forked from TrueCloudLab/neoneo-go
ddd1d92ff1
The idea here is to preserve the history of `dev` branch development and its code when merging with the `master`. Later this code could be moved into the masters code where appropriate.
174 lines
3.7 KiB
Go
174 lines
3.7 KiB
Go
package stack
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import (
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"encoding/binary"
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"errors"
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"fmt"
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)
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// Context represent the current execution context of the VM.
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// context will be treated as stack item and placed onto the invocation stack
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type Context struct {
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*abstractItem
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// Instruction pointer.
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ip int
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// The raw program script.
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prog []byte
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// Breakpoints
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breakPoints []int
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// Evaluation Stack
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Estack RandomAccess
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// Alternative Stack
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Astack RandomAccess
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}
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// NewContext return a new Context object.
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func NewContext(b []byte) *Context {
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return &Context{
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abstractItem: &abstractItem{},
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ip: -1,
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prog: b,
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breakPoints: []int{},
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}
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}
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// Context overrides the default implementation
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// to return a context item
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func (c *Context) Context() (*Context, error) {
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return c, nil
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}
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// Next return the next instruction to execute.
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func (c *Context) Next() (Instruction, error) {
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c.ip++
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if c.ip >= len(c.prog) {
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return RET, errors.New("program pointer is more than the length of program. Returning RET OPCODE")
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}
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return Instruction(c.prog[c.ip]), nil
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}
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// IP returns the absolute instruction without taking 0 into account.
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// If that program starts the ip = 0 but IP() will return 1, cause its
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// the first instruction.
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func (c *Context) IP() int {
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return c.ip + 1
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}
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// LenInstr returns the number of instructions loaded.
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func (c *Context) LenInstr() int {
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return len(c.prog)
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}
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// CurrInstr returns the current instruction and opcode.
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func (c *Context) CurrInstr() (int, Instruction) {
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if c.ip < 0 {
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return c.ip, Instruction(0x00)
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}
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return c.ip, Instruction(c.prog[c.ip])
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}
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// Copy returns an new exact copy of c.
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func (c *Context) Copy() *Context {
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return &Context{
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ip: c.ip,
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prog: c.prog,
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breakPoints: c.breakPoints,
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}
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}
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// Program returns the loaded program.
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func (c *Context) Program() []byte {
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return c.prog
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}
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func (c *Context) atBreakPoint() bool {
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for _, n := range c.breakPoints {
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if n == c.ip {
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return true
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}
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}
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return false
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}
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func (c *Context) String() string {
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return "execution context"
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}
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// ReadUint32 reads a uint32 from the script
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func (c *Context) ReadUint32() uint32 {
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start, end := c.IP(), c.IP()+4
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if end > len(c.prog) {
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return 0
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}
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val := binary.LittleEndian.Uint32(c.prog[start:end])
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c.ip += 4
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return val
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}
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// ReadUint16 reads a uint16 from the script
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func (c *Context) ReadUint16() uint16 {
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start, end := c.IP(), c.IP()+2
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if end > len(c.prog) {
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return 0
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}
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val := binary.LittleEndian.Uint16(c.prog[start:end])
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c.ip += 2
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return val
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}
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// ReadInt16 reads a int16 from the script
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func (c *Context) ReadInt16() int16 {
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return int16(c.ReadUint16())
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}
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// ReadByte reads one byte from the script
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func (c *Context) ReadByte() (byte, error) {
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byt, err := c.ReadBytes(1)
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if err != nil {
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return 0, err
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}
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return byt[0], nil
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}
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// ReadBytes will read n bytes from the context
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func (c *Context) ReadBytes(n int) ([]byte, error) {
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start, end := c.IP(), c.IP()+n
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if end > len(c.prog) {
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return nil, errors.New("Too many bytes to read, pointer goes past end of program")
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}
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out := make([]byte, n)
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copy(out, c.prog[start:end])
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c.ip += n
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return out, nil
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}
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func (c *Context) readVarBytes() ([]byte, error) {
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n, err := c.ReadByte()
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if err != nil {
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return nil, err
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}
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return c.ReadBytes(int(n))
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}
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// SetIP sets the instruction pointer ip to a given integer.
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// Returns an error if ip is less than -1 or greater than LenInstr.
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func (c *Context) SetIP(ip int) error {
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if ok := ip < -1 || ip > c.LenInstr(); ok {
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return errors.New("invalid instruction pointer")
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}
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c.ip = ip
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return nil
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}
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// Hash overrides the default abstract hash method.
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func (c *Context) Hash() (string, error) {
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data := c.String() + fmt.Sprintf(" %v-%v-%v-%v-%v", c.ip, c.prog, c.breakPoints, c.Estack, c.Astack)
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return KeyGenerator([]byte(data))
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}
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