frostfs-node/pkg/services/control/service_grpc.pb.go
Evgenii Stratonikov 0b9622c418 [#191] control: Add Doctor RPC
Doctor RPC performs complex operations on the storage engine.
Currently only duplicate removal is supported.

Signed-off-by: Evgenii Stratonikov <e.stratonikov@yadro.com>
2023-04-07 17:25:50 +00:00

499 lines
20 KiB
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Generated

// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.3.0
// - protoc v3.21.12
// source: pkg/services/control/service.proto
package control
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.32.0 or later.
const _ = grpc.SupportPackageIsVersion7
const (
ControlService_HealthCheck_FullMethodName = "/control.ControlService/HealthCheck"
ControlService_SetNetmapStatus_FullMethodName = "/control.ControlService/SetNetmapStatus"
ControlService_DropObjects_FullMethodName = "/control.ControlService/DropObjects"
ControlService_ListShards_FullMethodName = "/control.ControlService/ListShards"
ControlService_SetShardMode_FullMethodName = "/control.ControlService/SetShardMode"
ControlService_DumpShard_FullMethodName = "/control.ControlService/DumpShard"
ControlService_RestoreShard_FullMethodName = "/control.ControlService/RestoreShard"
ControlService_SynchronizeTree_FullMethodName = "/control.ControlService/SynchronizeTree"
ControlService_EvacuateShard_FullMethodName = "/control.ControlService/EvacuateShard"
ControlService_FlushCache_FullMethodName = "/control.ControlService/FlushCache"
ControlService_Doctor_FullMethodName = "/control.ControlService/Doctor"
)
// ControlServiceClient is the client API for ControlService service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type ControlServiceClient interface {
// Performs health check of the storage node.
HealthCheck(ctx context.Context, in *HealthCheckRequest, opts ...grpc.CallOption) (*HealthCheckResponse, error)
// Sets status of the storage node in FrostFS network map.
SetNetmapStatus(ctx context.Context, in *SetNetmapStatusRequest, opts ...grpc.CallOption) (*SetNetmapStatusResponse, error)
// Mark objects to be removed from node's local object storage.
DropObjects(ctx context.Context, in *DropObjectsRequest, opts ...grpc.CallOption) (*DropObjectsResponse, error)
// Returns list that contains information about all shards of a node.
ListShards(ctx context.Context, in *ListShardsRequest, opts ...grpc.CallOption) (*ListShardsResponse, error)
// Sets mode of the shard.
SetShardMode(ctx context.Context, in *SetShardModeRequest, opts ...grpc.CallOption) (*SetShardModeResponse, error)
// Dump objects from the shard.
DumpShard(ctx context.Context, in *DumpShardRequest, opts ...grpc.CallOption) (*DumpShardResponse, error)
// Restore objects from dump.
RestoreShard(ctx context.Context, in *RestoreShardRequest, opts ...grpc.CallOption) (*RestoreShardResponse, error)
// Synchronizes all log operations for the specified tree.
SynchronizeTree(ctx context.Context, in *SynchronizeTreeRequest, opts ...grpc.CallOption) (*SynchronizeTreeResponse, error)
// EvacuateShard moves all data from one shard to the others.
EvacuateShard(ctx context.Context, in *EvacuateShardRequest, opts ...grpc.CallOption) (*EvacuateShardResponse, error)
// FlushCache moves all data from one shard to the others.
FlushCache(ctx context.Context, in *FlushCacheRequest, opts ...grpc.CallOption) (*FlushCacheResponse, error)
// Doctor performs storage restructuring operations on engine.
Doctor(ctx context.Context, in *DoctorRequest, opts ...grpc.CallOption) (*DoctorResponse, error)
}
type controlServiceClient struct {
cc grpc.ClientConnInterface
}
func NewControlServiceClient(cc grpc.ClientConnInterface) ControlServiceClient {
return &controlServiceClient{cc}
}
func (c *controlServiceClient) HealthCheck(ctx context.Context, in *HealthCheckRequest, opts ...grpc.CallOption) (*HealthCheckResponse, error) {
out := new(HealthCheckResponse)
err := c.cc.Invoke(ctx, ControlService_HealthCheck_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) SetNetmapStatus(ctx context.Context, in *SetNetmapStatusRequest, opts ...grpc.CallOption) (*SetNetmapStatusResponse, error) {
out := new(SetNetmapStatusResponse)
err := c.cc.Invoke(ctx, ControlService_SetNetmapStatus_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) DropObjects(ctx context.Context, in *DropObjectsRequest, opts ...grpc.CallOption) (*DropObjectsResponse, error) {
out := new(DropObjectsResponse)
err := c.cc.Invoke(ctx, ControlService_DropObjects_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) ListShards(ctx context.Context, in *ListShardsRequest, opts ...grpc.CallOption) (*ListShardsResponse, error) {
out := new(ListShardsResponse)
err := c.cc.Invoke(ctx, ControlService_ListShards_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) SetShardMode(ctx context.Context, in *SetShardModeRequest, opts ...grpc.CallOption) (*SetShardModeResponse, error) {
out := new(SetShardModeResponse)
err := c.cc.Invoke(ctx, ControlService_SetShardMode_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) DumpShard(ctx context.Context, in *DumpShardRequest, opts ...grpc.CallOption) (*DumpShardResponse, error) {
out := new(DumpShardResponse)
err := c.cc.Invoke(ctx, ControlService_DumpShard_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) RestoreShard(ctx context.Context, in *RestoreShardRequest, opts ...grpc.CallOption) (*RestoreShardResponse, error) {
out := new(RestoreShardResponse)
err := c.cc.Invoke(ctx, ControlService_RestoreShard_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) SynchronizeTree(ctx context.Context, in *SynchronizeTreeRequest, opts ...grpc.CallOption) (*SynchronizeTreeResponse, error) {
out := new(SynchronizeTreeResponse)
err := c.cc.Invoke(ctx, ControlService_SynchronizeTree_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) EvacuateShard(ctx context.Context, in *EvacuateShardRequest, opts ...grpc.CallOption) (*EvacuateShardResponse, error) {
out := new(EvacuateShardResponse)
err := c.cc.Invoke(ctx, ControlService_EvacuateShard_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) FlushCache(ctx context.Context, in *FlushCacheRequest, opts ...grpc.CallOption) (*FlushCacheResponse, error) {
out := new(FlushCacheResponse)
err := c.cc.Invoke(ctx, ControlService_FlushCache_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *controlServiceClient) Doctor(ctx context.Context, in *DoctorRequest, opts ...grpc.CallOption) (*DoctorResponse, error) {
out := new(DoctorResponse)
err := c.cc.Invoke(ctx, ControlService_Doctor_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// ControlServiceServer is the server API for ControlService service.
// All implementations should embed UnimplementedControlServiceServer
// for forward compatibility
type ControlServiceServer interface {
// Performs health check of the storage node.
HealthCheck(context.Context, *HealthCheckRequest) (*HealthCheckResponse, error)
// Sets status of the storage node in FrostFS network map.
SetNetmapStatus(context.Context, *SetNetmapStatusRequest) (*SetNetmapStatusResponse, error)
// Mark objects to be removed from node's local object storage.
DropObjects(context.Context, *DropObjectsRequest) (*DropObjectsResponse, error)
// Returns list that contains information about all shards of a node.
ListShards(context.Context, *ListShardsRequest) (*ListShardsResponse, error)
// Sets mode of the shard.
SetShardMode(context.Context, *SetShardModeRequest) (*SetShardModeResponse, error)
// Dump objects from the shard.
DumpShard(context.Context, *DumpShardRequest) (*DumpShardResponse, error)
// Restore objects from dump.
RestoreShard(context.Context, *RestoreShardRequest) (*RestoreShardResponse, error)
// Synchronizes all log operations for the specified tree.
SynchronizeTree(context.Context, *SynchronizeTreeRequest) (*SynchronizeTreeResponse, error)
// EvacuateShard moves all data from one shard to the others.
EvacuateShard(context.Context, *EvacuateShardRequest) (*EvacuateShardResponse, error)
// FlushCache moves all data from one shard to the others.
FlushCache(context.Context, *FlushCacheRequest) (*FlushCacheResponse, error)
// Doctor performs storage restructuring operations on engine.
Doctor(context.Context, *DoctorRequest) (*DoctorResponse, error)
}
// UnimplementedControlServiceServer should be embedded to have forward compatible implementations.
type UnimplementedControlServiceServer struct {
}
func (UnimplementedControlServiceServer) HealthCheck(context.Context, *HealthCheckRequest) (*HealthCheckResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method HealthCheck not implemented")
}
func (UnimplementedControlServiceServer) SetNetmapStatus(context.Context, *SetNetmapStatusRequest) (*SetNetmapStatusResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method SetNetmapStatus not implemented")
}
func (UnimplementedControlServiceServer) DropObjects(context.Context, *DropObjectsRequest) (*DropObjectsResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method DropObjects not implemented")
}
func (UnimplementedControlServiceServer) ListShards(context.Context, *ListShardsRequest) (*ListShardsResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method ListShards not implemented")
}
func (UnimplementedControlServiceServer) SetShardMode(context.Context, *SetShardModeRequest) (*SetShardModeResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method SetShardMode not implemented")
}
func (UnimplementedControlServiceServer) DumpShard(context.Context, *DumpShardRequest) (*DumpShardResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method DumpShard not implemented")
}
func (UnimplementedControlServiceServer) RestoreShard(context.Context, *RestoreShardRequest) (*RestoreShardResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method RestoreShard not implemented")
}
func (UnimplementedControlServiceServer) SynchronizeTree(context.Context, *SynchronizeTreeRequest) (*SynchronizeTreeResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method SynchronizeTree not implemented")
}
func (UnimplementedControlServiceServer) EvacuateShard(context.Context, *EvacuateShardRequest) (*EvacuateShardResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method EvacuateShard not implemented")
}
func (UnimplementedControlServiceServer) FlushCache(context.Context, *FlushCacheRequest) (*FlushCacheResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method FlushCache not implemented")
}
func (UnimplementedControlServiceServer) Doctor(context.Context, *DoctorRequest) (*DoctorResponse, error) {
return nil, status.Errorf(codes.Unimplemented, "method Doctor not implemented")
}
// UnsafeControlServiceServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to ControlServiceServer will
// result in compilation errors.
type UnsafeControlServiceServer interface {
mustEmbedUnimplementedControlServiceServer()
}
func RegisterControlServiceServer(s grpc.ServiceRegistrar, srv ControlServiceServer) {
s.RegisterService(&ControlService_ServiceDesc, srv)
}
func _ControlService_HealthCheck_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(HealthCheckRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).HealthCheck(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_HealthCheck_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).HealthCheck(ctx, req.(*HealthCheckRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_SetNetmapStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(SetNetmapStatusRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).SetNetmapStatus(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_SetNetmapStatus_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).SetNetmapStatus(ctx, req.(*SetNetmapStatusRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_DropObjects_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DropObjectsRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).DropObjects(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_DropObjects_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).DropObjects(ctx, req.(*DropObjectsRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_ListShards_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(ListShardsRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).ListShards(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_ListShards_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).ListShards(ctx, req.(*ListShardsRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_SetShardMode_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(SetShardModeRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).SetShardMode(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_SetShardMode_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).SetShardMode(ctx, req.(*SetShardModeRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_DumpShard_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DumpShardRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).DumpShard(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_DumpShard_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).DumpShard(ctx, req.(*DumpShardRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_RestoreShard_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(RestoreShardRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).RestoreShard(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_RestoreShard_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).RestoreShard(ctx, req.(*RestoreShardRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_SynchronizeTree_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(SynchronizeTreeRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).SynchronizeTree(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_SynchronizeTree_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).SynchronizeTree(ctx, req.(*SynchronizeTreeRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_EvacuateShard_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(EvacuateShardRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).EvacuateShard(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_EvacuateShard_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).EvacuateShard(ctx, req.(*EvacuateShardRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_FlushCache_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(FlushCacheRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).FlushCache(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_FlushCache_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).FlushCache(ctx, req.(*FlushCacheRequest))
}
return interceptor(ctx, in, info, handler)
}
func _ControlService_Doctor_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(DoctorRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ControlServiceServer).Doctor(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: ControlService_Doctor_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ControlServiceServer).Doctor(ctx, req.(*DoctorRequest))
}
return interceptor(ctx, in, info, handler)
}
// ControlService_ServiceDesc is the grpc.ServiceDesc for ControlService service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var ControlService_ServiceDesc = grpc.ServiceDesc{
ServiceName: "control.ControlService",
HandlerType: (*ControlServiceServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "HealthCheck",
Handler: _ControlService_HealthCheck_Handler,
},
{
MethodName: "SetNetmapStatus",
Handler: _ControlService_SetNetmapStatus_Handler,
},
{
MethodName: "DropObjects",
Handler: _ControlService_DropObjects_Handler,
},
{
MethodName: "ListShards",
Handler: _ControlService_ListShards_Handler,
},
{
MethodName: "SetShardMode",
Handler: _ControlService_SetShardMode_Handler,
},
{
MethodName: "DumpShard",
Handler: _ControlService_DumpShard_Handler,
},
{
MethodName: "RestoreShard",
Handler: _ControlService_RestoreShard_Handler,
},
{
MethodName: "SynchronizeTree",
Handler: _ControlService_SynchronizeTree_Handler,
},
{
MethodName: "EvacuateShard",
Handler: _ControlService_EvacuateShard_Handler,
},
{
MethodName: "FlushCache",
Handler: _ControlService_FlushCache_Handler,
},
{
MethodName: "Doctor",
Handler: _ControlService_Doctor_Handler,
},
},
Streams: []grpc.StreamDesc{},
Metadata: "pkg/services/control/service.proto",
}