Peers can be slow, very slow, slow enough to affect node's regular
operation. We can't wait for them indefinitely, there has to be a timeout for
send operations.
This patch uses TimePerBlock as a reference for its timeout. It's relatively
big and it doesn't affect tests much, 4+1 scenarios tend to perform a little
worse with while 7+2 scenarios work a little better. The difference is in some
percents, but all of these tests easily have 10-15% variations from run to
run.
It's an important step in making our gossip better because we can't have any
behavior where neighbors directly block the node forever, refs. #2678 and
Refs. #2379, but not completely solves it, one package seriously outweights
others:
? github.com/nspcc-dev/neo-go/cli [no test files]
ok github.com/nspcc-dev/neo-go/cli/app 0.036s coverage: 100.0% of statements
ok github.com/nspcc-dev/neo-go/cli/cmdargs 0.011s coverage: 60.8% of statements
ok github.com/nspcc-dev/neo-go/cli/flags 0.009s coverage: 97.7% of statements
? github.com/nspcc-dev/neo-go/cli/input [no test files]
ok github.com/nspcc-dev/neo-go/cli/options 0.033s coverage: 50.0% of statements
? github.com/nspcc-dev/neo-go/cli/paramcontext [no test files]
ok github.com/nspcc-dev/neo-go/cli/query 2.155s coverage: 45.3% of statements
ok github.com/nspcc-dev/neo-go/cli/server 1.373s coverage: 67.8% of statements
ok github.com/nspcc-dev/neo-go/cli/smartcontract 8.819s coverage: 94.3% of statements
ok github.com/nspcc-dev/neo-go/cli/util 0.006s coverage: 10.9% of statements
? github.com/nspcc-dev/neo-go/cli/vm [no test files]
ok github.com/nspcc-dev/neo-go/cli/wallet 72.103s coverage: 88.2% of statements
Still a nice thing to have.
In case of ellipsis usage compiler defines argument type as ArrayT
(which is correct, because it's a natural representation of the last
argument, it represents the array of interface{}).
Here goes the problem:
```
=== RUN TestEventWarnings/variadic_event_args_via_ellipsis
compiler_test.go:251:
Error Trace: compiler_test.go:251
Error: Received unexpected error:
event 'Event' should have 'Integer' as type of 1 parameter, got: Array
Test: TestEventWarnings/variadic_event_args_via_ellipsis
```
Parsing the last argument in this case is a separate complicated problem
due to the fact that we need to grab types of elements of []interface{} inside the
fully qualified ast node which may looks like:
```
runtime.Notify("Event", (append([]interface{}{1, 2}, (([]interface{}{someVar, 4}))...))...)
```
Temporary solution is to exclude such notifications from analysis until we're
able to properly resolve element types of []interface{}.
It's possible that declared manifest event has parameter of AnyT for
those cases when parameter type differs from method to method. If so,
then we don't need to enforce type check after compilation.
Which greatly simplifies reuse of these packages (and they're expected to be
reused since real tokens implement standards and also add something of their
own) and allows to avoid effects like
doc_test.go:68:28: ambiguous selector neoContract.BalanceOf
when neo.Contract is used. Avoids duplication in NEP-11 implementation as
well.
So that (*codegen).Visit is able to omit code generation for these
unused global vars. The most tricky part is to detect unused global
variables, it is done in several steps:
1. Collect the set of named used/unused global vars.
2. Collect the set of globally declared expressions that contain
function calls.
3. Pick up global vars from the set made at step 2.
4. Traverse used functions and puck up those global vars that are used
from these functions.
5. Rename all globals that are presented in the set made at step 1
but are not presented in the set made on step 3 or step 4.
Move all auxiliary function declaration after Main, so that INITSLOT
instructions counter works properly. `vmAndCompileInterop` loads program
and moves nextIP to the Main function offset if there's no _init
function. If _init is there, then nextIP will be moved to the start of
_init. In TestInline we don't handle instructions properly (CALL/JMP
don't change nextIP), we just perform instruction traversal from the
start point via Next(), thus INITSLOT counter value depends on the
starting instruction, which depends on _init presence.
If variable is unnamed and does not contain function call then it's
treated as unused and code generation may be omitted for it
initialization/declaration.
In case if global var is unnamed (and, as a consequence, unused) and
contains a function call inside its value specification, we need to emit
code for this var to be able to call the function as it can have
side-effects. See the example:
```
package foo
import "github.com/nspcc-dev/neo-go/pkg/interop/runtime"
var A = f()
func Main() int {
return 3
}
func f() int {
runtime.Notify("Valuable notification", 1)
return 2
}
```
NEP-6 has a notion of locked acccounts and SignTx must respect this user's
choice. For some reason this setting was inappropriately used by our RPC
client tests (probably a different kind of lock was meant).
* each account must have an appropriate signer, if there is no signer for
this account in the tx it's an error
* we can only safely append to Scripts when account belongs to the next
signer (we don't have appropriate verification scripts for other signers)
* when contract has one parameter, the signature shouldn't be appended to
other data
I think these rules allow to handle more cases and do that safer. We have more
complex scenarios though, like non-signature parameters or mixed-parameter
invocation scripts, but that's out of scope for now.