frostfs-sdk-go/client/status/object.go
Evgenii Baidakov e0afe0807c
client: Fix error checking for go 1.18-19
Should be reverted/updated when minimum version of Go will be set to 1.20

Signed-off-by: Evgenii Baidakov <evgenii@nspcc.io>
2023-05-19 12:19:20 +04:00

323 lines
9.6 KiB
Go

package apistatus
import (
"errors"
"github.com/nspcc-dev/neofs-api-go/v2/object"
"github.com/nspcc-dev/neofs-api-go/v2/status"
)
var (
// ErrObjectLocked is an instance of ObjectLocked error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrObjectLocked ObjectLocked
// ErrObjectAlreadyRemoved is an instance of ObjectAlreadyRemoved error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrObjectAlreadyRemoved ObjectAlreadyRemoved
// ErrLockNonRegularObject is an instance of LockNonRegularObject error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrLockNonRegularObject LockNonRegularObject
// ErrObjectAccessDenied is an instance of ObjectAccessDenied error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrObjectAccessDenied ObjectAccessDenied
// ErrObjectNotFound is an instance of ObjectNotFound error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrObjectNotFound ObjectNotFound
// ErrObjectOutOfRange is an instance of ObjectOutOfRange error status. It's expected to be used for [errors.Is]
// and MUST NOT be changed.
ErrObjectOutOfRange ObjectOutOfRange
)
// ObjectLocked describes status of the failure because of the locked object.
// Instances provide [Status], [StatusV2] and error interfaces.
type ObjectLocked struct {
v2 status.Status
}
const defaultObjectLockedMsg = "object is locked"
func (x ObjectLocked) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultObjectLockedMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusLocked, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x ObjectLocked) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case ObjectLocked, *ObjectLocked:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *ObjectLocked) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: LOCKED;
// - string message: "object is locked";
// - details: empty.
func (x ObjectLocked) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusLocked, object.GlobalizeFail))
x.v2.SetMessage(defaultObjectLockedMsg)
return &x.v2
}
// LockNonRegularObject describes status returned on locking the non-regular object.
// Instances provide [Status], [StatusV2] and error interfaces.
type LockNonRegularObject struct {
v2 status.Status
}
const defaultLockNonRegularObjectMsg = "locking non-regular object is forbidden"
func (x LockNonRegularObject) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultLockNonRegularObjectMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusLockNonRegularObject, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x LockNonRegularObject) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case LockNonRegularObject, *LockNonRegularObject:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *LockNonRegularObject) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: LOCK_NON_REGULAR_OBJECT;
// - string message: "locking non-regular object is forbidden";
// - details: empty.
func (x LockNonRegularObject) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusLockNonRegularObject, object.GlobalizeFail))
x.v2.SetMessage(defaultLockNonRegularObjectMsg)
return &x.v2
}
// ObjectAccessDenied describes status of the failure because of the access control violation.
// Instances provide [Status], [StatusV2] and error interfaces.
type ObjectAccessDenied struct {
v2 status.Status
}
const defaultObjectAccessDeniedMsg = "access to object operation denied"
func (x ObjectAccessDenied) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultObjectAccessDeniedMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusAccessDenied, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x ObjectAccessDenied) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case ObjectAccessDenied, *ObjectAccessDenied:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *ObjectAccessDenied) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: ACCESS_DENIED;
// - string message: "access to object operation denied";
// - details: empty.
func (x ObjectAccessDenied) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusAccessDenied, object.GlobalizeFail))
x.v2.SetMessage(defaultObjectAccessDeniedMsg)
return &x.v2
}
// WriteReason writes human-readable access rejection reason.
func (x *ObjectAccessDenied) WriteReason(reason string) {
object.WriteAccessDeniedDesc(&x.v2, reason)
}
// Reason returns human-readable access rejection reason returned by the server.
// Returns empty value is reason is not presented.
func (x ObjectAccessDenied) Reason() string {
return object.ReadAccessDeniedDesc(x.v2)
}
// ObjectNotFound describes status of the failure because of the missing object.
// Instances provide [Status], [StatusV2] and error interfaces.
type ObjectNotFound struct {
v2 status.Status
}
const defaultObjectNotFoundMsg = "object not found"
func (x ObjectNotFound) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultObjectNotFoundMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusNotFound, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x ObjectNotFound) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case ObjectNotFound, *ObjectNotFound:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *ObjectNotFound) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: OBJECT_NOT_FOUND;
// - string message: "object not found";
// - details: empty.
func (x ObjectNotFound) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusNotFound, object.GlobalizeFail))
x.v2.SetMessage(defaultObjectNotFoundMsg)
return &x.v2
}
// ObjectAlreadyRemoved describes status of the failure because object has been
// already removed. Instances provide Status and StatusV2 interfaces.
type ObjectAlreadyRemoved struct {
v2 status.Status
}
const defaultObjectAlreadyRemovedMsg = "object already removed"
func (x ObjectAlreadyRemoved) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultObjectAlreadyRemovedMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusAlreadyRemoved, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x ObjectAlreadyRemoved) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case ObjectAlreadyRemoved, *ObjectAlreadyRemoved:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *ObjectAlreadyRemoved) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: OBJECT_ALREADY_REMOVED;
// - string message: "object already removed";
// - details: empty.
func (x ObjectAlreadyRemoved) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusAlreadyRemoved, object.GlobalizeFail))
x.v2.SetMessage(defaultObjectAlreadyRemovedMsg)
return &x.v2
}
// ObjectOutOfRange describes status of the failure because of the incorrect
// provided object ranges.
// Instances provide [Status], [StatusV2] and error interfaces.
type ObjectOutOfRange struct {
v2 status.Status
}
const defaultObjectOutOfRangeMsg = "out of range"
func (x ObjectOutOfRange) Error() string {
msg := x.v2.Message()
if msg == "" {
msg = defaultObjectOutOfRangeMsg
}
return errMessageStatusV2(
globalizeCodeV2(object.StatusOutOfRange, object.GlobalizeFail),
msg,
)
}
// Is implements interface for correct checking current error type with [errors.Is].
func (x ObjectOutOfRange) Is(target error) bool {
switch target.(type) {
default:
return errors.Is(Error, target)
case ObjectOutOfRange, *ObjectOutOfRange:
return true
}
}
// implements local interface defined in FromStatusV2 func.
func (x *ObjectOutOfRange) fromStatusV2(st *status.Status) {
x.v2 = *st
}
// ToStatusV2 implements StatusV2 interface method.
// If the value was returned by FromStatusV2, returns the source message.
// Otherwise, returns message with
// - code: OUT_OF_RANGE;
// - string message: "out of range";
// - details: empty.
func (x ObjectOutOfRange) ToStatusV2() *status.Status {
x.v2.SetCode(globalizeCodeV2(object.StatusOutOfRange, object.GlobalizeFail))
x.v2.SetMessage(defaultObjectOutOfRangeMsg)
return &x.v2
}