Even if the value is zero, the GAS distribution updates the balance height, so
storage item must be updated too. Fixes the followin on preview2 testnet:
block 74227: value mismatch for key ffffffff1454a6cb279fbcedc66162ad4ad5d1d910202b92743e000000000000000000000005: 1041032104809fd5002103f3210128010000 vs 1041032104809fd50021033f110128010000
They make no sense. Fixes preview2 testnet state problem:
file BlockStorage_100000/dump-block-70000.json: block 69935: state mismatch for key ffffffff1454a6cb279fbcedc66162ad4ad5d1d910202b92743e000000000000000000000005: Deleted vs Added
And fix contract create to really update the ID, eliminating this difference
in the storage (preview2 testnet):
file BlockStorage_100000/dump-block-39000.json: block 38043: key mismatch: 0c000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009 vs 00000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009
Preview2 testnet:
file BlockStorage_100000/dump-block-12000.json: block 11562: key mismatch: feffffff1454a6cb279fbcedc66162ad4ad5d1d910202b92743e000000000000000000000005 vs feffffff1431b7e7aea5131f74721e002c6a56b610885813f79e000000000000000000000005
Originally this code was written to run after transactions processing, but
after 0fa4c49735 it works in different manner.
ValidatorsCount is not initialized at block 0 with C# node (the first voter
initializes it) and until that initialization happens the standby validators
list is being returned as is without sorting.
Fixes state mismatch for the key ffffffff0e00000000000000000000000000000001 in
the first blocks.
It also affects tests as now the first validator is different and it receives
the network fees.
After block was stored it's possible to have new FeePerByte constraint,
so we should remove all transactions which do not meet this requirement.
Also caching of FeePerByte was added in order not to re-verify
transactions each time mempool needs to be updated.
MarshalJSON should be defined on structure (not pointer), as we use
structures to marshal parameters (e.g. in NotificationEvent and
Invoke of RPC result package) and never use pointers for that purpose.
Also added marshalling of nil array into `[]` instead of `null` to
follow C# implementation.
part of #904
1. We now have MaxTransactionsPerBlock set in native Policy contract,
so this value should be used in (dbft).GetVerified method instead
of passing it as an argument.
2. Removed (dbft).WithTxPerBlock.
2. DBFT API has changed, so update it's version.
3. Removed MaxTransactionsPerBlock from node configuration, as we
have it set in native Policy contract.
C# implementation uses NEWARRAY for creating arguments.
Don't change our implementation in `emit`, because PACK is cheaper and
this script must not depend on the internal details of `emit` package anyway.
There is no such thing as high/low priority transactions, as there are
no free transactions anymore and they are ordered by fees contained
in transaction itself.
Closes#1063.
It's just JSON, io.Serializable is only used for DB storage where the length
should be obtained from the stream. Fixes:
2020-06-18T22:14:10.571+0300 WARN contract invocation failed {"tx": "1ffd475a9c246495d6206cb80a9a78e9d14a433ded60cd37aa87d897655606e1", "block": 25893, "error": "error encountered at instruction 3696 (SYSCALL): failed to invoke syscall: invalid character ':' after top-level value"}
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
And implement it for Transaction, the only user of ParameterContext for
now. Which make correct signing/verifying possible for cases when
serialization for general transmission and signing differ.
1. Remove GetScript, IsPayable, GetStorageContext.
2. Revert 82319538 related to GetStorageContext.
3. Rename Migrate to Update.
4. Move remaining to System.Contract.*.
Related #1031.
Updated System.Blockchain.GetBlock interop replaced the functionality of
the following interops:
System.Block.GetTransactions
System.Block.GetTransactionCount
Neo.Block.GetTransactions
Neo.Block.GetTransactionsCount
closes#1025
Now we put on stack stackitem.Array instead of Interop, so we're able to
use all available block properties without extra interop getters.
Removed Neo.Blockchain.GetBlock interop as we don't need it anymore.
Removed Neo.Block.GetTransaction and System.Block.GetTransaction
interops. These interops were replaced by new
System.Blockchain.GetTransactionFromBlock interop.
closes#1023
Now we put on stack stackitem.Array instead of Interop, so we don't
need old transaction-related interops anymore. Removed the following
interops:
System.Transaction.GetHash
Neo.Transaction.GetAttributes
Neo.Transaction.GetHash
Neo.Transaction.GetWitnesses
Neo.Attribute.GetData
Neo.Attribute.GetUsage
Also removed the following duplicated NEO interop:
Neo.Blockchain.GetTransaction
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
When money is being sent usually they go away from someone's pocket, so that
there is a little less money left there. Not in our case as it turns out, we
actually were adding money both to sender and receiver which is nice, but a
bit different from usual economic's expectations.
This syscall should only work for contracts created by current transaction and
that is what is supposed to be checked here. Do so by looking at the
differences between ic.dao and original lower DAO.
Our block.Block was JSONized in a bit different fashion than result.Block in
its NextConsensus and Index fields. It's not good for notifications because
third-party clients would probably expect to see the same format. Also, using
completely different Block representation is probably making our client a bit
weaker as this representation is harder to use with other neo-go components.
So use the same approach we took for Transactions and wrap block.Block which is
to be serialized in proper way.
Fix `Script` JSONization along the way, 3.0 node wraps it within `witnesses`.
Getting batch, updating Prometheus metrics and pushing events doesn't require
any locking: batch is a local cache batch that no one outside cares about,
Prometheus metrics are not critical to be in perfect sync and events are
asynchronous anyway.
Native contracts also don't require any locks and they should be processed
before dumping storage changes.
`NewNEO()` and `NewGAS()` methods are trying to initialise
both `onPersist` and `incBalance` methods of NEO and GAS AFTER
nep5TokenNative is set to the VALUE of created nep5 token.
In this situation an attemmpt to call the corresponding native contracts
methods (e.g. transfer native GAS) leads to contract invocation failure,
as far as `nep5TokenNative.incBalance` method is nil.
Fixed this by initializing both `onPersist` and `incBalance` methods
before getting the value of nep5 contract.
Native contracts deployment creates `Transfer` notifications and adds
them into interop context. However, these notifications were not stored
for two reasons:
1. typo in `Transfer` (so these notifications were not recognised during
processing of the invocation tx in (*Blockchain).storeBlock(...) method)
2. these notifications have `from` adress setted to null, so conversion
to []byte fails. Same thing could happen with `to`.
Related C# issue: https://github.com/neo-project/neo/issues/1646
For now, made both `transfer` and `Transfer` valid.