forked from TrueCloudLab/frostfs-api
357 lines
12 KiB
Protocol Buffer
357 lines
12 KiB
Protocol Buffer
syntax = "proto3";
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package neo.fs.v2.netmap;
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option go_package = "git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/netmap/grpc;netmap";
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option csharp_namespace = "Neo.FileStorage.API.Netmap";
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// Operations on filters
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enum Operation {
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// No Operation defined
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OPERATION_UNSPECIFIED = 0;
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// Equal
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EQ = 1;
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// Not Equal
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NE = 2;
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// Greater then
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GT = 3;
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// Greater or equal
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GE = 4;
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// Less then
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LT = 5;
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// Less or equal
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LE = 6;
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// Logical OR
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OR = 7;
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// Logical AND
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AND = 8;
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// Logical negation
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NOT = 9;
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// Matches pattern
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LIKE = 10;
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}
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// Selector modifier shows how the node set will be formed. By default selector
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// just groups nodes into a bucket by attribute, selecting nodes only by their
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// hash distance.
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enum Clause {
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// No modifier defined. Nodes will be selected from the bucket randomly
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CLAUSE_UNSPECIFIED = 0;
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// SAME will select only nodes having the same value of bucket attribute
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SAME = 1;
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// DISTINCT will select nodes having different values of bucket attribute
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DISTINCT = 2;
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}
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// This filter will return the subset of nodes from `NetworkMap` or another
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// filter's results that will satisfy filter's conditions.
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message Filter {
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// Name of the filter or a reference to a named filter. '*' means
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// application to the whole unfiltered NetworkMap. At top level it's used as a
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// filter name. At lower levels it's considered to be a reference to another
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// named filter
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string name = 1 [ json_name = "name" ];
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// Key to filter
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string key = 2 [ json_name = "key" ];
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// Filtering operation
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Operation op = 3 [ json_name = "op" ];
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// Value to match
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string value = 4 [ json_name = "value" ];
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// List of inner filters. Top level operation will be applied to the whole
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// list.
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repeated Filter filters = 5 [ json_name = "filters" ];
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}
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// Selector chooses a number of nodes from the bucket taking the nearest nodes
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// to the provided `ContainerID` by hash distance.
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message Selector {
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// Selector name to reference in object placement section
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string name = 1 [ json_name = "name" ];
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// How many nodes to select from the bucket
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uint32 count = 2 [ json_name = "count" ];
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// Selector modifier showing how to form a bucket
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Clause clause = 3 [ json_name = "clause" ];
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// Bucket attribute to select from
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string attribute = 4 [ json_name = "attribute" ];
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// Filter reference to select from
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string filter = 5 [ json_name = "filter" ];
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}
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// Number of object replicas in a set of nodes from the defined selector. If no
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// selector set, the root bucket containing all possible nodes will be used by
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// default.
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message Replica {
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// How many object replicas to put
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uint32 count = 1 [ json_name = "count" ];
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// Named selector bucket to put replicas
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string selector = 2 [ json_name = "selector" ];
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// Data shards count
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uint32 ec_data_count = 3 [ json_name = "ecDataCount" ];
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// Parity shards count
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uint32 ec_parity_count = 4 [ json_name = "ecParityCount" ];
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}
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// Set of rules to select a subset of nodes from `NetworkMap` able to store
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// container's objects. The format is simple enough to transpile from different
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// storage policy definition languages.
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message PlacementPolicy {
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// Rules to set number of object replicas and place each one into a named
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// bucket
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repeated Replica replicas = 1 [ json_name = "replicas" ];
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// Container backup factor controls how deep FrostFS will search for nodes
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// alternatives to include into container's nodes subset
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uint32 container_backup_factor = 2 [ json_name = "containerBackupFactor" ];
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// Set of Selectors to form the container's nodes subset
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repeated Selector selectors = 3 [ json_name = "selectors" ];
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// List of named filters to reference in selectors
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repeated Filter filters = 4 [ json_name = "filters" ];
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// Unique flag defines non-overlapping application for replicas
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bool unique = 5 [ json_name = "unique" ];
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}
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// FrostFS node description
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message NodeInfo {
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// Public key of the FrostFS node in a binary format
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bytes public_key = 1 [ json_name = "publicKey" ];
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// Ways to connect to a node
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repeated string addresses = 2 [ json_name = "addresses" ];
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// Administrator-defined Attributes of the FrostFS Storage Node.
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//
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// `Attribute` is a Key-Value metadata pair. Key name must be a valid UTF-8
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// string. Value can't be empty.
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//
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// Attributes can be constructed into a chain of attributes: any attribute can
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// have a parent attribute and a child attribute (except the first and the
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// last one). A string representation of the chain of attributes in FrostFS
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// Storage Node configuration uses ":" and "/" symbols, e.g.:
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//
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// `FrostFS_NODE_ATTRIBUTE_1=key1:val1/key2:val2`
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//
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// Therefore the string attribute representation in the Node configuration
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// must use "\:", "\/" and "\\" escaped symbols if any of them appears in an
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// attribute's key or value.
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//
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// Node's attributes are mostly used during Storage Policy evaluation to
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// calculate object's placement and find a set of nodes satisfying policy
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// requirements. There are some "well-known" node attributes common to all the
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// Storage Nodes in the network and used implicitly with default values if not
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// explicitly set:
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//
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// * Capacity \
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// Total available disk space in Gigabytes.
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// * Price \
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// Price in GAS tokens for storing one GB of data during one Epoch. In node
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// attributes it's a string presenting floating point number with comma or
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// point delimiter for decimal part. In the Network Map it will be saved as
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// 64-bit unsigned integer representing number of minimal token fractions.
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// * UN-LOCODE \
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// Node's geographic location in
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// [UN/LOCODE](https://www.unece.org/cefact/codesfortrade/codes_index.html)
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// format approximated to the nearest point defined in the standard.
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// * CountryCode \
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// Country code in
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// [ISO 3166-1_alpha-2](https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2)
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// format. Calculated automatically from `UN-LOCODE` attribute.
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// * Country \
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// Country short name in English, as defined in
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// [ISO-3166](https://www.iso.org/obp/ui/#search). Calculated automatically
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// from `UN-LOCODE` attribute.
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// * Location \
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// Place names are given, whenever possible, in their national language
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// versions as expressed in the Roman alphabet using the 26 characters of
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// the character set adopted for international trade data interchange,
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// written without diacritics . Calculated automatically from `UN-LOCODE`
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// attribute.
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// * SubDivCode \
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// Country's administrative subdivision where node is located. Calculated
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// automatically from `UN-LOCODE` attribute based on `SubDiv` field.
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// Presented in [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-2)
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// format.
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// * SubDiv \
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// Country's administrative subdivision name, as defined in
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// [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-2). Calculated
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// automatically from `UN-LOCODE` attribute.
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// * Continent \
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// Node's continent name according to the [Seven-Continent
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// model](https://en.wikipedia.org/wiki/Continent#Number). Calculated
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// automatically from `UN-LOCODE` attribute.
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// * ExternalAddr
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// Node's preferred way for communications with external clients.
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// Clients SHOULD use these addresses if possible.
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// Must contain a comma-separated list of multi-addresses.
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//
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// For detailed description of each well-known attribute please see the
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// corresponding section in FrostFS Technical Specification.
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message Attribute {
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// Key of the node attribute
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string key = 1 [ json_name = "key" ];
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// Value of the node attribute
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string value = 2 [ json_name = "value" ];
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// Parent keys, if any. For example for `City` it could be `Region` and
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// `Country`.
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repeated string parents = 3 [ json_name = "parents" ];
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}
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// Carries list of the FrostFS node attributes in a key-value form. Key name
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// must be a node-unique valid UTF-8 string. Value can't be empty. NodeInfo
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// structures with duplicated attribute names or attributes with empty values
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// will be considered invalid.
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repeated Attribute attributes = 3 [ json_name = "attributes" ];
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// Represents the enumeration of various states of the FrostFS node.
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enum State {
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// Unknown state
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UNSPECIFIED = 0;
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// Active state in the network
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ONLINE = 1;
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// Network unavailable state
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OFFLINE = 2;
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// Maintenance state
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MAINTENANCE = 3;
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}
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// Carries state of the FrostFS node
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State state = 4 [ json_name = "state" ];
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}
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// Network map structure
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message Netmap {
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// Network map revision number.
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uint64 epoch = 1 [ json_name = "epoch" ];
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// Nodes presented in network.
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repeated NodeInfo nodes = 2 [ json_name = "nodes" ];
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}
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// FrostFS network configuration
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message NetworkConfig {
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// Single configuration parameter. Key MUST be network-unique.
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//
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// System parameters:
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// - **AuditFee** \
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// Fee paid by the storage group owner to the Inner Ring member.
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// Value: little-endian integer. Default: 0.
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// - **BasicIncomeRate** \
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// Cost of storing one gigabyte of data for a period of one epoch. Paid by
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// container owner to container nodes.
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// Value: little-endian integer. Default: 0.
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// - **ContainerAliasFee** \
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// Fee paid for named container's creation by the container owner.
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// Value: little-endian integer. Default: 0.
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// - **ContainerFee** \
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// Fee paid for container creation by the container owner.
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// Value: little-endian integer. Default: 0.
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// - **EpochDuration** \
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// FrostFS epoch duration measured in Sidechain blocks.
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// Value: little-endian integer. Default: 0.
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// - **HomomorphicHashingDisabled** \
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// Flag of disabling the homomorphic hashing of objects' payload.
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// Value: true if any byte != 0. Default: false.
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// - **InnerRingCandidateFee** \
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// Fee for entrance to the Inner Ring paid by the candidate.
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// Value: little-endian integer. Default: 0.
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// - **MaintenanceModeAllowed** \
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// Flag allowing setting the MAINTENANCE state to storage nodes.
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// Value: true if any byte != 0. Default: false.
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// - **MaxObjectSize** \
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// Maximum size of physically stored FrostFS object measured in bytes.
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// Value: little-endian integer. Default: 0.
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//
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// This value refers to the maximum size of a **physically** stored object
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// in FrostFS. However, from a user's perspective, the **logical** size of a
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// stored object can be significantly larger. The relationship between the
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// physical and logical object sizes is governed by the following formula
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//
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// ```math
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// \mathrm{Stored\ Object\ Size} \le
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// \frac{
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// \left(\mathrm{Max\ Object\ Size}\right)^2
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// }{
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// \mathrm{Object\ ID\ Size}
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// }
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// ```
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//
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// This arises from the fact that a tombstone, also being an object, stores
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// the IDs of inhumed objects and cannot be divided into smaller objects,
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// thus having an upper limit for its size.
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//
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// For example, if:
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// * Max Object Size Size = 64 MiB;
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// * Object ID Size = 32 B;
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//
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// then:
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// ```math
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// \mathrm{Stored\ Object\ Size} \le
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// \frac{\left(64\ \mathrm{MiB}\right)^2}{32\ \mathrm{B}} =
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// \frac{2^{52}}{2^5}\ \mathrm{B} =
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// 2^{47}\ \mathrm{B} =
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// 128\ \mathrm{TiB}
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// ```
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// - **WithdrawFee** \
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// Fee paid for withdrawal of funds paid by the account owner.
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// Value: little-endian integer. Default: 0.
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// - **MaxECDataCount** \
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// Maximum number of data shards for EC placement policy.
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// Value: little-endian integer. Default: 0.
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// - **MaxECParityCount** \
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// Maximum number of parity shards for EC placement policy.
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// Value: little-endian integer. Default: 0.
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message Parameter {
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// Parameter key. UTF-8 encoded string
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bytes key = 1 [ json_name = "key" ];
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// Parameter value
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bytes value = 2 [ json_name = "value" ];
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}
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// List of parameter values
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repeated Parameter parameters = 1 [ json_name = "parameters" ];
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}
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// Information about FrostFS network
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message NetworkInfo {
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// Number of the current epoch in the FrostFS network
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uint64 current_epoch = 1 [ json_name = "currentEpoch" ];
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// Magic number of the sidechain of the FrostFS network
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uint64 magic_number = 2 [ json_name = "magicNumber" ];
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// MillisecondsPerBlock network parameter of the sidechain of the FrostFS
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// network
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int64 ms_per_block = 3 [ json_name = "msPerBlock" ];
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// FrostFS network configuration
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NetworkConfig network_config = 4 [ json_name = "networkConfig" ];
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}
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