forked from TrueCloudLab/frostfs-node
500 lines
14 KiB
Go
500 lines
14 KiB
Go
package engine
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import (
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"context"
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"errors"
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"fmt"
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"strings"
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"sync/atomic"
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"git.frostfs.info/TrueCloudLab/frostfs-node/internal/logs"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/core/object"
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meta "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/metabase"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/shard"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
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tracingPkg "git.frostfs.info/TrueCloudLab/frostfs-node/pkg/tracing"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/util"
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"git.frostfs.info/TrueCloudLab/frostfs-observability/tracing"
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objectSDK "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object"
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oid "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/object/id"
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"git.frostfs.info/TrueCloudLab/hrw"
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"go.opentelemetry.io/otel/attribute"
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"go.opentelemetry.io/otel/trace"
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"go.uber.org/zap"
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)
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var (
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ErrMustBeReadOnly = logicerr.New("shard must be in read-only mode")
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evacuationOperationLogField = zap.String("operation", "evacuation")
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)
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// EvacuateScope is an evacuation scope. Keep in sync with pkg/services/control/service.proto.
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type EvacuateScope uint32
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var (
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EvacuateScopeObjects EvacuateScope = 1
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EvacuateScopeTrees EvacuateScope = 2
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)
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func (s EvacuateScope) String() string {
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var sb strings.Builder
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first := true
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if s&EvacuateScopeObjects == EvacuateScopeObjects {
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if !first {
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sb.WriteString(";")
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}
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sb.WriteString("objects")
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first = false
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}
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if s&EvacuateScopeTrees == EvacuateScopeTrees {
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if !first {
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sb.WriteString(";")
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}
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sb.WriteString("trees")
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}
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return sb.String()
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}
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// EvacuateShardPrm represents parameters for the EvacuateShard operation.
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type EvacuateShardPrm struct {
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ShardID []*shard.ID
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ObjectsHandler func(context.Context, oid.Address, *objectSDK.Object) error
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IgnoreErrors bool
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Async bool
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Scope EvacuateScope
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}
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// EvacuateShardRes represents result of the EvacuateShard operation.
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type EvacuateShardRes struct {
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objEvacuated *atomic.Uint64
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objTotal *atomic.Uint64
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objFailed *atomic.Uint64
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objSkipped *atomic.Uint64
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trEvacuated *atomic.Uint64
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trTotal *atomic.Uint64
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trFailed *atomic.Uint64
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}
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// NewEvacuateShardRes creates new EvacuateShardRes instance.
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func NewEvacuateShardRes() *EvacuateShardRes {
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return &EvacuateShardRes{
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objEvacuated: new(atomic.Uint64),
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objTotal: new(atomic.Uint64),
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objFailed: new(atomic.Uint64),
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objSkipped: new(atomic.Uint64),
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trEvacuated: new(atomic.Uint64),
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trTotal: new(atomic.Uint64),
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trFailed: new(atomic.Uint64),
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}
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}
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// ObjectsEvacuated returns amount of evacuated objects.
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// Objects for which handler returned no error are also assumed evacuated.
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func (p *EvacuateShardRes) ObjectsEvacuated() uint64 {
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if p == nil {
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return 0
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}
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return p.objEvacuated.Load()
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}
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// ObjectsTotal returns total count objects to evacuate.
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func (p *EvacuateShardRes) ObjectsTotal() uint64 {
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if p == nil {
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return 0
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}
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return p.objTotal.Load()
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}
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// ObjectsFailed returns count of failed objects to evacuate.
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func (p *EvacuateShardRes) ObjectsFailed() uint64 {
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if p == nil {
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return 0
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}
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return p.objFailed.Load()
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}
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// ObjectsSkipped returns count of skipped objects.
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func (p *EvacuateShardRes) ObjectsSkipped() uint64 {
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if p == nil {
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return 0
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}
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return p.objSkipped.Load()
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}
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// TreesEvacuated returns amount of evacuated trees.
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func (p *EvacuateShardRes) TreesEvacuated() uint64 {
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if p == nil {
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return 0
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}
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return p.trEvacuated.Load()
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}
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// TreesTotal returns total count trees to evacuate.
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func (p *EvacuateShardRes) TreesTotal() uint64 {
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if p == nil {
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return 0
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}
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return p.trTotal.Load()
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}
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// TreesFailed returns count of failed trees to evacuate.
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func (p *EvacuateShardRes) TreesFailed() uint64 {
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if p == nil {
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return 0
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}
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return p.trFailed.Load()
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}
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// DeepCopy returns deep copy of result instance.
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func (p *EvacuateShardRes) DeepCopy() *EvacuateShardRes {
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if p == nil {
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return nil
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}
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res := &EvacuateShardRes{
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objEvacuated: new(atomic.Uint64),
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objTotal: new(atomic.Uint64),
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objFailed: new(atomic.Uint64),
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objSkipped: new(atomic.Uint64),
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trEvacuated: new(atomic.Uint64),
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trTotal: new(atomic.Uint64),
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trFailed: new(atomic.Uint64),
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}
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res.objEvacuated.Store(p.objEvacuated.Load())
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res.objTotal.Store(p.objTotal.Load())
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res.objFailed.Store(p.objFailed.Load())
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res.objSkipped.Store(p.objSkipped.Load())
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res.trTotal.Store(p.trTotal.Load())
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res.trEvacuated.Store(p.trEvacuated.Load())
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res.trFailed.Store(p.trFailed.Load())
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return res
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}
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const defaultEvacuateBatchSize = 100
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type pooledShard struct {
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hashedShard
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pool util.WorkerPool
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}
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var errMustHaveTwoShards = errors.New("must have at least 1 spare shard")
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// Evacuate moves data from one shard to the others.
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// The shard being moved must be in read-only mode.
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func (e *StorageEngine) Evacuate(ctx context.Context, prm EvacuateShardPrm) (*EvacuateShardRes, error) {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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}
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shardIDs := make([]string, len(prm.ShardID))
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for i := range prm.ShardID {
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shardIDs[i] = prm.ShardID[i].String()
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}
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ctx, span := tracing.StartSpanFromContext(ctx, "StorageEngine.Evacuate",
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trace.WithAttributes(
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attribute.StringSlice("shardIDs", shardIDs),
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attribute.Bool("async", prm.Async),
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attribute.Bool("ignoreErrors", prm.IgnoreErrors),
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attribute.Stringer("scope", prm.Scope),
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))
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defer span.End()
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shards, weights, err := e.getActualShards(shardIDs, prm)
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if err != nil {
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return nil, err
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}
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shardsToEvacuate := make(map[string]*shard.Shard)
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for i := range shardIDs {
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for j := range shards {
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if shards[j].ID().String() == shardIDs[i] {
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shardsToEvacuate[shardIDs[i]] = shards[j].Shard
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}
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}
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}
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res := NewEvacuateShardRes()
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ctx = ctxOrBackground(ctx, prm.Async)
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eg, egCtx, err := e.evacuateLimiter.TryStart(ctx, shardIDs, res)
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if err != nil {
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return nil, err
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}
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eg.Go(func() error {
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return e.evacuateShards(egCtx, shardIDs, prm, res, shards, weights, shardsToEvacuate)
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})
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if prm.Async {
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return nil, nil
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}
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return res, eg.Wait()
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}
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func ctxOrBackground(ctx context.Context, background bool) context.Context {
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if background {
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return context.Background()
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}
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return ctx
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}
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func (e *StorageEngine) evacuateShards(ctx context.Context, shardIDs []string, prm EvacuateShardPrm, res *EvacuateShardRes,
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shards []pooledShard, weights []float64, shardsToEvacuate map[string]*shard.Shard,
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) error {
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var err error
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ctx, span := tracing.StartSpanFromContext(ctx, "StorageEngine.evacuateShards",
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trace.WithAttributes(
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attribute.StringSlice("shardIDs", shardIDs),
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attribute.Bool("async", prm.Async),
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attribute.Bool("ignoreErrors", prm.IgnoreErrors),
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attribute.Stringer("scope", prm.Scope),
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))
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defer func() {
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span.End()
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e.evacuateLimiter.Complete(err)
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}()
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e.log.Info(logs.EngineStartedShardsEvacuation, zap.Strings("shard_ids", shardIDs), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)), zap.Stringer("scope", prm.Scope))
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err = e.getTotalObjectsCount(ctx, shardsToEvacuate, res)
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if err != nil {
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e.log.Error(logs.EngineShardsEvacuationFailedToCount, zap.Strings("shard_ids", shardIDs), zap.Error(err), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)), zap.Stringer("scope", prm.Scope))
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return err
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}
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for _, shardID := range shardIDs {
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if err = e.evacuateShard(ctx, shardID, prm, res, shards, weights, shardsToEvacuate); err != nil {
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e.log.Error(logs.EngineFinishedWithErrorShardsEvacuation, zap.Error(err), zap.Strings("shard_ids", shardIDs), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)), zap.Stringer("scope", prm.Scope))
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return err
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}
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}
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e.log.Info(logs.EngineFinishedSuccessfullyShardsEvacuation,
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zap.Strings("shard_ids", shardIDs),
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evacuationOperationLogField,
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zap.Uint64("total_objects", res.ObjectsTotal()),
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zap.Uint64("evacuated_objects", res.ObjectsEvacuated()),
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zap.Uint64("failed_objects", res.ObjectsFailed()),
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zap.Uint64("skipped_objects", res.ObjectsSkipped()),
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zap.Uint64("total_trees", res.TreesTotal()),
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zap.Uint64("evacuated_trees", res.TreesEvacuated()),
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zap.Uint64("failed_trees", res.TreesFailed()),
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)
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return nil
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}
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func (e *StorageEngine) getTotalObjectsCount(ctx context.Context, shardsToEvacuate map[string]*shard.Shard, res *EvacuateShardRes) error {
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ctx, span := tracing.StartSpanFromContext(ctx, "StorageEngine.getTotalObjectsCount")
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defer span.End()
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for _, sh := range shardsToEvacuate {
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cnt, err := sh.LogicalObjectsCount(ctx)
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if err != nil {
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if errors.Is(err, shard.ErrDegradedMode) {
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continue
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}
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return err
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}
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res.objTotal.Add(cnt)
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}
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return nil
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}
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func (e *StorageEngine) evacuateShard(ctx context.Context, shardID string, prm EvacuateShardPrm, res *EvacuateShardRes,
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shards []pooledShard, weights []float64, shardsToEvacuate map[string]*shard.Shard,
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) error {
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ctx, span := tracing.StartSpanFromContext(ctx, "StorageEngine.evacuateShard",
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trace.WithAttributes(
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attribute.String("shardID", shardID),
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))
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defer span.End()
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var listPrm shard.ListWithCursorPrm
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listPrm.WithCount(defaultEvacuateBatchSize)
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sh := shardsToEvacuate[shardID]
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var c *meta.Cursor
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for {
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listPrm.WithCursor(c)
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// TODO (@fyrchik): #1731 this approach doesn't work in degraded modes
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// because ListWithCursor works only with the metabase.
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listRes, err := sh.ListWithCursor(ctx, listPrm)
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if err != nil {
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if errors.Is(err, meta.ErrEndOfListing) || errors.Is(err, shard.ErrDegradedMode) {
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break
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}
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e.log.Error(logs.EngineShardsEvacuationFailedToListObjects, zap.String("shard_id", shardID), zap.Error(err), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)))
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return err
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}
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if err = e.evacuateObjects(ctx, sh, listRes.AddressList(), prm, res, shards, weights, shardsToEvacuate); err != nil {
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return err
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}
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c = listRes.Cursor()
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}
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return nil
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}
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func (e *StorageEngine) getActualShards(shardIDs []string, prm EvacuateShardPrm) ([]pooledShard, []float64, error) {
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e.mtx.RLock()
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defer e.mtx.RUnlock()
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for i := range shardIDs {
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sh, ok := e.shards[shardIDs[i]]
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if !ok {
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return nil, nil, errShardNotFound
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}
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if !sh.GetMode().ReadOnly() {
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return nil, nil, ErrMustBeReadOnly
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}
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}
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if len(e.shards)-len(shardIDs) < 1 && prm.ObjectsHandler == nil {
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return nil, nil, errMustHaveTwoShards
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}
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// We must have all shards, to have correct information about their
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// indexes in a sorted slice and set appropriate marks in the metabase.
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// Evacuated shard is skipped during put.
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shards := make([]pooledShard, 0, len(e.shards))
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for id := range e.shards {
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shards = append(shards, pooledShard{
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hashedShard: hashedShard(e.shards[id]),
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pool: e.shardPools[id],
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})
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}
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weights := make([]float64, 0, len(shards))
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for i := range shards {
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weights = append(weights, e.shardWeight(shards[i].Shard))
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}
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return shards, weights, nil
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}
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func (e *StorageEngine) evacuateObjects(ctx context.Context, sh *shard.Shard, toEvacuate []object.AddressWithType, prm EvacuateShardPrm, res *EvacuateShardRes,
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shards []pooledShard, weights []float64, shardsToEvacuate map[string]*shard.Shard,
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) error {
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ctx, span := tracing.StartSpanFromContext(ctx, "StorageEngine.evacuateObjects",
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trace.WithAttributes(
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attribute.Int("objects_count", len(toEvacuate)),
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))
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defer span.End()
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for i := range toEvacuate {
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select {
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case <-ctx.Done():
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return ctx.Err()
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default:
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}
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addr := toEvacuate[i].Address
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var getPrm shard.GetPrm
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getPrm.SetAddress(addr)
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getRes, err := sh.Get(ctx, getPrm)
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if err != nil {
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if prm.IgnoreErrors {
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res.objFailed.Add(1)
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continue
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}
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e.log.Error(logs.EngineShardsEvacuationFailedToReadObject, zap.String("address", addr.EncodeToString()), zap.Error(err), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)))
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return err
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}
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evacuatedLocal, err := e.tryEvacuateObjectLocal(ctx, addr, getRes.Object(), sh, shards, weights, shardsToEvacuate, res)
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if err != nil {
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return err
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}
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if evacuatedLocal {
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continue
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}
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if prm.ObjectsHandler == nil {
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// Do not check ignoreErrors flag here because
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// ignoring errors on put make this command kinda useless.
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return fmt.Errorf("%w: %s", errPutShard, toEvacuate[i])
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}
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err = prm.ObjectsHandler(ctx, addr, getRes.Object())
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if err != nil {
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e.log.Error(logs.EngineShardsEvacuationFailedToMoveObject, zap.String("address", addr.EncodeToString()), zap.Error(err), evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)))
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return err
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}
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res.objEvacuated.Add(1)
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}
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return nil
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}
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func (e *StorageEngine) tryEvacuateObjectLocal(ctx context.Context, addr oid.Address, object *objectSDK.Object, sh *shard.Shard,
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shards []pooledShard, weights []float64, shardsToEvacuate map[string]*shard.Shard, res *EvacuateShardRes,
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) (bool, error) {
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hrw.SortHasherSliceByWeightValue(shards, weights, hrw.StringHash(addr.EncodeToString()))
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for j := range shards {
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select {
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case <-ctx.Done():
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return false, ctx.Err()
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default:
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}
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if _, ok := shardsToEvacuate[shards[j].ID().String()]; ok {
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continue
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}
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switch e.putToShard(ctx, shards[j].hashedShard, j, shards[j].pool, addr, object).status {
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case putToShardSuccess:
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res.objEvacuated.Add(1)
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e.log.Debug(logs.EngineObjectIsMovedToAnotherShard,
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zap.Stringer("from", sh.ID()),
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zap.Stringer("to", shards[j].ID()),
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zap.Stringer("addr", addr),
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evacuationOperationLogField,
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zap.String("trace_id", tracingPkg.GetTraceID(ctx)))
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return true, nil
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case putToShardExists, putToShardRemoved:
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res.objSkipped.Add(1)
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return true, nil
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default:
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continue
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}
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}
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return false, nil
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}
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func (e *StorageEngine) GetEvacuationState(ctx context.Context) (*EvacuationState, error) {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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}
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return e.evacuateLimiter.GetState(), nil
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}
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func (e *StorageEngine) EnqueRunningEvacuationStop(ctx context.Context) error {
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select {
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case <-ctx.Done():
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return ctx.Err()
|
|
default:
|
|
}
|
|
|
|
return e.evacuateLimiter.CancelIfRunning()
|
|
}
|