forked from TrueCloudLab/frostfs-node
0f376a5d83
It is nice to have different paths for different components and also check that the information returned is different for different shards. Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
162 lines
4.4 KiB
Go
162 lines
4.4 KiB
Go
package control_test
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import (
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"bytes"
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"testing"
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"github.com/nspcc-dev/neofs-node/pkg/services/control"
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)
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func TestHealthCheckResponse_Body_StableMarshal(t *testing.T) {
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testStableMarshal(t,
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generateHealthCheckResponseBody(),
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new(control.HealthCheckResponse_Body),
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func(m1, m2 protoMessage) bool {
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return equalHealthCheckResponseBodies(
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m1.(*control.HealthCheckResponse_Body),
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m2.(*control.HealthCheckResponse_Body),
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)
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},
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)
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}
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func generateHealthCheckResponseBody() *control.HealthCheckResponse_Body {
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body := new(control.HealthCheckResponse_Body)
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body.SetNetmapStatus(control.NetmapStatus_ONLINE)
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body.SetHealthStatus(control.HealthStatus_SHUTTING_DOWN)
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return body
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}
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func equalHealthCheckResponseBodies(b1, b2 *control.HealthCheckResponse_Body) bool {
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return b1.GetNetmapStatus() == b2.GetNetmapStatus() &&
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b1.GetHealthStatus() == b2.GetHealthStatus()
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}
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func TestNetmapSnapshotResponse_Body_StableMarshal(t *testing.T) {
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testStableMarshal(t,
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generateNetmapSnapshotResponseBody(),
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new(control.NetmapSnapshotResponse_Body),
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func(m1, m2 protoMessage) bool {
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return equalNetmapSnapshotResponseBodies(
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m1.(*control.NetmapSnapshotResponse_Body),
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m2.(*control.NetmapSnapshotResponse_Body),
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)
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},
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)
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}
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func generateNetmapSnapshotResponseBody() *control.NetmapSnapshotResponse_Body {
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body := new(control.NetmapSnapshotResponse_Body)
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body.SetNetmap(generateNetmap())
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return body
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}
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func equalNetmapSnapshotResponseBodies(b1, b2 *control.NetmapSnapshotResponse_Body) bool {
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return equalNetmaps(b1.GetNetmap(), b2.GetNetmap())
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}
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func TestSetNetmapStatusRequest_Body_StableMarshal(t *testing.T) {
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testStableMarshal(t,
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generateSetNetmapStatusRequestBody(),
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new(control.SetNetmapStatusRequest_Body),
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func(m1, m2 protoMessage) bool {
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return equalSetnetmapStatusRequestBodies(
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m1.(*control.SetNetmapStatusRequest_Body),
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m2.(*control.SetNetmapStatusRequest_Body),
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)
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},
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)
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}
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func generateSetNetmapStatusRequestBody() *control.SetNetmapStatusRequest_Body {
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body := new(control.SetNetmapStatusRequest_Body)
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body.SetStatus(control.NetmapStatus_ONLINE)
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return body
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}
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func equalSetnetmapStatusRequestBodies(b1, b2 *control.SetNetmapStatusRequest_Body) bool {
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return b1.GetStatus() == b2.GetStatus()
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}
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func TestListShardsResponse_Body_StableMarshal(t *testing.T) {
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testStableMarshal(t,
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generateListShardsResponseBody(),
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new(control.ListShardsResponse_Body),
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func(m1, m2 protoMessage) bool {
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return equalListShardResponseBodies(
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m1.(*control.ListShardsResponse_Body),
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m2.(*control.ListShardsResponse_Body),
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)
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},
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)
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}
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func equalListShardResponseBodies(b1, b2 *control.ListShardsResponse_Body) bool {
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if len(b1.Shards) != len(b2.Shards) {
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return false
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}
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for i := range b1.Shards {
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if b1.Shards[i].GetMetabasePath() != b2.Shards[i].GetMetabasePath() ||
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b1.Shards[i].GetBlobstorPath() != b2.Shards[i].GetBlobstorPath() ||
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b1.Shards[i].GetWritecachePath() != b2.Shards[i].GetWritecachePath() ||
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!bytes.Equal(b1.Shards[i].GetShard_ID(), b2.Shards[i].GetShard_ID()) {
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return false
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}
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}
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for i := range b1.Shards {
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for j := i + 1; j < len(b1.Shards); j++ {
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if b1.Shards[i].GetMetabasePath() == b2.Shards[j].GetMetabasePath() ||
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b1.Shards[i].GetBlobstorPath() == b2.Shards[j].GetBlobstorPath() ||
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b1.Shards[i].GetWritecachePath() == b2.Shards[j].GetWritecachePath() ||
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bytes.Equal(b1.Shards[i].GetShard_ID(), b2.Shards[j].GetShard_ID()) {
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return false
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}
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}
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}
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return true
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}
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func generateListShardsResponseBody() *control.ListShardsResponse_Body {
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body := new(control.ListShardsResponse_Body)
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body.SetShards([]*control.ShardInfo{
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generateShardInfo(0),
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generateShardInfo(1),
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})
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return body
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}
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func TestSetShardModeRequest_Body_StableMarshal(t *testing.T) {
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testStableMarshal(t,
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generateSetShardModeRequestBody(),
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new(control.SetShardModeRequest_Body),
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func(m1, m2 protoMessage) bool {
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return equalSetShardModeRequestBodies(
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m1.(*control.SetShardModeRequest_Body),
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m2.(*control.SetShardModeRequest_Body),
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)
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},
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)
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}
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func generateSetShardModeRequestBody() *control.SetShardModeRequest_Body {
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body := new(control.SetShardModeRequest_Body)
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body.SetShardID([]byte{0, 1, 2, 3, 4})
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body.SetMode(control.ShardMode_READ_WRITE)
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return body
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}
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func equalSetShardModeRequestBodies(b1, b2 *control.SetShardModeRequest_Body) bool {
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if b1.GetMode() != b2.GetMode() || !bytes.Equal(b1.Shard_ID, b2.Shard_ID) {
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return false
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}
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return true
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}
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