There is a need to process expired `LOCK` objects similar to `TOMBSTONE`
ones: we collect them on `Shard`, notify all other shards about
expiration so they could unlock the objects, and only after that mark
lockers as garbage.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `FormatValidator.ValidateContent` to verify payload of `LOCK`
objects. Pass locked objects to `Locker` interface. Require from
`Locker.Lock` to return `apistatus.IrregularObjectLock` error on a
corresponding condition.
Also add error return to `DeleteHandler.DeleteObjects` method. Require
from method to return `apistatus.ObjectLocked` error on a corresponding
condition. Adopt implementations.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `StorageEngine.Delete` to forward first encountered
`apistatus.ObjectLocked` error during shard processing.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `StorageEngine.Inhume` to forward first encountered
`apistatus.ObjectLocked` error during shard processing.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement `StorageEngine.Lock` method which works similar to `Inhume`
but calls `Lock` on the processing shards.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Remove `Object` and `RawObject` types from `pkg/core/object` package.
Use `Object` type from NeoFS SDK Go library everywhere. Avoid using the
deprecated elements.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Similarly to `Get`. Also fix a bug where `ErrNotFound` is returned
instead of `ErrRangeOutOfBounds`.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Metabase is expected to contain actual information about objects stored
in shard. If the object is present in metabase but is missing from
blobstor, peform an additional attempt to fetch it directly without
consulting metabase. Such a situation is unexpected, so error counter
is increased for the shard which has the object in the metabase. We
don't increase error counter for the shard which has the object in
blobstor, because some garbage can be expected there. In this
implementation there is no overhead for objects which are really
missing, i.e. are not present in any metabase.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
There are certain errors which are not expected during usual node
operation and which tell us that something is wrong with the shard.
To prevent possible data corruption, move shard in read-only mode after
amount of errors exceeded some threshold. By default no actions are performed.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Make `BlockExecution` / `ResumeExecution` to not release per-shard worker
pools. Make `StorageEngine.Close` to block these methods and any
data-related operations. It is still releases the pools.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
There is a need to disable execution of local data operation on storage
engine in runtime. If storage engine ops are blocked, node will act like
always but all local object operations will be denied.
Implement `BlockExecution` / `ResumeExecution` methods on `StorageEngine`
which blocks / resumes the execution of data ops. Wait for the completion of
all operations executed at the time of the call. Return error passed to
`BlockExecution` from all data-related methods until `ResumeExecution` call.
Make `Close` to block operations as well.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `StorageEngine` to use non-blocking worker pools with the same
(configurable) size for PUT operation. This allows you to switch to using
more free shards when overloading others, thereby more evenly distributing
the write load.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
If object to be inhumed is root we need to continue first traverse over the
shards. In case when several children are stored in different shards,
inhuming object in a single shard leads to appearance of inhumed object in
subsequent selections. Also, any object can be already inhumed, and this
case is equivalent to successful inhume.
Do not fail on `object.ErrAlreadyRemoved` error. Continue first iterating
over shards if we detected root object (`SplitInfoError`).
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Write unit tests of `StorageEngine.Inhume` which assert that inhumed objects
don't appear in `Select` result.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
This function already reused in different storage engine parts
so it makes sense to keep it in separate package.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Different SplitInfo parts may be stored in different shards. Storage
engine must not stop at first SplitInfoError and should make
best effort to complete SplitInfo structure if needed.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
There were no unit tests of storage engine. This commit
adds first test to reproduce missing link ID in split info
at `engine.Head(raw)` request.
Engine tests uses some constructors from metabase tests,
so it is better to locate such functions in common
package at local_object_storage.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Add `InhumePrm.MarkAsGarbage` method which marks passed objects to be
removed from local storage. Update `InhumePrm.WithTarget` doc to prevent
conflicting use with the new method.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Add new epoch event handler to GC that finds all expired tombstones and
marks them and underlying objects to be removed. Shard uses callbacks
provided by the storage engine to mark underlying objects.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Replace single target address in `InhumePrm` with the list of addresses.
Change corresponding parameter in `WithTarget` and `MarkAsGarbage` methods
to variadic.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `StorageEngine.Delete` to execute `Inhume` operation with
`MarkAsGarbage` parameter on the `Shard` that holds the object. Searching of
the particular shard is performed through iterating over HRW-sorted shards.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation StorageEngine.Inhume operation forced Shard
.Inhume call on all internal shards. There is a need to inhume object in a
single shard. To achieve this, Inhume operation is performed in next steps:
1. iterate over sorted shards, check object presence through Exists call;
2. if object exists at any shard in step 1 => inhume it and return on
success;
3. if no shards contain the object => iterate over sorted shards again and
try to inhume the object at first possible shard;
4. if all Inhume calls are failed => return an error.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Container listing already supported in the metabase for `engine.List`
operation. To get container statistics engine should provide both the
option to get container volume estimation and list of all containers.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Objects of one container can be split among shards, so engine
should iterate over all available shards to sum all size
estimations.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Replace ErrNotFound and ErrRangeOutOfBounds to core/object package in order
to share them across the libraries.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement Put/Get/GetRange/Select/SelectAll functions over storage
engine. These functions are going to be used by Object service.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
In previous implementation each operation on local storage
locked engine mutex. This was done under the assumption that
the weights of the shards change as a result of write operations.
With the transition to static weights of shards, it is no longer
necessary to lock the global mutex during the execution of operations.
However, since the set of engine shards is dynamic, there is still a
need to control multiple access to this set. The same mutex is used
for synchronization.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>