclude[i]; !ok {
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if _, ok := exclude[i]; !ok {
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@ -17,8 +16,3 @@ func nextRandUint64(n uint64, exclude map[uint64]struct{}) uint64 {
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}
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}
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}
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}
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}
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}
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// returns random uint64 number [0, n).
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func randUint64(n uint64) uint64 {
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return rand.Uint64(rand.New(), int64(n))
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}
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@ -6,41 +6,39 @@ import (
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mrand "math/rand"
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mrand "math/rand"
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)
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)
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type cryptoSource struct{}
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var source = mrand.New(&cryptoSource{})
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// Read is alias for crypto/rand.Read.
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var Read = crand.Read
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// New constructs the source of random numbers.
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func New() *mrand.Rand {
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return mrand.New(&cryptoSource{})
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}
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func (s *cryptoSource) Seed(int64) {}
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func (s *cryptoSource) Int63() int64 {
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return int64(s.Uint63())
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}
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func (s *cryptoSource) Uint63() uint64 {
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buf := make([]byte, 8)
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if _, err := crand.Read(buf); err != nil {
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return 0
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}
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return binary.BigEndian.Uint64(buf)
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}
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// Uint64 returns a random uint64 value.
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// Uint64 returns a random uint64 value.
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func Uint64(r *mrand.Rand, max int64) uint64 {
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func Uint64() uint64 {
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if max <= 0 {
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return source.Uint64()
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return 0
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}
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}
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var i int64 = -1
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// Uint64 returns a random uint32 value.
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for i < 0 {
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func Uint32() uint32 {
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i = r.Int63n(max)
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return source.Uint32()
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}
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}
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return uint64(i)
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// Shuffle randomizes the order of elements.
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// n is the number of elements. Shuffle panics if n < 0.
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// swap swaps the elements with indexes i and j.
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func Shuffle(n int, swap func(i, j int)) {
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source.Shuffle(n, swap)
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}
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// cryptoSource is math/rand.Source which takes entropy via crypto/rand.
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type cryptoSource struct{}
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// Seed implements math/rand.Source.
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func (s *cryptoSource) Seed(int64) {}
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// Int63 implements math/rand.Source.
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func (s *cryptoSource) Int63() int64 {
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return int64(s.Uint64() >> 1)
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}
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// Uint64 implements math/rand.Source64.
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func (s *cryptoSource) Uint64() uint64 {
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var buf [8]byte
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_, _ = crand.Read(buf[:]) // always returns nil
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return binary.BigEndian.Uint64(buf[:])
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}
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}
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