[#2238] neofs-node: Gracefully handle shard initialization errors

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
KirillovDenis/poc/impersonate
Evgenii Stratonikov 2023-02-06 13:48:58 +03:00 committed by fyrchik
parent 427fe276f2
commit 59748b7ae8
1 changed files with 10 additions and 5 deletions

View File

@ -790,13 +790,18 @@ func initLocalStorage(c *cfg) {
tombstone.WithTombstoneSource(tombstoneSrc),
)
var shardsAttached int
for _, optsWithMeta := range c.shardOpts() {
id, err := ls.AddShard(append(optsWithMeta.shOpts, shard.WithTombstoneSource(tombstoneSource))...)
fatalOnErr(err)
c.log.Info("shard attached to engine",
zap.Stringer("id", id),
)
if err != nil {
c.log.Error("failed to attach shard to engine", zap.Error(err))
} else {
shardsAttached++
c.log.Info("shard attached to engine", zap.Stringer("id", id))
}
}
if shardsAttached == 0 {
fatalOnErr(engineconfig.ErrNoShardConfigured)
}
c.cfgObject.cfgLocalStorage.localStorage = ls