Our node didn't respect the MaxPeers setting, fix it with a drop of random
connection when this limit is reached (to give a chance for newcomers to
communicate), but also introduce AttemptConnPeers setting to tune the number
of attempted connections.
This also raises the default MaxPeers for testnet/mainnet to 100, because
neo-go nodes love making friends.
This allows to start handshaking from both client and server (mainnet/testnet
nodes were seen to not care about string ordering for it), but still maintains
some sane checks in the process. It also makes functions thread-safe because
we have two goroutines servicing read and write side of the Peer connection,
so they can clash on access to the struct fields.
Add a test for it also.
There is a difference in interpretation of what a block count is. neo-go nodes
currently respond to this request with the latest block number which is the
same number that neoscan.io shows. However, C# nodes deliberately do add one
to this number when answering to the getblockcount request to account for the
genesis block number 0.
This patch makes us consistent with C# nodes wrt to getblockcount behaviour.
This one enables our RPC to be called from the browser if there is a
need. It's insecure and not standards-compliant, thus this behaviour is
configurable is not enabled by default. It makes our node with this workaround
enabled compatible with neo-mon monitoring.
Originally debugged by @anatoly-bogatyrev in #464.
Extend Blockchainer with one more method to spawn a VM for test runs and use
it to run scripts. Gas consumption is not counted or limited in any way at the
moment (see #424).
Make inspect work with avms by default and with go files if told so. In the
end this makes our CLI interface more consistent and usable. Drop useless
CompileAndInspect() compiler method along the way.
Keeping run() as the owner of all maps would mean adding at least three more
channels to keep address getters with thread-safety. But then there also is a
race between requestToWork() and run() which is way harder to solve with
channels because there are lots of possibilities for deadlocks. So rework all
of this with good old mutexes.
While at it, fix `requestCh` handling in the inner select of run, it will waste
one loop to handle it, so we should add one to the `requested`.
Fixes#445.
Wrong bits were used to represent flags which is important for contracts
created via interop. Fixes contracts failing to store things:
WARN[16278] contract invocation failed block=3773025 err="error encountered at instruction 3435 (SYSCALL): failed to invoke syscall: contract c9d870d7857e956d82290d5df19de3133c107815 can't have storage" tx=fa695eea240b7b4dbb6f42ea6335447a764d8b629c40b7812ea3bca16b1f098d
WARN[16278] contract invocation failed block=3773025 err="error encountered at instruction 1279 (SYSCALL): failed to invoke syscall: contract 97210e7c98582151ceb37f9748c9a1d27d9ae6fd can't have storage" tx=0144d84038149fa0cf1f7912f7d5854fa5f3670f5b4217789c1441f9fd52d27b
NewInvocationTX() returned a version number one transaction that actually
failed to pass that version down to the invocation data which lead to
serialization/deserialization inconsistency.
VM should be responsible for code execution and in case anyone interested in additional logging or errors they could handle them like we do it iin cli.