Merge pull request #478 from nspcc-dev/handshake-and-peers-fix

Fixes #458, MaxPeers handling and some other related things.
This commit is contained in:
Roman Khimov 2019-11-06 15:42:02 +03:00 committed by GitHub
commit 79d0c7446a
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GPG key ID: 4AEE18F83AFDEB23
18 changed files with 256 additions and 85 deletions

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@ -72,6 +72,7 @@ type (
DialTimeout time.Duration `yaml:"DialTimeout"` DialTimeout time.Duration `yaml:"DialTimeout"`
ProtoTickInterval time.Duration `yaml:"ProtoTickInterval"` ProtoTickInterval time.Duration `yaml:"ProtoTickInterval"`
MaxPeers int `yaml:"MaxPeers"` MaxPeers int `yaml:"MaxPeers"`
AttemptConnPeers int `yaml:"AttemptConnPeers"`
MinPeers int `yaml:"MinPeers"` MinPeers int `yaml:"MinPeers"`
Monitoring metrics.PrometheusConfig `yaml:"Monitoring"` Monitoring metrics.PrometheusConfig `yaml:"Monitoring"`
RPC RPCConfig `yaml:"RPC"` RPC RPCConfig `yaml:"RPC"`

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@ -42,16 +42,17 @@ ApplicationConfiguration:
# DB: 0 # DB: 0
# BoltDBOptions: # BoltDBOptions:
# FilePath: "./chains/mainnet.bolt" # FilePath: "./chains/mainnet.bolt"
NodePort: 20333 NodePort: 10333
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 100
AttemptConnPeers: 20
MinPeers: 5 MinPeers: 5
RPC: RPC:
Enabled: true Enabled: true
EnableCORSWorkaround: false EnableCORSWorkaround: false
Port: 20332 Port: 10332
Monitoring: Monitoring:
Enabled: true Enabled: true
Port: 2112 Port: 2112

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@ -34,7 +34,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 10
AttemptConnPeers: 5
MinPeers: 3 MinPeers: 3
RPC: RPC:
Enabled: true Enabled: true

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@ -31,7 +31,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 10
AttemptConnPeers: 5
MinPeers: 3 MinPeers: 3
RPC: RPC:
Enabled: true Enabled: true

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@ -31,7 +31,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 10
AttemptConnPeers: 5
MinPeers: 3 MinPeers: 3
RPC: RPC:
Enabled: true Enabled: true

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@ -31,7 +31,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 10
AttemptConnPeers: 5
MinPeers: 3 MinPeers: 3
RPC: RPC:
Enabled: true Enabled: true

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@ -37,7 +37,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 10
AttemptConnPeers: 5
MinPeers: 3 MinPeers: 3
RPC: RPC:
Enabled: true Enabled: true

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@ -46,7 +46,8 @@ ApplicationConfiguration:
Relay: true Relay: true
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 100
AttemptConnPeers: 20
MinPeers: 5 MinPeers: 5
RPC: RPC:
Enabled: true Enabled: true

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@ -37,6 +37,7 @@ ApplicationConfiguration:
DialTimeout: 3 DialTimeout: 3
ProtoTickInterval: 2 ProtoTickInterval: 2
MaxPeers: 50 MaxPeers: 50
AttemptConnPeers: 5
MinPeers: 1 MinPeers: 1
RPC: RPC:
Enabled: true Enabled: true

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@ -1,27 +0,0 @@
// Code generated by "stringer -type=handShakeStage"; DO NOT EDIT.
package network
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[nothingDone-0]
_ = x[versionSent-1]
_ = x[versionReceived-2]
_ = x[verAckSent-3]
_ = x[verAckReceived-4]
}
const _handShakeStage_name = "nothingDoneversionSentversionReceivedverAckSentverAckReceived"
var _handShakeStage_index = [...]uint8{0, 11, 22, 37, 47, 61}
func (i handShakeStage) String() string {
if i >= handShakeStage(len(_handShakeStage_index)-1) {
return "handShakeStage(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _handShakeStage_name[_handShakeStage_index[i]:_handShakeStage_index[i+1]]
}

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@ -158,7 +158,10 @@ func newLocalPeer(t *testing.T) *localPeer {
} }
} }
func (p *localPeer) NetAddr() *net.TCPAddr { func (p *localPeer) RemoteAddr() net.Addr {
return &p.netaddr
}
func (p *localPeer) PeerAddr() net.Addr {
return &p.netaddr return &p.netaddr
} }
func (p *localPeer) Disconnect(err error) {} func (p *localPeer) Disconnect(err error) {}

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@ -8,7 +8,15 @@ import (
// Peer represents a network node neo-go is connected to. // Peer represents a network node neo-go is connected to.
type Peer interface { type Peer interface {
NetAddr() *net.TCPAddr // RemoteAddr returns the remote address that we're connected to now.
RemoteAddr() net.Addr
// PeerAddr returns the remote address that should be used to establish
// a new connection to the node. It can differ from the RemoteAddr
// address in case where the remote node is a client and its current
// connection port is different from the one the other node should use
// to connect to it. It's only valid after the handshake is completed,
// before that it returns the same address as RemoteAddr.
PeerAddr() net.Addr
Disconnect(error) Disconnect(error)
WriteMsg(msg *Message) error WriteMsg(msg *Message) error
Done() chan error Done() chan error

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@ -19,16 +19,19 @@ import (
const ( const (
// peer numbers are arbitrary at the moment. // peer numbers are arbitrary at the moment.
defaultMinPeers = 5 defaultMinPeers = 5
maxPeers = 20 defaultAttemptConnPeers = 20
defaultMaxPeers = 100
maxBlockBatch = 200 maxBlockBatch = 200
maxAddrsToSend = 200 maxAddrsToSend = 200
minPoolCount = 30 minPoolCount = 30
) )
var ( var (
errAlreadyConnected = errors.New("already connected")
errIdenticalID = errors.New("identical node id") errIdenticalID = errors.New("identical node id")
errInvalidHandshake = errors.New("invalid handshake") errInvalidHandshake = errors.New("invalid handshake")
errInvalidNetwork = errors.New("invalid network") errInvalidNetwork = errors.New("invalid network")
errMaxPeers = errors.New("max peers reached")
errServerShutdown = errors.New("server shutdown") errServerShutdown = errors.New("server shutdown")
errInvalidInvType = errors.New("invalid inventory type") errInvalidInvType = errors.New("invalid inventory type")
) )
@ -85,6 +88,22 @@ func NewServer(config ServerConfig, chain core.Blockchainer) *Server {
s.MinPeers = defaultMinPeers s.MinPeers = defaultMinPeers
} }
if s.MaxPeers <= 0 {
log.WithFields(log.Fields{
"MaxPeers configured": s.MaxPeers,
"MaxPeers actual": defaultMaxPeers,
}).Info("bad MaxPeers configured, using the default value")
s.MaxPeers = defaultMaxPeers
}
if s.AttemptConnPeers <= 0 {
log.WithFields(log.Fields{
"AttemptConnPeers configured": s.AttemptConnPeers,
"AttemptConnPeers actual": defaultAttemptConnPeers,
}).Info("bad AttemptConnPeers configured, using the default value")
s.AttemptConnPeers = defaultAttemptConnPeers
}
s.transport = NewTCPTransport(s, fmt.Sprintf(":%d", config.ListenTCP)) s.transport = NewTCPTransport(s, fmt.Sprintf(":%d", config.ListenTCP))
s.discovery = NewDefaultDiscovery( s.discovery = NewDefaultDiscovery(
s.DialTimeout, s.DialTimeout,
@ -136,9 +155,8 @@ func (s *Server) BadPeers() []string {
func (s *Server) run() { func (s *Server) run() {
for { for {
c := s.PeerCount() if s.PeerCount() < s.MinPeers {
if c < s.ServerConfig.MinPeers { s.discovery.RequestRemote(s.AttemptConnPeers)
s.discovery.RequestRemote(maxPeers - c)
} }
if s.discovery.PoolCount() < minPoolCount { if s.discovery.PoolCount() < minPoolCount {
select { select {
@ -160,30 +178,47 @@ func (s *Server) run() {
// When a new peer is connected we send out our version immediately. // When a new peer is connected we send out our version immediately.
if err := s.sendVersion(p); err != nil { if err := s.sendVersion(p); err != nil {
log.WithFields(log.Fields{ log.WithFields(log.Fields{
"addr": p.NetAddr(), "addr": p.RemoteAddr(),
}).Error(err) }).Error(err)
} }
s.lock.Lock()
s.peers[p] = true s.peers[p] = true
s.lock.Unlock()
log.WithFields(log.Fields{ log.WithFields(log.Fields{
"addr": p.NetAddr(), "addr": p.RemoteAddr(),
}).Info("new peer connected") }).Info("new peer connected")
peerCount := s.PeerCount()
if peerCount > s.MaxPeers {
s.lock.RLock()
// Pick a random peer and drop connection to it.
for peer := range s.peers {
peer.Disconnect(errMaxPeers)
break
}
s.lock.RUnlock()
}
updatePeersConnectedMetric(s.PeerCount()) updatePeersConnectedMetric(s.PeerCount())
case drop := <-s.unregister: case drop := <-s.unregister:
s.lock.Lock()
if s.peers[drop.peer] { if s.peers[drop.peer] {
delete(s.peers, drop.peer) delete(s.peers, drop.peer)
s.lock.Unlock()
log.WithFields(log.Fields{ log.WithFields(log.Fields{
"addr": drop.peer.NetAddr(), "addr": drop.peer.RemoteAddr(),
"reason": drop.reason, "reason": drop.reason,
"peerCount": s.PeerCount(), "peerCount": s.PeerCount(),
}).Warn("peer disconnected") }).Warn("peer disconnected")
addr := drop.peer.NetAddr().String() addr := drop.peer.PeerAddr().String()
s.discovery.UnregisterConnectedAddr(addr) s.discovery.UnregisterConnectedAddr(addr)
s.discovery.BackFill(addr) s.discovery.BackFill(addr)
updatePeersConnectedMetric(s.PeerCount()) updatePeersConnectedMetric(s.PeerCount())
} } else {
// else the peer is already gone, which can happen // else the peer is already gone, which can happen
// because we have two goroutines sending signals here // because we have two goroutines sending signals here
s.lock.Unlock()
}
} }
} }
} }
@ -205,13 +240,13 @@ func (s *Server) PeerCount() int {
// every ProtoTickInterval with the peer. // every ProtoTickInterval with the peer.
func (s *Server) startProtocol(p Peer) { func (s *Server) startProtocol(p Peer) {
log.WithFields(log.Fields{ log.WithFields(log.Fields{
"addr": p.NetAddr(), "addr": p.RemoteAddr(),
"userAgent": string(p.Version().UserAgent), "userAgent": string(p.Version().UserAgent),
"startHeight": p.Version().StartHeight, "startHeight": p.Version().StartHeight,
"id": p.Version().Nonce, "id": p.Version().Nonce,
}).Info("started protocol") }).Info("started protocol")
s.discovery.RegisterGoodAddr(p.NetAddr().String()) s.discovery.RegisterGoodAddr(p.PeerAddr().String())
err := s.requestHeaders(p) err := s.requestHeaders(p)
if err != nil { if err != nil {
p.Disconnect(err) p.Disconnect(err)
@ -265,6 +300,16 @@ func (s *Server) handleVersionCmd(p Peer, version *payload.Version) error {
if s.id == version.Nonce { if s.id == version.Nonce {
return errIdenticalID return errIdenticalID
} }
peerAddr := p.PeerAddr().String()
s.lock.RLock()
for peer := range s.peers {
// Already connected, drop this connection.
if peer.Handshaked() && peer.PeerAddr().String() == peerAddr && peer.Version().Nonce == version.Nonce {
s.lock.RUnlock()
return errAlreadyConnected
}
}
s.lock.RUnlock()
return p.SendVersionAck(NewMessage(s.Net, CMDVerack, nil)) return p.SendVersionAck(NewMessage(s.Net, CMDVerack, nil))
} }

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@ -15,6 +15,11 @@ type (
// connect with some new ones. // connect with some new ones.
MinPeers int MinPeers int
// AttemptConnPeers it the number of connection to try to
// establish when the connection count drops below the MinPeers
// value.
AttemptConnPeers int
// MaxPeers it the maximum numbers of peers that can // MaxPeers it the maximum numbers of peers that can
// be connected to the server. // be connected to the server.
MaxPeers int MaxPeers int
@ -64,6 +69,7 @@ func NewServerConfig(cfg config.Config) ServerConfig {
DialTimeout: appConfig.DialTimeout * time.Second, DialTimeout: appConfig.DialTimeout * time.Second,
ProtoTickInterval: appConfig.ProtoTickInterval * time.Second, ProtoTickInterval: appConfig.ProtoTickInterval * time.Second,
MaxPeers: appConfig.MaxPeers, MaxPeers: appConfig.MaxPeers,
AttemptConnPeers: appConfig.AttemptConnPeers,
MinPeers: appConfig.MinPeers, MinPeers: appConfig.MinPeers,
} }
} }

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@ -6,6 +6,7 @@ import (
"github.com/CityOfZion/neo-go/pkg/network/payload" "github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/stretchr/testify/assert" "github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
) )
func TestSendVersion(t *testing.T) { func TestSendVersion(t *testing.T) {
@ -59,12 +60,14 @@ func TestServerNotSendsVerack(t *testing.T) {
var ( var (
s = newTestServer() s = newTestServer()
p = newLocalPeer(t) p = newLocalPeer(t)
p2 = newLocalPeer(t)
) )
s.id = 1 s.id = 1
go s.run() go s.run()
na, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:3000") na, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:3000")
p.netaddr = *na p.netaddr = *na
p2.netaddr = *na
s.register <- p s.register <- p
// identical id's // identical id's
@ -72,6 +75,18 @@ func TestServerNotSendsVerack(t *testing.T) {
err := s.handleVersionCmd(p, version) err := s.handleVersionCmd(p, version)
assert.NotNil(t, err) assert.NotNil(t, err)
assert.Equal(t, errIdenticalID, err) assert.Equal(t, errIdenticalID, err)
// Different IDs, make handshake pass.
version.Nonce = 2
require.NoError(t, s.handleVersionCmd(p, version))
require.NoError(t, p.HandleVersionAck())
require.Equal(t, true, p.Handshaked())
// Second handshake from the same peer should fail.
s.register <- p2
err = s.handleVersionCmd(p2, version)
assert.NotNil(t, err)
require.Equal(t, errAlreadyConnected, err)
} }
func TestRequestHeaders(t *testing.T) { func TestRequestHeaders(t *testing.T) {

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@ -2,8 +2,8 @@ package network
import ( import (
"errors" "errors"
"fmt"
"net" "net"
"strconv"
"sync" "sync"
"github.com/CityOfZion/neo-go/pkg/io" "github.com/CityOfZion/neo-go/pkg/io"
@ -12,13 +12,11 @@ import (
type handShakeStage uint8 type handShakeStage uint8
//go:generate stringer -type=handShakeStage
const ( const (
nothingDone handShakeStage = 0 versionSent handShakeStage = 1 << iota
versionSent handShakeStage = 1 versionReceived
versionReceived handShakeStage = 2 verAckSent
verAckSent handShakeStage = 3 verAckReceived
verAckReceived handShakeStage = 4
) )
var ( var (
@ -30,11 +28,11 @@ var (
type TCPPeer struct { type TCPPeer struct {
// underlying TCP connection. // underlying TCP connection.
conn net.Conn conn net.Conn
addr net.TCPAddr
// The version of the peer. // The version of the peer.
version *payload.Version version *payload.Version
lock sync.RWMutex
handShake handShakeStage handShake handShakeStage
done chan error done chan error
@ -44,13 +42,9 @@ type TCPPeer struct {
// NewTCPPeer returns a TCPPeer structure based on the given connection. // NewTCPPeer returns a TCPPeer structure based on the given connection.
func NewTCPPeer(conn net.Conn) *TCPPeer { func NewTCPPeer(conn net.Conn) *TCPPeer {
raddr := conn.RemoteAddr()
// can't fail because raddr is a real connection
tcpaddr, _ := net.ResolveTCPAddr(raddr.Network(), raddr.String())
return &TCPPeer{ return &TCPPeer{
conn: conn, conn: conn,
done: make(chan error, 1), done: make(chan error, 1),
addr: *tcpaddr,
} }
} }
@ -76,39 +70,50 @@ func (p *TCPPeer) writeMsg(msg *Message) error {
// Handshaked returns status of the handshake, whether it's completed or not. // Handshaked returns status of the handshake, whether it's completed or not.
func (p *TCPPeer) Handshaked() bool { func (p *TCPPeer) Handshaked() bool {
return p.handShake == verAckReceived p.lock.RLock()
defer p.lock.RUnlock()
return p.handShake == (verAckReceived | verAckSent | versionReceived | versionSent)
} }
// SendVersion checks for the handshake state and sends a message to the peer. // SendVersion checks for the handshake state and sends a message to the peer.
func (p *TCPPeer) SendVersion(msg *Message) error { func (p *TCPPeer) SendVersion(msg *Message) error {
if p.handShake != nothingDone { p.lock.Lock()
return fmt.Errorf("invalid handshake: tried to send Version in %s state", p.handShake.String()) defer p.lock.Unlock()
if p.handShake&versionSent != 0 {
return errors.New("invalid handshake: already sent Version")
} }
err := p.writeMsg(msg) err := p.writeMsg(msg)
if err == nil { if err == nil {
p.handShake = versionSent p.handShake |= versionSent
} }
return err return err
} }
// HandleVersion checks for the handshake state and version message contents. // HandleVersion checks for the handshake state and version message contents.
func (p *TCPPeer) HandleVersion(version *payload.Version) error { func (p *TCPPeer) HandleVersion(version *payload.Version) error {
if p.handShake != versionSent { p.lock.Lock()
return fmt.Errorf("invalid handshake: received Version in %s state", p.handShake.String()) defer p.lock.Unlock()
if p.handShake&versionReceived != 0 {
return errors.New("invalid handshake: already received Version")
} }
p.version = version p.version = version
p.handShake = versionReceived p.handShake |= versionReceived
return nil return nil
} }
// SendVersionAck checks for the handshake state and sends a message to the peer. // SendVersionAck checks for the handshake state and sends a message to the peer.
func (p *TCPPeer) SendVersionAck(msg *Message) error { func (p *TCPPeer) SendVersionAck(msg *Message) error {
if p.handShake != versionReceived { p.lock.Lock()
return fmt.Errorf("invalid handshake: tried to send VersionAck in %s state", p.handShake.String()) defer p.lock.Unlock()
if p.handShake&versionReceived == 0 {
return errors.New("invalid handshake: tried to send VersionAck, but no version received yet")
}
if p.handShake&verAckSent != 0 {
return errors.New("invalid handshake: already sent VersionAck")
} }
err := p.writeMsg(msg) err := p.writeMsg(msg)
if err == nil { if err == nil {
p.handShake = verAckSent p.handShake |= verAckSent
} }
return err return err
} }
@ -116,16 +121,40 @@ func (p *TCPPeer) SendVersionAck(msg *Message) error {
// HandleVersionAck checks handshake sequence correctness when VerAck message // HandleVersionAck checks handshake sequence correctness when VerAck message
// is received. // is received.
func (p *TCPPeer) HandleVersionAck() error { func (p *TCPPeer) HandleVersionAck() error {
if p.handShake != verAckSent { p.lock.Lock()
return fmt.Errorf("invalid handshake: received VersionAck in %s state", p.handShake.String()) defer p.lock.Unlock()
if p.handShake&versionSent == 0 {
return errors.New("invalid handshake: received VersionAck, but no version sent yet")
} }
p.handShake = verAckReceived if p.handShake&verAckReceived != 0 {
return errors.New("invalid handshake: already received VersionAck")
}
p.handShake |= verAckReceived
return nil return nil
} }
// NetAddr implements the Peer interface. // RemoteAddr implements the Peer interface.
func (p *TCPPeer) NetAddr() *net.TCPAddr { func (p *TCPPeer) RemoteAddr() net.Addr {
return &p.addr return p.conn.RemoteAddr()
}
// PeerAddr implements the Peer interface.
func (p *TCPPeer) PeerAddr() net.Addr {
remote := p.conn.RemoteAddr()
// The network can be non-tcp in unit tests.
if !p.Handshaked() || remote.Network() != "tcp" {
return p.RemoteAddr()
}
host, _, err := net.SplitHostPort(remote.String())
if err != nil {
return p.RemoteAddr()
}
addrString := net.JoinHostPort(host, strconv.Itoa(int(p.version.Port)))
tcpAddr, err := net.ResolveTCPAddr("tcp", addrString)
if err != nil {
return p.RemoteAddr()
}
return tcpAddr
} }
// Done implements the Peer interface and notifies // Done implements the Peer interface and notifies

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@ -0,0 +1,83 @@
package network
import (
"net"
"testing"
"github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/stretchr/testify/require"
)
func connReadStub(conn net.Conn) {
b := make([]byte, 1024)
var err error
for ; err == nil; _, err = conn.Read(b) {
}
}
func TestPeerHandshake(t *testing.T) {
server, client := net.Pipe()
tcpS := NewTCPPeer(server)
tcpC := NewTCPPeer(client)
// Something should read things written into the pipe.
go connReadStub(tcpS.conn)
go connReadStub(tcpC.conn)
// No handshake yet.
require.Equal(t, false, tcpS.Handshaked())
require.Equal(t, false, tcpC.Handshaked())
// No ordinary messages can be written.
require.Error(t, tcpS.WriteMsg(&Message{}))
require.Error(t, tcpC.WriteMsg(&Message{}))
// Try to mess with VersionAck on both client and server, it should fail.
require.Error(t, tcpS.SendVersionAck(&Message{}))
require.Error(t, tcpS.HandleVersionAck())
require.Error(t, tcpC.SendVersionAck(&Message{}))
require.Error(t, tcpC.HandleVersionAck())
// No handshake yet.
require.Equal(t, false, tcpS.Handshaked())
require.Equal(t, false, tcpC.Handshaked())
// Now send and handle versions, but in a different order on client and
// server.
require.NoError(t, tcpC.SendVersion(&Message{}))
require.NoError(t, tcpS.HandleVersion(&payload.Version{}))
require.NoError(t, tcpC.HandleVersion(&payload.Version{}))
require.NoError(t, tcpS.SendVersion(&Message{}))
// No handshake yet.
require.Equal(t, false, tcpS.Handshaked())
require.Equal(t, false, tcpC.Handshaked())
// These are sent/received and should fail now.
require.Error(t, tcpC.SendVersion(&Message{}))
require.Error(t, tcpS.HandleVersion(&payload.Version{}))
require.Error(t, tcpC.HandleVersion(&payload.Version{}))
require.Error(t, tcpS.SendVersion(&Message{}))
// Now send and handle ACK, again in a different order on client and
// server.
require.NoError(t, tcpC.SendVersionAck(&Message{}))
require.NoError(t, tcpS.HandleVersionAck())
require.NoError(t, tcpC.HandleVersionAck())
require.NoError(t, tcpS.SendVersionAck(&Message{}))
// Handshaked now.
require.Equal(t, true, tcpS.Handshaked())
require.Equal(t, true, tcpC.Handshaked())
// Subsequent ACKing should fail.
require.Error(t, tcpC.SendVersionAck(&Message{}))
require.Error(t, tcpS.HandleVersionAck())
require.Error(t, tcpC.HandleVersionAck())
require.Error(t, tcpS.SendVersionAck(&Message{}))
// Now regular messaging can proceed.
require.NoError(t, tcpS.WriteMsg(&Message{}))
require.NoError(t, tcpC.WriteMsg(&Message{}))
}

View file

@ -196,7 +196,7 @@ Methods:
} }
for addr := range s.coreServer.Peers() { for addr := range s.coreServer.Peers() {
peers.AddPeer("connected", addr.NetAddr().String()) peers.AddPeer("connected", addr.PeerAddr().String())
} }
results = peers results = peers