package control import ( "github.com/nspcc-dev/neofs-api-go/v2/util/proto" ) // StableMarshal reads binary representation of health check request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *HealthCheckRequest_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of health check request body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *HealthCheckRequest_Body) StableSize() int { return 0 } // SetBody sets health check request body. func (x *HealthCheckRequest) SetBody(v *HealthCheckRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the health check request body. func (x *HealthCheckRequest) SetSignature(body *Signature) { if x != nil { x.Signature = body } } // ReadSignedData reads signed data of health check request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *HealthCheckRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of health check request. // // Structures with the same field values have the same signed data size. func (x *HealthCheckRequest) SignedDataSize() int { return x.GetBody().StableSize() } // SetNetmapStatus sets status of the storage node in NeoFS network map. func (x *HealthCheckResponse_Body) SetNetmapStatus(v NetmapStatus) { if x != nil { x.NetmapStatus = v } } // SetHealthStatus sets health status of the storage node application. func (x *HealthCheckResponse_Body) SetHealthStatus(v HealthStatus) { if x != nil { x.HealthStatus = v } } const ( _ = iota healthRespBodyStatusFNum healthRespBodyHealthStatusFNum ) // StableMarshal reads binary representation of health check response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *HealthCheckResponse_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } var ( offset, n int err error ) n, err = proto.EnumMarshal(healthRespBodyStatusFNum, buf[offset:], int32(x.NetmapStatus)) if err != nil { return nil, err } offset += n _, err = proto.EnumMarshal(healthRespBodyHealthStatusFNum, buf[offset:], int32(x.HealthStatus)) if err != nil { return nil, err } return buf, nil } // StableSize returns binary size of health check response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *HealthCheckResponse_Body) StableSize() int { if x == nil { return 0 } size := 0 size += proto.EnumSize(healthRespBodyStatusFNum, int32(x.NetmapStatus)) size += proto.EnumSize(healthRespBodyHealthStatusFNum, int32(x.HealthStatus)) return size } // SetBody sets health check response body. func (x *HealthCheckResponse) SetBody(v *HealthCheckResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the health check response body. func (x *HealthCheckResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of health check response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *HealthCheckResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of health check response. // // Structures with the same field values have the same signed data size. func (x *HealthCheckResponse) SignedDataSize() int { return x.GetBody().StableSize() } // StableMarshal reads binary representation of netmap snapshot request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *NetmapSnapshotRequest_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of netmap snapshot request body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *NetmapSnapshotRequest_Body) StableSize() int { return 0 } // SetBody sets get netmap snapshot request body. func (x *NetmapSnapshotRequest) SetBody(v *NetmapSnapshotRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the netmap snapshot request body. func (x *NetmapSnapshotRequest) SetSignature(body *Signature) { if x != nil { x.Signature = body } } // ReadSignedData reads signed data of netmap snapshot request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *NetmapSnapshotRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of netmap snapshot request. // // Structures with the same field values have the same signed data size. func (x *NetmapSnapshotRequest) SignedDataSize() int { return x.GetBody().StableSize() } // SetNetmap sets structure of the current network map. func (x *NetmapSnapshotResponse_Body) SetNetmap(v *Netmap) { if x != nil { x.Netmap = v } } const ( _ = iota snapshotRespBodyNetmapFNum ) // StableMarshal reads binary representation of netmap snapshot response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *NetmapSnapshotResponse_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } _, err := proto.NestedStructureMarshal(snapshotRespBodyNetmapFNum, buf, x.Netmap) if err != nil { return nil, err } return buf, nil } // StableSize returns binary size of netmap snapshot response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *NetmapSnapshotResponse_Body) StableSize() int { if x == nil { return 0 } size := 0 size += proto.NestedStructureSize(snapshotRespBodyNetmapFNum, x.Netmap) return size } // SetBody sets get netmap snapshot response body. func (x *NetmapSnapshotResponse) SetBody(v *NetmapSnapshotResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the get netmap snapshot response body. func (x *NetmapSnapshotResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of netmap snapshot response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *NetmapSnapshotResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of netmap snapshot response. // // Structures with the same field values have the same signed data size. func (x *NetmapSnapshotResponse) SignedDataSize() int { return x.GetBody().StableSize() } // SetStatus sets new storage node status in NeoFS network map. func (x *SetNetmapStatusRequest_Body) SetStatus(v NetmapStatus) { if x != nil { x.Status = v } } const ( _ = iota setNetmapStatusReqBodyStatusFNum ) // StableMarshal reads binary representation of set netmap status request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *SetNetmapStatusRequest_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } _, err := proto.EnumMarshal(setNetmapStatusReqBodyStatusFNum, buf, int32(x.Status)) if err != nil { return nil, err } return buf, nil } // StableSize returns binary size of netmap status response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *SetNetmapStatusRequest_Body) StableSize() int { if x == nil { return 0 } size := 0 size += proto.EnumSize(setNetmapStatusReqBodyStatusFNum, int32(x.Status)) return size } // SetBody sets body of the set netmap status request . func (x *SetNetmapStatusRequest) SetBody(v *SetNetmapStatusRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the set netmap status request body. func (x *SetNetmapStatusRequest) SetSignature(body *Signature) { if x != nil { x.Signature = body } } // ReadSignedData reads signed data of set netmap status request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *SetNetmapStatusRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of set netmap status request. // // Structures with the same field values have the same signed data size. func (x *SetNetmapStatusRequest) SignedDataSize() int { return x.GetBody().StableSize() } // StableMarshal reads binary representation of set netmap status response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *SetNetmapStatusResponse_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of set netmap status response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *SetNetmapStatusResponse_Body) StableSize() int { return 0 } // SetBody sets set body of the netmap status response. func (x *SetNetmapStatusResponse) SetBody(v *SetNetmapStatusResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the set netmap status response body. func (x *SetNetmapStatusResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of set netmap status response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *SetNetmapStatusResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of set netmap status response. // // Structures with the same field values have the same signed data size. func (x *SetNetmapStatusResponse) SignedDataSize() int { return x.GetBody().StableSize() } // SetAddressList sets list of objects to be removed in NeoFS API binary format. func (x *DropObjectsRequest_Body) SetAddressList(v [][]byte) { if x != nil { x.AddressList = v } } const ( _ = iota addrListReqBodyStatusFNum ) // StableMarshal reads binary representation of "Drop objects" request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *DropObjectsRequest_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } _, err := proto.RepeatedBytesMarshal(addrListReqBodyStatusFNum, buf, x.AddressList) if err != nil { return nil, err } return buf, nil } // StableSize returns binary size of "Drop objects" response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *DropObjectsRequest_Body) StableSize() int { if x == nil { return 0 } size := 0 size += proto.RepeatedBytesSize(addrListReqBodyStatusFNum, x.AddressList) return size } // SetBody sets body of the set "Drop objects" request. func (x *DropObjectsRequest) SetBody(v *DropObjectsRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the "Drop objects" request body. func (x *DropObjectsRequest) SetSignature(body *Signature) { if x != nil { x.Signature = body } } // ReadSignedData reads signed data of "Drop objects" request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *DropObjectsRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data of "Drop objects" request. // // Structures with the same field values have the same signed data size. func (x *DropObjectsRequest) SignedDataSize() int { return x.GetBody().StableSize() } // StableMarshal reads binary representation of "Drop objects" response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *DropObjectsResponse_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of "Drop objects" response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *DropObjectsResponse_Body) StableSize() int { return 0 } // SetBody sets set body of the "Drop objects" response. func (x *DropObjectsResponse) SetBody(v *DropObjectsResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the "Drop objects" response body. func (x *DropObjectsResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of "Drop objects" response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *DropObjectsResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data of "Drop objects" response. // // Structures with the same field values have the same signed data size. func (x *DropObjectsResponse) SignedDataSize() int { return x.GetBody().StableSize() } // StableMarshal reads binary representation of list shards request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *ListShardsRequest_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of list shards request body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *ListShardsRequest_Body) StableSize() int { return 0 } // SetBody sets list shards request body. func (x *ListShardsRequest) SetBody(v *ListShardsRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the list shards request body. func (x *ListShardsRequest) SetSignature(body *Signature) { if x != nil { x.Signature = body } } // ReadSignedData reads signed data of list shards request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *ListShardsRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of list shards request. // // Structures with the same field values have the same signed data size. func (x *ListShardsRequest) SignedDataSize() int { return x.GetBody().StableSize() } // SetShards sets shards of the storage node. func (x *ListShardsResponse_Body) SetShards(v []*ShardInfo) { if x != nil { x.Shards = v } } const ( _ = iota listShardsRespBodyShardsFNum ) // StableMarshal reads binary representation of list shards response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *ListShardsResponse_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } var ( offset, n int err error ) for i := range x.Shards { n, err = proto.NestedStructureMarshal(listShardsRespBodyShardsFNum, buf[offset:], x.Shards[i]) if err != nil { return nil, err } offset += n } return buf, nil } // StableSize returns binary size of list shards response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *ListShardsResponse_Body) StableSize() int { if x == nil { return 0 } size := 0 for i := range x.Shards { size += proto.NestedStructureSize(listShardsRespBodyShardsFNum, x.Shards[i]) } return size } // SetBody sets list shards response body. func (x *ListShardsResponse) SetBody(v *ListShardsResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the list shards response body. func (x *ListShardsResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of list shards response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *ListShardsResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of list shards response. // // Structures with the same field values have the same signed data size. func (x *ListShardsResponse) SignedDataSize() int { return x.GetBody().StableSize() } // SetShardID sets shard ID whose mode is requested to be set. func (x *SetShardModeRequest_Body) SetShardID(v []byte) { if v != nil { x.Shard_ID = v } } // SetMode sets mode of the shard. func (x *SetShardModeRequest_Body) SetMode(v ShardMode) { x.Mode = v } const ( _ = iota setShardModeReqBodyShardIDFNum setShardModeReqBodyModeFNum ) // StableMarshal reads binary representation of set shard mode request body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *SetShardModeRequest_Body) StableMarshal(buf []byte) ([]byte, error) { if x == nil { return []byte{}, nil } if sz := x.StableSize(); len(buf) < sz { buf = make([]byte, sz) } var ( offset, n int err error ) n, err = proto.BytesMarshal(setShardModeReqBodyShardIDFNum, buf, x.Shard_ID) if err != nil { return nil, err } offset += n _, err = proto.EnumMarshal(setShardModeReqBodyModeFNum, buf[offset:], int32(x.Mode)) if err != nil { return nil, err } return buf, nil } // StableSize returns binary size of set shard mode response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *SetShardModeRequest_Body) StableSize() int { if x == nil { return 0 } size := 0 size += proto.BytesSize(setShardModeReqBodyShardIDFNum, x.Shard_ID) size += proto.EnumSize(setShardModeReqBodyModeFNum, int32(x.Mode)) return size } // SetBody sets request body. func (x *SetShardModeRequest) SetBody(v *SetShardModeRequest_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the request body. func (x *SetShardModeRequest) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of the set shard mode request to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *SetShardModeRequest) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of the set shard mode request. // // Structures with the same field values have the same signed data size. func (x *SetShardModeRequest) SignedDataSize() int { return x.GetBody().StableSize() } // StableMarshal reads binary representation of the set shard mode response body // in protobuf binary format. // // If buffer length is less than x.StableSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same binary format. func (x *SetShardModeResponse_Body) StableMarshal(buf []byte) ([]byte, error) { return buf, nil } // StableSize returns binary size of the set shard mode response body // in protobuf binary format. // // Structures with the same field values have the same binary size. func (x *SetShardModeResponse_Body) StableSize() int { return 0 } // SetBody sets body of the set shard mode response. func (x *SetShardModeResponse) SetBody(v *SetShardModeResponse_Body) { if x != nil { x.Body = v } } // SetSignature sets signature of the set shard mode response body. func (x *SetShardModeResponse) SetSignature(v *Signature) { if x != nil { x.Signature = v } } // ReadSignedData reads signed data of the set shard mode response to buf. // // If buffer length is less than x.SignedDataSize(), new buffer is allocated. // // Returns any error encountered which did not allow writing the data completely. // Otherwise, returns the buffer in which the data is written. // // Structures with the same field values have the same signed data. func (x *SetShardModeResponse) ReadSignedData(buf []byte) ([]byte, error) { return x.GetBody().StableMarshal(buf) } // SignedDataSize returns binary size of the signed data // of the set shard mode response. // // Structures with the same field values have the same signed data size. func (x *SetShardModeResponse) SignedDataSize() int { return x.GetBody().StableSize() }