Make `StorageEngine.Inhume` to forward first encountered
`apistatus.ObjectLocked` error during shard processing.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement `StorageEngine.Lock` method which works similar to `Inhume`
but calls `Lock` on the processing shards.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `DB.Lock` to return `apistatus.IrregularObjectLock` if at least one
of the locked objects is irregular (not of type REGULAR).
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `DB.Inhume` to return `apistatus.ObjectLocked` if at least one of
the inhumed objects is locked.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `DB.IterateCoveredByTombstones` to not pass locked objects to the
handler. The method is used by GC, therefore it will not consider locked
objects as candidates for deletion even if their tombstone is expired.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `DB.IterateExpired` to not pass locked objects to the handler. The
method is used by GC, therefore it will not consider them as candidates
for deletion.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
After introduction of LOCK objects (of type `TypeLock`) complicated
extended its behavior:
* create `lockers` container bucket (LCB) during PUT;
* remove object from LCB during DELETE;
* look up object in LCB during EXISTS;
* get object from LCB during GET;
* list objects from LCB during LIST with cursor;
* select objects from LCB during SELECT with '*'.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Implement `DB.Lock` method which marks list of the objects as locked by
another object. Only regular objects can be locked.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Create class of container buckets with `LOCKED` suffix. Put identifiers
of the objects of type `LOCK` to these buckets during `DB.Put`.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Remove `Object` and `RawObject` types from `pkg/core/object` package.
Use `Object` type from NeoFS SDK Go library everywhere. Avoid using the
deprecated elements.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Similarly to `Get`. Also fix a bug where `ErrNotFound` is returned
instead of `ErrRangeOutOfBounds`.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Metabase is expected to contain actual information about objects stored
in shard. If the object is present in metabase but is missing from
blobstor, peform an additional attempt to fetch it directly without
consulting metabase. Such a situation is unexpected, so error counter
is increased for the shard which has the object in the metabase. We
don't increase error counter for the shard which has the object in
blobstor, because some garbage can be expected there. In this
implementation there is no overhead for objects which are really
missing, i.e. are not present in any metabase.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
There are certain errors which are not expected during usual node
operation and which tell us that something is wrong with the shard.
To prevent possible data corruption, move shard in read-only mode after
amount of errors exceeded some threshold. By default no actions are performed.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
If pre-existing blobovnicza is initialized, it's size should be updated
even if all buckets are in place.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
It was added back in 2fb379b7 when we had many shard modes. Now we have
only two and comments for constants are rather descriptive.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
We could also ignore errors during evacuate, but this requires
unmarshaling objects first which slowers the process considerably.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
In read-only mode modifying operations are immediately returned with
error and all background operations are suspended.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Dump contains magic and a list of objects prefixed by object size in bytes.
We can't use proto-marshaled list because this requires having all dump
in memory. Using TAR induces 512 byte overhead for each object which can
be a problem in some cases.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
For some data compression makes little sense, as it is already compressed.
This commit allows to leave such data unchanged based on `Content-Type`
attribute. Currently exact, prefix and suffix matching are supported.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Provide shard mode information via `DumpInfo()`. Delete atomic field from
Shard structure since it duplicates new field.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
Shard's mode was not used in the Node, so added only two modes whose roles
are clear. More modes will be added in the future.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
Make `flushBigObjects` routine to mark objects which are written to
`BlobStor`. This prevents already flushed objects from being written on
the next iterator tick.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
For fullness estimation of `Blobovnicza` we use number of object stored
in each size bucket. In previous implementation we multiplied the number
by the difference in bucket boundaries. This expression rather
estimated the minimum volume (and for the smallest bucket, the maximum)
of objects in the bucket.
Multiply number of objects by mean bucket size.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Make `syncFullnessCounter` to accept `bbolt.Tx` argument of Bolt
transaction within which counter should be synchronized. Pass
corresponding transaction during `Init`.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
According to BoltDB documentation bucket `value is only valid for the
life of the transaction`.
Make `DB.IsSmall` copy value slice in order to prevent potential memory
corruptions (e.g. `runtime.stringtobyteslice` cast).
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
ListWithCursor allows listing physically stored objects
from metabase with small chunks. Cursor tracks last
processed object, therefore new chunks are returned
on each request.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Make `BlockExecution` / `ResumeExecution` to not release per-shard worker
pools. Make `StorageEngine.Close` to block these methods and any
data-related operations. It is still releases the pools.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
Use `sync.Once` to prevent locks of stopping GC. It will also allow to
safely call `Shard.Close` multiple times.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
There is a need to disable execution of local data operation on storage
engine in runtime. If storage engine ops are blocked, node will act like
always but all local object operations will be denied.
Implement `BlockExecution` / `ResumeExecution` methods on `StorageEngine`
which blocks / resumes the execution of data ops. Wait for the completion of
all operations executed at the time of the call. Return error passed to
`BlockExecution` from all data-related methods until `ResumeExecution` call.
Make `Close` to block operations as well.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
a1696a8 introduced some logic which in some situations prevented big objects
to be persisted in FSTree. In this commit a refactoring is done with the
goal of simplifying the code and also checking #866 issue.
1. Split a monstrous function into multiple simple ones: memory objects
can only be small and for writing through the cache we can do a dispatch
in `Put` itself.
2. Determine objects to be put in database before the actual update
as setting up a transaction has non-zero overhead.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Container listing should not ignore tombstone and
storage group objects which are not stored in
primary buckets.
Signed-off-by: Alex Vanin <alexey@nspcc.ru>
Some of the pools are initialized during config initialization,
so it isn't possible currently to release them in one place.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Make `StorageEngine` to use non-blocking worker pools with the same
(configurable) size for PUT operation. This allows you to switch to using
more free shards when overloading others, thereby more evenly distributing
the write load.
Signed-off-by: Leonard Lyubich <leonard@nspcc.ru>
We should be able to read whatever we have written earlier.
Compression setting applies only to the new objects.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
Do not log in options constructors. Also failure to
initialize compression module (possibly due to invalid options) is
certainly an error deserving proper treatment.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>