From f5d5019b7085d13aabc6897112ace5ebc407ed0a Mon Sep 17 00:00:00 2001 From: Roman Khimov Date: Wed, 6 Apr 2022 15:46:54 +0300 Subject: [PATCH] compiler: use absolute paths for debug data It's not a perfect thing, but neo-debugger just doesn't work at all with relative pathes. Notice that `saveSequencePoint` still used absolute ones leading to invalid debug.json data, but fixing it there doesn't help, neo-debugger can't load source code using relatives. --- pkg/compiler/analysis.go | 6 ------ 1 file changed, 6 deletions(-) diff --git a/pkg/compiler/analysis.go b/pkg/compiler/analysis.go index 845607f4d..d9f494029 100644 --- a/pkg/compiler/analysis.go +++ b/pkg/compiler/analysis.go @@ -5,7 +5,6 @@ import ( "go/ast" "go/token" "go/types" - "path/filepath" "strings" "github.com/nspcc-dev/neo-go/pkg/vm/emit" @@ -235,11 +234,6 @@ func (c *codegen) fillDocumentInfo() { fset := c.buildInfo.config.Fset fset.Iterate(func(f *token.File) bool { filePath := f.Position(f.Pos(0)).Filename - rel, err := filepath.Rel(c.buildInfo.config.Dir, filePath) - // It's OK if we can't construct relative path, e.g. for interop dependencies. - if err == nil { - filePath = rel - } c.docIndex[filePath] = len(c.documents) c.documents = append(c.documents, filePath) return true