forked from TrueCloudLab/frostfs-node
136 lines
4 KiB
Go
136 lines
4 KiB
Go
package control
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import (
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"context"
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"errors"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/engine"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/local_object_storage/util/logicerr"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/services/control"
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"git.frostfs.info/TrueCloudLab/frostfs-node/pkg/services/control/server/ctrlmessage"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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)
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func (s *Server) StartShardEvacuation(ctx context.Context, req *control.StartShardEvacuationRequest) (*control.StartShardEvacuationResponse, error) {
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err := s.isValidRequest(req)
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if err != nil {
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return nil, status.Error(codes.PermissionDenied, err.Error())
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}
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if req.GetBody().GetScope() == uint32(control.StartShardEvacuationRequest_Body_NONE) {
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return nil, status.Error(codes.InvalidArgument, "no evacuation scope")
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}
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prm := engine.EvacuateShardPrm{
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ShardID: s.getShardIDList(req.GetBody().GetShard_ID()),
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IgnoreErrors: req.GetBody().GetIgnoreErrors(),
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ObjectsHandler: s.replicateObject,
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TreeHandler: s.replicateTree,
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Async: true,
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Scope: engine.EvacuateScope(req.GetBody().GetScope()),
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ContainerWorkerCount: req.GetBody().GetContainerWorkerCount(),
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ObjectWorkerCount: req.GetBody().GetObjectWorkerCount(),
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}
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_, err = s.s.Evacuate(ctx, prm)
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if err != nil {
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var logicalErr logicerr.Logical
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if errors.As(err, &logicalErr) {
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return nil, status.Error(codes.Aborted, err.Error())
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}
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return nil, status.Error(codes.Internal, err.Error())
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}
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resp := &control.StartShardEvacuationResponse{
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Body: &control.StartShardEvacuationResponse_Body{},
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}
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err = ctrlmessage.Sign(s.key, resp)
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if err != nil {
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return nil, status.Error(codes.Internal, err.Error())
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}
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return resp, nil
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}
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func (s *Server) GetShardEvacuationStatus(ctx context.Context, req *control.GetShardEvacuationStatusRequest) (*control.GetShardEvacuationStatusResponse, error) {
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err := s.isValidRequest(req)
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if err != nil {
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return nil, status.Error(codes.PermissionDenied, err.Error())
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}
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state, err := s.s.GetEvacuationState(ctx)
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if err != nil {
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var logicalErr logicerr.Logical
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if errors.As(err, &logicalErr) {
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return nil, status.Error(codes.Aborted, err.Error())
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}
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return nil, status.Error(codes.Internal, err.Error())
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}
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resp, err := stateToResponse(state)
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if err != nil {
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return nil, err
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}
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err = ctrlmessage.Sign(s.key, resp)
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if err != nil {
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return nil, status.Error(codes.Internal, err.Error())
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}
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return resp, nil
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}
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func (s *Server) StopShardEvacuation(ctx context.Context, req *control.StopShardEvacuationRequest) (*control.StopShardEvacuationResponse, error) {
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err := s.isValidRequest(req)
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if err != nil {
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return nil, status.Error(codes.PermissionDenied, err.Error())
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}
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err = s.s.EnqueRunningEvacuationStop(ctx)
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if err != nil {
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var logicalErr logicerr.Logical
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if errors.As(err, &logicalErr) {
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return nil, status.Error(codes.Aborted, err.Error())
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}
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return nil, status.Error(codes.Internal, err.Error())
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}
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resp := &control.StopShardEvacuationResponse{
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Body: &control.StopShardEvacuationResponse_Body{},
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}
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err = ctrlmessage.Sign(s.key, resp)
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if err != nil {
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return nil, status.Error(codes.Internal, err.Error())
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}
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s.s.ResetEvacuationStatusForShards()
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return resp, nil
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}
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func (s *Server) ResetShardEvacuationStatus(ctx context.Context, req *control.ResetShardEvacuationStatusRequest) (*control.ResetShardEvacuationStatusResponse, error) {
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err := s.isValidRequest(req)
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if err != nil {
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return nil, status.Error(codes.PermissionDenied, err.Error())
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}
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err = s.s.ResetEvacuationStatus(ctx)
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if err != nil {
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var logicalErr logicerr.Logical
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if errors.As(err, &logicalErr) {
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return nil, status.Error(codes.Aborted, err.Error())
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}
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return nil, status.Error(codes.Internal, err.Error())
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}
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resp := &control.ResetShardEvacuationStatusResponse{
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Body: &control.ResetShardEvacuationStatusResponse_Body{},
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}
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err = ctrlmessage.Sign(s.key, resp)
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if err != nil {
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return nil, status.Error(codes.Internal, err.Error())
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}
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return resp, nil
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}
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