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/ *
*
* Copyright 2018 gRPC authors .
*
* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*
* /
// Package channelz defines APIs for enabling channelz service, entry
// registration/deletion, and accessing channelz data. It also defines channelz
// metric struct formats.
//
// All APIs in this package are experimental.
package channelz
import (
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"context"
"errors"
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"fmt"
"sort"
"sync"
"sync/atomic"
"time"
"google.golang.org/grpc/grpclog"
)
const (
defaultMaxTraceEntry int32 = 30
)
var (
db dbWrapper
idGen idGenerator
// EntryPerPage defines the number of channelz entries to be shown on a web page.
EntryPerPage = int64 ( 50 )
curState int32
maxTraceEntry = defaultMaxTraceEntry
)
// TurnOn turns on channelz data collection.
func TurnOn ( ) {
if ! IsOn ( ) {
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db . set ( newChannelMap ( ) )
idGen . reset ( )
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atomic . StoreInt32 ( & curState , 1 )
}
}
// IsOn returns whether channelz data collection is on.
func IsOn ( ) bool {
return atomic . CompareAndSwapInt32 ( & curState , 1 , 1 )
}
// SetMaxTraceEntry sets maximum number of trace entry per entity (i.e. channel/subchannel).
// Setting it to 0 will disable channel tracing.
func SetMaxTraceEntry ( i int32 ) {
atomic . StoreInt32 ( & maxTraceEntry , i )
}
// ResetMaxTraceEntryToDefault resets the maximum number of trace entry per entity to default.
func ResetMaxTraceEntryToDefault ( ) {
atomic . StoreInt32 ( & maxTraceEntry , defaultMaxTraceEntry )
}
func getMaxTraceEntry ( ) int {
i := atomic . LoadInt32 ( & maxTraceEntry )
return int ( i )
}
// dbWarpper wraps around a reference to internal channelz data storage, and
// provide synchronized functionality to set and get the reference.
type dbWrapper struct {
mu sync . RWMutex
DB * channelMap
}
func ( d * dbWrapper ) set ( db * channelMap ) {
d . mu . Lock ( )
d . DB = db
d . mu . Unlock ( )
}
func ( d * dbWrapper ) get ( ) * channelMap {
d . mu . RLock ( )
defer d . mu . RUnlock ( )
return d . DB
}
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// NewChannelzStorageForTesting initializes channelz data storage and id
// generator for testing purposes.
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//
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// Returns a cleanup function to be invoked by the test, which waits for up to
// 10s for all channelz state to be reset by the grpc goroutines when those
// entities get closed. This cleanup function helps with ensuring that tests
// don't mess up each other.
func NewChannelzStorageForTesting ( ) ( cleanup func ( ) error ) {
db . set ( newChannelMap ( ) )
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idGen . reset ( )
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return func ( ) error {
cm := db . get ( )
if cm == nil {
return nil
}
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ctx , cancel := context . WithTimeout ( context . Background ( ) , 10 * time . Second )
defer cancel ( )
ticker := time . NewTicker ( 10 * time . Millisecond )
defer ticker . Stop ( )
for {
cm . mu . RLock ( )
topLevelChannels , servers , channels , subChannels , listenSockets , normalSockets := len ( cm . topLevelChannels ) , len ( cm . servers ) , len ( cm . channels ) , len ( cm . subChannels ) , len ( cm . listenSockets ) , len ( cm . normalSockets )
cm . mu . RUnlock ( )
if err := ctx . Err ( ) ; err != nil {
return fmt . Errorf ( "after 10s the channelz map has not been cleaned up yet, topchannels: %d, servers: %d, channels: %d, subchannels: %d, listen sockets: %d, normal sockets: %d" , topLevelChannels , servers , channels , subChannels , listenSockets , normalSockets )
}
if topLevelChannels == 0 && servers == 0 && channels == 0 && subChannels == 0 && listenSockets == 0 && normalSockets == 0 {
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return nil
}
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<- ticker . C
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}
}
}
// GetTopChannels returns a slice of top channel's ChannelMetric, along with a
// boolean indicating whether there's more top channels to be queried for.
//
// The arg id specifies that only top channel with id at or above it will be included
// in the result. The returned slice is up to a length of the arg maxResults or
// EntryPerPage if maxResults is zero, and is sorted in ascending id order.
func GetTopChannels ( id int64 , maxResults int64 ) ( [ ] * ChannelMetric , bool ) {
return db . get ( ) . GetTopChannels ( id , maxResults )
}
// GetServers returns a slice of server's ServerMetric, along with a
// boolean indicating whether there's more servers to be queried for.
//
// The arg id specifies that only server with id at or above it will be included
// in the result. The returned slice is up to a length of the arg maxResults or
// EntryPerPage if maxResults is zero, and is sorted in ascending id order.
func GetServers ( id int64 , maxResults int64 ) ( [ ] * ServerMetric , bool ) {
return db . get ( ) . GetServers ( id , maxResults )
}
// GetServerSockets returns a slice of server's (identified by id) normal socket's
// SocketMetric, along with a boolean indicating whether there's more sockets to
// be queried for.
//
// The arg startID specifies that only sockets with id at or above it will be
// included in the result. The returned slice is up to a length of the arg maxResults
// or EntryPerPage if maxResults is zero, and is sorted in ascending id order.
func GetServerSockets ( id int64 , startID int64 , maxResults int64 ) ( [ ] * SocketMetric , bool ) {
return db . get ( ) . GetServerSockets ( id , startID , maxResults )
}
// GetChannel returns the ChannelMetric for the channel (identified by id).
func GetChannel ( id int64 ) * ChannelMetric {
return db . get ( ) . GetChannel ( id )
}
// GetSubChannel returns the SubChannelMetric for the subchannel (identified by id).
func GetSubChannel ( id int64 ) * SubChannelMetric {
return db . get ( ) . GetSubChannel ( id )
}
// GetSocket returns the SocketInternalMetric for the socket (identified by id).
func GetSocket ( id int64 ) * SocketMetric {
return db . get ( ) . GetSocket ( id )
}
// GetServer returns the ServerMetric for the server (identified by id).
func GetServer ( id int64 ) * ServerMetric {
return db . get ( ) . GetServer ( id )
}
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// RegisterChannel registers the given channel c in the channelz database with
// ref as its reference name, and adds it to the child list of its parent
// (identified by pid). pid == nil means no parent.
//
// Returns a unique channelz identifier assigned to this channel.
//
// If channelz is not turned ON, the channelz database is not mutated.
func RegisterChannel ( c Channel , pid * Identifier , ref string ) * Identifier {
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id := idGen . genID ( )
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var parent int64
isTopChannel := true
if pid != nil {
isTopChannel = false
parent = pid . Int ( )
}
if ! IsOn ( ) {
return newIdentifer ( RefChannel , id , pid )
}
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cn := & channel {
refName : ref ,
c : c ,
subChans : make ( map [ int64 ] string ) ,
nestedChans : make ( map [ int64 ] string ) ,
id : id ,
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pid : parent ,
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trace : & channelTrace { createdTime : time . Now ( ) , events : make ( [ ] * TraceEvent , 0 , getMaxTraceEntry ( ) ) } ,
}
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db . get ( ) . addChannel ( id , cn , isTopChannel , parent )
return newIdentifer ( RefChannel , id , pid )
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}
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// RegisterSubChannel registers the given subChannel c in the channelz database
// with ref as its reference name, and adds it to the child list of its parent
// (identified by pid).
//
// Returns a unique channelz identifier assigned to this subChannel.
//
// If channelz is not turned ON, the channelz database is not mutated.
func RegisterSubChannel ( c Channel , pid * Identifier , ref string ) ( * Identifier , error ) {
if pid == nil {
return nil , errors . New ( "a SubChannel's parent id cannot be nil" )
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}
id := idGen . genID ( )
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if ! IsOn ( ) {
return newIdentifer ( RefSubChannel , id , pid ) , nil
}
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sc := & subChannel {
refName : ref ,
c : c ,
sockets : make ( map [ int64 ] string ) ,
id : id ,
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pid : pid . Int ( ) ,
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trace : & channelTrace { createdTime : time . Now ( ) , events : make ( [ ] * TraceEvent , 0 , getMaxTraceEntry ( ) ) } ,
}
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db . get ( ) . addSubChannel ( id , sc , pid . Int ( ) )
return newIdentifer ( RefSubChannel , id , pid ) , nil
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}
// RegisterServer registers the given server s in channelz database. It returns
// the unique channelz tracking id assigned to this server.
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//
// If channelz is not turned ON, the channelz database is not mutated.
func RegisterServer ( s Server , ref string ) * Identifier {
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id := idGen . genID ( )
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if ! IsOn ( ) {
return newIdentifer ( RefServer , id , nil )
}
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svr := & server {
refName : ref ,
s : s ,
sockets : make ( map [ int64 ] string ) ,
listenSockets : make ( map [ int64 ] string ) ,
id : id ,
}
db . get ( ) . addServer ( id , svr )
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return newIdentifer ( RefServer , id , nil )
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}
// RegisterListenSocket registers the given listen socket s in channelz database
// with ref as its reference name, and add it to the child list of its parent
// (identified by pid). It returns the unique channelz tracking id assigned to
// this listen socket.
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//
// If channelz is not turned ON, the channelz database is not mutated.
func RegisterListenSocket ( s Socket , pid * Identifier , ref string ) ( * Identifier , error ) {
if pid == nil {
return nil , errors . New ( "a ListenSocket's parent id cannot be 0" )
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}
id := idGen . genID ( )
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if ! IsOn ( ) {
return newIdentifer ( RefListenSocket , id , pid ) , nil
}
ls := & listenSocket { refName : ref , s : s , id : id , pid : pid . Int ( ) }
db . get ( ) . addListenSocket ( id , ls , pid . Int ( ) )
return newIdentifer ( RefListenSocket , id , pid ) , nil
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}
// RegisterNormalSocket registers the given normal socket s in channelz database
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// with ref as its reference name, and adds it to the child list of its parent
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// (identified by pid). It returns the unique channelz tracking id assigned to
// this normal socket.
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//
// If channelz is not turned ON, the channelz database is not mutated.
func RegisterNormalSocket ( s Socket , pid * Identifier , ref string ) ( * Identifier , error ) {
if pid == nil {
return nil , errors . New ( "a NormalSocket's parent id cannot be 0" )
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}
id := idGen . genID ( )
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if ! IsOn ( ) {
return newIdentifer ( RefNormalSocket , id , pid ) , nil
}
ns := & normalSocket { refName : ref , s : s , id : id , pid : pid . Int ( ) }
db . get ( ) . addNormalSocket ( id , ns , pid . Int ( ) )
return newIdentifer ( RefNormalSocket , id , pid ) , nil
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}
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// RemoveEntry removes an entry with unique channelz tracking id to be id from
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// channelz database.
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//
// If channelz is not turned ON, this function is a no-op.
func RemoveEntry ( id * Identifier ) {
if ! IsOn ( ) {
return
}
db . get ( ) . removeEntry ( id . Int ( ) )
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}
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// TraceEventDesc is what the caller of AddTraceEvent should provide to describe
// the event to be added to the channel trace.
//
// The Parent field is optional. It is used for an event that will be recorded
// in the entity's parent trace.
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type TraceEventDesc struct {
Desc string
Severity Severity
Parent * TraceEventDesc
}
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// AddTraceEvent adds trace related to the entity with specified id, using the
// provided TraceEventDesc.
//
// If channelz is not turned ON, this will simply log the event descriptions.
func AddTraceEvent ( l grpclog . DepthLoggerV2 , id * Identifier , depth int , desc * TraceEventDesc ) {
// Log only the trace description associated with the bottom most entity.
switch desc . Severity {
case CtUnknown , CtInfo :
l . InfoDepth ( depth + 1 , withParens ( id ) + desc . Desc )
case CtWarning :
l . WarningDepth ( depth + 1 , withParens ( id ) + desc . Desc )
case CtError :
l . ErrorDepth ( depth + 1 , withParens ( id ) + desc . Desc )
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}
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if getMaxTraceEntry ( ) == 0 {
return
}
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if IsOn ( ) {
db . get ( ) . traceEvent ( id . Int ( ) , desc )
}
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}
// channelMap is the storage data structure for channelz.
// Methods of channelMap can be divided in two two categories with respect to locking.
// 1. Methods acquire the global lock.
// 2. Methods that can only be called when global lock is held.
// A second type of method need always to be called inside a first type of method.
type channelMap struct {
mu sync . RWMutex
topLevelChannels map [ int64 ] struct { }
servers map [ int64 ] * server
channels map [ int64 ] * channel
subChannels map [ int64 ] * subChannel
listenSockets map [ int64 ] * listenSocket
normalSockets map [ int64 ] * normalSocket
}
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func newChannelMap ( ) * channelMap {
return & channelMap {
topLevelChannels : make ( map [ int64 ] struct { } ) ,
channels : make ( map [ int64 ] * channel ) ,
listenSockets : make ( map [ int64 ] * listenSocket ) ,
normalSockets : make ( map [ int64 ] * normalSocket ) ,
servers : make ( map [ int64 ] * server ) ,
subChannels : make ( map [ int64 ] * subChannel ) ,
}
}
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func ( c * channelMap ) addServer ( id int64 , s * server ) {
c . mu . Lock ( )
s . cm = c
c . servers [ id ] = s
c . mu . Unlock ( )
}
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func ( c * channelMap ) addChannel ( id int64 , cn * channel , isTopChannel bool , pid int64 ) {
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c . mu . Lock ( )
cn . cm = c
cn . trace . cm = c
c . channels [ id ] = cn
if isTopChannel {
c . topLevelChannels [ id ] = struct { } { }
} else {
c . findEntry ( pid ) . addChild ( id , cn )
}
c . mu . Unlock ( )
}
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func ( c * channelMap ) addSubChannel ( id int64 , sc * subChannel , pid int64 ) {
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c . mu . Lock ( )
sc . cm = c
sc . trace . cm = c
c . subChannels [ id ] = sc
c . findEntry ( pid ) . addChild ( id , sc )
c . mu . Unlock ( )
}
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func ( c * channelMap ) addListenSocket ( id int64 , ls * listenSocket , pid int64 ) {
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c . mu . Lock ( )
ls . cm = c
c . listenSockets [ id ] = ls
c . findEntry ( pid ) . addChild ( id , ls )
c . mu . Unlock ( )
}
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func ( c * channelMap ) addNormalSocket ( id int64 , ns * normalSocket , pid int64 ) {
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c . mu . Lock ( )
ns . cm = c
c . normalSockets [ id ] = ns
c . findEntry ( pid ) . addChild ( id , ns )
c . mu . Unlock ( )
}
// removeEntry triggers the removal of an entry, which may not indeed delete the entry, if it has to
// wait on the deletion of its children and until no other entity's channel trace references it.
// It may lead to a chain of entry deletion. For example, deleting the last socket of a gracefully
// shutting down server will lead to the server being also deleted.
func ( c * channelMap ) removeEntry ( id int64 ) {
c . mu . Lock ( )
c . findEntry ( id ) . triggerDelete ( )
c . mu . Unlock ( )
}
// c.mu must be held by the caller
func ( c * channelMap ) decrTraceRefCount ( id int64 ) {
e := c . findEntry ( id )
if v , ok := e . ( tracedChannel ) ; ok {
v . decrTraceRefCount ( )
e . deleteSelfIfReady ( )
}
}
// c.mu must be held by the caller.
func ( c * channelMap ) findEntry ( id int64 ) entry {
var v entry
var ok bool
if v , ok = c . channels [ id ] ; ok {
return v
}
if v , ok = c . subChannels [ id ] ; ok {
return v
}
if v , ok = c . servers [ id ] ; ok {
return v
}
if v , ok = c . listenSockets [ id ] ; ok {
return v
}
if v , ok = c . normalSockets [ id ] ; ok {
return v
}
return & dummyEntry { idNotFound : id }
}
// c.mu must be held by the caller
// deleteEntry simply deletes an entry from the channelMap. Before calling this
// method, caller must check this entry is ready to be deleted, i.e removeEntry()
// has been called on it, and no children still exist.
// Conditionals are ordered by the expected frequency of deletion of each entity
// type, in order to optimize performance.
func ( c * channelMap ) deleteEntry ( id int64 ) {
var ok bool
if _ , ok = c . normalSockets [ id ] ; ok {
delete ( c . normalSockets , id )
return
}
if _ , ok = c . subChannels [ id ] ; ok {
delete ( c . subChannels , id )
return
}
if _ , ok = c . channels [ id ] ; ok {
delete ( c . channels , id )
delete ( c . topLevelChannels , id )
return
}
if _ , ok = c . listenSockets [ id ] ; ok {
delete ( c . listenSockets , id )
return
}
if _ , ok = c . servers [ id ] ; ok {
delete ( c . servers , id )
return
}
}
func ( c * channelMap ) traceEvent ( id int64 , desc * TraceEventDesc ) {
c . mu . Lock ( )
child := c . findEntry ( id )
childTC , ok := child . ( tracedChannel )
if ! ok {
c . mu . Unlock ( )
return
}
childTC . getChannelTrace ( ) . append ( & TraceEvent { Desc : desc . Desc , Severity : desc . Severity , Timestamp : time . Now ( ) } )
if desc . Parent != nil {
parent := c . findEntry ( child . getParentID ( ) )
var chanType RefChannelType
switch child . ( type ) {
case * channel :
chanType = RefChannel
case * subChannel :
chanType = RefSubChannel
}
if parentTC , ok := parent . ( tracedChannel ) ; ok {
parentTC . getChannelTrace ( ) . append ( & TraceEvent {
Desc : desc . Parent . Desc ,
Severity : desc . Parent . Severity ,
Timestamp : time . Now ( ) ,
RefID : id ,
RefName : childTC . getRefName ( ) ,
RefType : chanType ,
} )
childTC . incrTraceRefCount ( )
}
}
c . mu . Unlock ( )
}
type int64Slice [ ] int64
func ( s int64Slice ) Len ( ) int { return len ( s ) }
func ( s int64Slice ) Swap ( i , j int ) { s [ i ] , s [ j ] = s [ j ] , s [ i ] }
func ( s int64Slice ) Less ( i , j int ) bool { return s [ i ] < s [ j ] }
func copyMap ( m map [ int64 ] string ) map [ int64 ] string {
n := make ( map [ int64 ] string )
for k , v := range m {
n [ k ] = v
}
return n
}
func min ( a , b int64 ) int64 {
if a < b {
return a
}
return b
}
func ( c * channelMap ) GetTopChannels ( id int64 , maxResults int64 ) ( [ ] * ChannelMetric , bool ) {
if maxResults <= 0 {
maxResults = EntryPerPage
}
c . mu . RLock ( )
l := int64 ( len ( c . topLevelChannels ) )
ids := make ( [ ] int64 , 0 , l )
cns := make ( [ ] * channel , 0 , min ( l , maxResults ) )
for k := range c . topLevelChannels {
ids = append ( ids , k )
}
sort . Sort ( int64Slice ( ids ) )
idx := sort . Search ( len ( ids ) , func ( i int ) bool { return ids [ i ] >= id } )
count := int64 ( 0 )
var end bool
var t [ ] * ChannelMetric
for i , v := range ids [ idx : ] {
if count == maxResults {
break
}
if cn , ok := c . channels [ v ] ; ok {
cns = append ( cns , cn )
t = append ( t , & ChannelMetric {
NestedChans : copyMap ( cn . nestedChans ) ,
SubChans : copyMap ( cn . subChans ) ,
} )
count ++
}
if i == len ( ids [ idx : ] ) - 1 {
end = true
break
}
}
c . mu . RUnlock ( )
if count == 0 {
end = true
}
for i , cn := range cns {
t [ i ] . ChannelData = cn . c . ChannelzMetric ( )
t [ i ] . ID = cn . id
t [ i ] . RefName = cn . refName
t [ i ] . Trace = cn . trace . dumpData ( )
}
return t , end
}
func ( c * channelMap ) GetServers ( id , maxResults int64 ) ( [ ] * ServerMetric , bool ) {
if maxResults <= 0 {
maxResults = EntryPerPage
}
c . mu . RLock ( )
l := int64 ( len ( c . servers ) )
ids := make ( [ ] int64 , 0 , l )
ss := make ( [ ] * server , 0 , min ( l , maxResults ) )
for k := range c . servers {
ids = append ( ids , k )
}
sort . Sort ( int64Slice ( ids ) )
idx := sort . Search ( len ( ids ) , func ( i int ) bool { return ids [ i ] >= id } )
count := int64 ( 0 )
var end bool
var s [ ] * ServerMetric
for i , v := range ids [ idx : ] {
if count == maxResults {
break
}
if svr , ok := c . servers [ v ] ; ok {
ss = append ( ss , svr )
s = append ( s , & ServerMetric {
ListenSockets : copyMap ( svr . listenSockets ) ,
} )
count ++
}
if i == len ( ids [ idx : ] ) - 1 {
end = true
break
}
}
c . mu . RUnlock ( )
if count == 0 {
end = true
}
for i , svr := range ss {
s [ i ] . ServerData = svr . s . ChannelzMetric ( )
s [ i ] . ID = svr . id
s [ i ] . RefName = svr . refName
}
return s , end
}
func ( c * channelMap ) GetServerSockets ( id int64 , startID int64 , maxResults int64 ) ( [ ] * SocketMetric , bool ) {
if maxResults <= 0 {
maxResults = EntryPerPage
}
var svr * server
var ok bool
c . mu . RLock ( )
if svr , ok = c . servers [ id ] ; ! ok {
// server with id doesn't exist.
c . mu . RUnlock ( )
return nil , true
}
svrskts := svr . sockets
l := int64 ( len ( svrskts ) )
ids := make ( [ ] int64 , 0 , l )
sks := make ( [ ] * normalSocket , 0 , min ( l , maxResults ) )
for k := range svrskts {
ids = append ( ids , k )
}
sort . Sort ( int64Slice ( ids ) )
idx := sort . Search ( len ( ids ) , func ( i int ) bool { return ids [ i ] >= startID } )
count := int64 ( 0 )
var end bool
for i , v := range ids [ idx : ] {
if count == maxResults {
break
}
if ns , ok := c . normalSockets [ v ] ; ok {
sks = append ( sks , ns )
count ++
}
if i == len ( ids [ idx : ] ) - 1 {
end = true
break
}
}
c . mu . RUnlock ( )
if count == 0 {
end = true
}
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s := make ( [ ] * SocketMetric , 0 , len ( sks ) )
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for _ , ns := range sks {
sm := & SocketMetric { }
sm . SocketData = ns . s . ChannelzMetric ( )
sm . ID = ns . id
sm . RefName = ns . refName
s = append ( s , sm )
}
return s , end
}
func ( c * channelMap ) GetChannel ( id int64 ) * ChannelMetric {
cm := & ChannelMetric { }
var cn * channel
var ok bool
c . mu . RLock ( )
if cn , ok = c . channels [ id ] ; ! ok {
// channel with id doesn't exist.
c . mu . RUnlock ( )
return nil
}
cm . NestedChans = copyMap ( cn . nestedChans )
cm . SubChans = copyMap ( cn . subChans )
// cn.c can be set to &dummyChannel{} when deleteSelfFromMap is called. Save a copy of cn.c when
// holding the lock to prevent potential data race.
chanCopy := cn . c
c . mu . RUnlock ( )
cm . ChannelData = chanCopy . ChannelzMetric ( )
cm . ID = cn . id
cm . RefName = cn . refName
cm . Trace = cn . trace . dumpData ( )
return cm
}
func ( c * channelMap ) GetSubChannel ( id int64 ) * SubChannelMetric {
cm := & SubChannelMetric { }
var sc * subChannel
var ok bool
c . mu . RLock ( )
if sc , ok = c . subChannels [ id ] ; ! ok {
// subchannel with id doesn't exist.
c . mu . RUnlock ( )
return nil
}
cm . Sockets = copyMap ( sc . sockets )
// sc.c can be set to &dummyChannel{} when deleteSelfFromMap is called. Save a copy of sc.c when
// holding the lock to prevent potential data race.
chanCopy := sc . c
c . mu . RUnlock ( )
cm . ChannelData = chanCopy . ChannelzMetric ( )
cm . ID = sc . id
cm . RefName = sc . refName
cm . Trace = sc . trace . dumpData ( )
return cm
}
func ( c * channelMap ) GetSocket ( id int64 ) * SocketMetric {
sm := & SocketMetric { }
c . mu . RLock ( )
if ls , ok := c . listenSockets [ id ] ; ok {
c . mu . RUnlock ( )
sm . SocketData = ls . s . ChannelzMetric ( )
sm . ID = ls . id
sm . RefName = ls . refName
return sm
}
if ns , ok := c . normalSockets [ id ] ; ok {
c . mu . RUnlock ( )
sm . SocketData = ns . s . ChannelzMetric ( )
sm . ID = ns . id
sm . RefName = ns . refName
return sm
}
c . mu . RUnlock ( )
return nil
}
func ( c * channelMap ) GetServer ( id int64 ) * ServerMetric {
sm := & ServerMetric { }
var svr * server
var ok bool
c . mu . RLock ( )
if svr , ok = c . servers [ id ] ; ! ok {
c . mu . RUnlock ( )
return nil
}
sm . ListenSockets = copyMap ( svr . listenSockets )
c . mu . RUnlock ( )
sm . ID = svr . id
sm . RefName = svr . refName
sm . ServerData = svr . s . ChannelzMetric ( )
return sm
}
type idGenerator struct {
id int64
}
func ( i * idGenerator ) reset ( ) {
atomic . StoreInt64 ( & i . id , 0 )
}
func ( i * idGenerator ) genID ( ) int64 {
return atomic . AddInt64 ( & i . id , 1 )
}