Concurrent Apply can lead to child node applies before parent, so
undo/redo operations will perform. This leads to performance degradation
in case of tree with many sublevels.
Signed-off-by: Dmitrii Stepanov <d.stepanov@yadro.com>
Initially it was there to check whether an update is being initiated by
a proper node. It is now obsolete for 2 reasons:
1. Background synchronization fetches all operations from a single node.
2. There are a lot more problems with trust in the tree service, it is
only used in controlled environments.
Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
Because synchronization _most likely_ will have apply already existing
operations, it is much faster to check their presence in a read
transaction. However, always doing this will degrade the perfomance
for normal `Apply`. And, let's be honest, it is already not good.
Thus we add a separate parameter which specifies whether this logic is
enabled.
Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
Currently there is a possibility for modifying operations to fail
because of I/O errors and a new tree to be created on another shard.
This commit adds existence check for modifying operations.
Read operations remain as they are, not to slow things.
`TreeDrop` is an exception, because this is a tree removal and trying
multiple shards is not an unwanted behaviour.
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
Iterate over every shard and search for the container's trees. Final result
is a concatenation of shards' results. It is considered that one fixed tree
is placed on one fixed shard but the different trees of a fixed container
could be placed on different shards.
Signed-off-by: Pavel Karpy <carpawell@nspcc.ru>
After a4adb79db new logical error could be returned. Do not increase
error counter in this case.
Signed-off-by: Evgenii Stratonikov <evgeniy@morphbits.ru>
1. Modifying operations are not expected to fail, unless the shard is
read-only.
2. `Get*` operations should increase error counter too, unless the
error is `ErrTreeNotFound`.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
The tricky part here is the engine itself: we stop iteration on
`ErrReadOnly` because it is better to synchronize the shard later than
to have partial trees stored in 2 shards.
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>